## Overview
Complete migration from service layer to TanStack Query v6 with
mutations, queries, and automatic cache management.
## What Was Completed
### Phase 1: Entity Queries & Database Pages ✅
- Created `entity.queries.ts` with query options for weapons,
characters, and summons
- Migrated all database detail pages to use TanStack Query with
`withInitialData()` pattern
- SSR with client-side hydration working correctly
### Phase 2: Server Load Cleanup ✅
- Removed PartyService dependency from teams detail server load
- Server loads now use adapters directly instead of service layer
- Cleaner separation of concerns
### Phase 3: Party.svelte Refactoring ✅
- Removed all PartyService, GridService, and ConflictService
dependencies
- Migrated to TanStack Query mutations for all operations:
- Grid operations: create, update, delete, swap, move
- Party operations: update, delete, remix, favorite, unfavorite
- Added swap/move mutations for drag-and-drop operations
- Automatic cache invalidation and query refetching
### Phase 4: Service Layer Removal ✅
- Deleted all service layer files (~1,345 lines removed):
- `party.service.ts` (620 lines)
- `grid.service.ts` (450 lines)
- `conflict.service.ts` (120 lines)
- `gridOperations.ts` (unused utility)
- Deleted empty `services/` directory
- Created utility functions for cross-cutting concerns:
- `localId.ts`: Anonymous user local ID management
- `editKeys.ts`: Edit key management for anonymous editing
- `party-context.ts`: Extracted PartyContext type
### Phase 5: /teams/new Migration ✅
- Migrated party creation wizard to use TanStack Query mutations
- Replaced all direct adapter calls with mutations (7 locations)
- Maintains existing behavior and flow
- Automatic cache invalidation for newly created parties
## Benefits
### Performance
- Automatic request deduplication
- Better cache utilization across pages
- Background refetching for fresh data
- Optimistic updates for instant UI feedback
### Developer Experience
- Single source of truth for data fetching
- Consistent patterns across entire app
- Query devtools for debugging
- Less boilerplate code
### Code Quality
- ~1,088 net lines removed
- Simpler mental model (no service layer)
- Better TypeScript inference
- Easier to test
### Architecture
- **100% TanStack Query coverage** - no service layer, no direct adapter
calls
- Clear separation: UI ← Queries/Mutations ← Adapters ← API
- Automatic cache management
- Consistent mutation patterns everywhere
## Testing
All features verified:
- Party creation (anonymous & authenticated)
- Grid operations (add, remove, update, swap, move)
- Party operations (update, delete, remix, favorite)
- Cache invalidation across tabs
- Error handling and rollback
- SSR with hydration
## Files Modified
### Created (3)
- `src/lib/types/party-context.ts`
- `src/lib/utils/editKeys.ts`
- `src/lib/utils/localId.ts`
### Deleted (4)
- `src/lib/services/party.service.ts`
- `src/lib/services/grid.service.ts`
- `src/lib/services/conflict.service.ts`
- `src/lib/utils/gridOperations.ts`
### Modified (13)
- `src/lib/api/mutations/grid.mutations.ts`
- `src/lib/components/grids/CharacterGrid.svelte`
- `src/lib/components/grids/SummonGrid.svelte`
- `src/lib/components/grids/WeaponGrid.svelte`
- `src/lib/components/party/Party.svelte`
- `src/routes/teams/new/+page.svelte`
- Database entity pages (characters, weapons, summons)
- Other supporting files
## Migration Complete
This PR completes the TanStack Query migration. The entire application
now uses TanStack Query v6 for all data fetching and mutations, with
zero remaining service layer code.
---------
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
This PR fixes several pre-existing type errors identified by
`svelte-check`:
1. **PartyService constructor** - Removed unused `fetch` argument from
constructor call in `teams/[id]/+page.server.ts`. The `PartyService`
class has an empty constructor that doesn't accept any parameters.
2. **PaginatedResponse property** - Changed `response.per` to
`response.perPage` in `teams/explore/+page.server.ts` to match the
`PaginatedResponse<T>` type definition.
3. **Broken test files** - Removed 3 test files that were importing
non-existent `actions` exports:
- `database/characters/[id]/page.server.test.ts`
- `database/summons/[id]/page.server.test.ts`
- `database/weapons/[id]/page.server.test.ts`
These tests were testing SvelteKit form actions that don't exist in the
corresponding `+page.server.ts` files.
Reduces `svelte-check` errors from 419 to 366 (-53 errors).
## Review & Testing Checklist for Human
- [ ] **Verify party loading works** - Navigate to `/teams/[shortcode]`
and confirm party data loads correctly. The `PartyService` now uses
`partyAdapter` directly without a custom fetch function - verify this
works on both client and server.
- [ ] **Verify explore pagination** - Navigate to `/teams/explore` and
confirm pagination displays correctly (page count, items per page).
- [ ] **Confirm deleted tests were not needed** - The removed tests were
for form actions (`actions.save`) that don't exist. Verify there's no
plan to implement these actions soon, or if there is, the tests should
be re-added when the actions are implemented.
### Notes
The deleted test files were testing functionality that doesn't exist -
they imported `actions` from page.server.ts files that only export
`load` functions, not form actions. If database entity editing via form
actions is planned, new tests should be written when that functionality
is implemented.
Link to Devin run:
https://app.devin.ai/sessions/611580bc2db94e20a48c3692d3cbd432
Requested by: Justin Edmund (justin@jedmund.com) / @jedmund
Co-authored-by: Devin AI <158243242+devin-ai-integration[bot]@users.noreply.github.com>
Co-authored-by: Justin Edmund <justin@jedmund.com>
- Update Party interface to use transformed field names (weapons/characters/summons)
- Fix runed import to use useDebounce instead of debounced
- Clean up debug logging