const overMasteryPrimary: ItemSkill[] = [ { name: { en: 'ATK', ja: '攻撃', }, id: 1, granblue_id: '', slug: 'atk', minValue: 300, maxValue: 3000, suffix: '', fractional: false, values: [300, 600, 900, 1200, 1500, 1800, 2100, 2400, 2700, 3000], }, { name: { en: 'HP', ja: 'HP', }, id: 2, granblue_id: '', slug: 'hp', minValue: 150, maxValue: 1500, suffix: '', fractional: false, values: [150, 300, 450, 600, 750, 900, 1050, 1200, 1350, 1500], }, ] const overMasterySecondary: ItemSkill[] = [ { name: { en: 'Debuff Success', ja: '弱体成功率', }, id: 3, granblue_id: '', slug: 'debuff-success', minValue: 6, maxValue: 15, suffix: '%', fractional: false, values: [6, 7, 8, 9, 10, 11, 12, 13, 14, 15], }, { name: { en: 'Skill DMG Cap', ja: 'アビダメ上限', }, id: 4, granblue_id: '', slug: 'skill-cap', minValue: 6, maxValue: 15, suffix: '%', fractional: false, values: [6, 7, 8, 9, 10, 11, 12, 13, 14, 15], }, { name: { en: 'C.A. DMG', ja: '奥義ダメージ', }, id: 5, granblue_id: '', slug: 'ca-dmg', minValue: 10, maxValue: 30, suffix: '%', fractional: false, values: [10, 12, 14, 16, 18, 20, 22, 24, 27, 30], }, { name: { en: 'C.A. DMG Cap', ja: '奥義ダメージ上限', }, id: 6, granblue_id: '', slug: 'ca-cap', minValue: 6, maxValue: 15, suffix: '%', fractional: false, values: [6, 7, 8, 9, 10, 11, 12, 13, 14, 15], }, { name: { en: 'Stamina', ja: '渾身', }, id: 7, granblue_id: '', slug: 'stamina', minValue: 1, maxValue: 10, suffix: '', fractional: false, values: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10], }, { name: { en: 'Enmity', ja: '背水', }, id: 8, granblue_id: '', slug: 'enmity', minValue: 1, maxValue: 10, suffix: '', fractional: false, values: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10], }, { name: { en: 'Critical Hit', ja: 'クリティカル確率', }, id: 9, granblue_id: '', slug: 'crit', minValue: 10, maxValue: 30, suffix: '%', fractional: false, values: [10, 12, 14, 16, 18, 20, 22, 24, 27, 30], }, ] const overMasteryTertiary: ItemSkill[] = [ { name: { en: 'Double Attack', ja: 'ダブルアタック確率', }, id: 10, granblue_id: '', slug: 'da', minValue: 6, maxValue: 15, suffix: '%', fractional: false, values: [6, 7, 8, 9, 10, 11, 12, 13, 14, 15], }, { name: { en: 'Triple Attack', ja: 'トリプルアタック確率', }, id: 11, granblue_id: '', slug: 'ta', minValue: 1, maxValue: 10, suffix: '%', fractional: false, values: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10], }, { name: { en: 'DEF', ja: '防御', }, id: 12, granblue_id: '', slug: 'def', minValue: 6, maxValue: 20, suffix: '%', fractional: false, values: [6, 7, 8, 9, 10, 12, 14, 16, 18, 20], }, { name: { en: 'Healing', ja: '回復性能', }, id: 13, granblue_id: '', slug: 'heal', minValue: 3, maxValue: 30, suffix: '%', fractional: false, values: [3, 6, 9, 12, 15, 18, 21, 24, 27, 30], }, { name: { en: 'Debuff Resistance', ja: '弱体耐性', }, id: 14, granblue_id: '', slug: 'debuff-resist', minValue: 6, maxValue: 15, suffix: '%', fractional: false, values: [6, 7, 8, 9, 10, 11, 12, 13, 14, 15], }, { name: { en: 'Dodge', ja: '回避', }, id: 15, granblue_id: '', slug: 'dodge', minValue: 1, maxValue: 10, suffix: '%', fractional: false, values: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10], }, ] export const overMastery = { a: overMasteryPrimary, b: overMasterySecondary, c: overMasteryTertiary, } export const aetherialMastery: ItemSkill[] = [ { name: { en: 'Double Attack', ja: 'ダブルアタック確率', }, id: 1, granblue_id: '', slug: 'da', minValue: 10, maxValue: 17, suffix: '%', fractional: false, }, { name: { en: 'Triple Attack', ja: 'トリプルアタック確率', }, id: 2, granblue_id: '', slug: 'ta', minValue: 5, maxValue: 12, suffix: '%', fractional: false, }, { name: { en: '{Element} ATK Up', ja: '{属性}攻撃', }, id: 3, granblue_id: '', slug: 'element-atk', minValue: 15, maxValue: 22, suffix: '%', fractional: false, }, { name: { en: '{Element} Resistance', ja: '{属性}軽減', }, id: 4, granblue_id: '', slug: 'element-resist', minValue: 5, maxValue: 12, suffix: '%', fractional: false, }, { name: { en: 'Stamina', ja: '渾身', }, id: 5, granblue_id: '', slug: 'stamina', minValue: 5, maxValue: 12, suffix: '', fractional: false, }, { name: { en: 'Enmity', ja: '背水', }, id: 6, granblue_id: '', slug: 'enmity', minValue: 5, maxValue: 12, suffix: '', fractional: false, }, { name: { en: 'Supplemental DMG', ja: '与ダメ上昇', }, id: 7, granblue_id: '', slug: 'supplemental', minValue: 5, maxValue: 12, suffix: '', fractional: false, }, { name: { en: 'Critical Hit', ja: 'クリティカル', }, id: 8, granblue_id: '', slug: 'crit', minValue: 18, maxValue: 35, suffix: '%', fractional: false, }, { name: { en: 'Counters on Dodge', ja: 'カウンター(回避)', }, id: 9, granblue_id: '', slug: 'counter-dodge', minValue: 5, maxValue: 12, suffix: '%', fractional: false, }, { name: { en: 'Counters on DMG', ja: 'カウンター(被ダメ)', }, id: 10, granblue_id: '', slug: 'counter-dmg', minValue: 10, maxValue: 17, suffix: '%', fractional: false, }, ] export const permanentMastery: ItemSkill[] = [ { name: { en: 'Extended Mastery Star Cap', ja: 'LB強化回数上限', }, id: 1, granblue_id: '', slug: 'star-cap', minValue: 10, maxValue: 10, suffix: '', fractional: false, }, { name: { en: 'ATK', ja: '攻撃', }, id: 2, granblue_id: '', slug: 'atk', minValue: 10, maxValue: 10, suffix: '%', fractional: false, }, { name: { en: 'HP', ja: 'HP', }, id: 3, granblue_id: '', slug: 'hp', minValue: 10, maxValue: 10, suffix: '', fractional: false, }, { name: { en: 'DMG Cap', ja: 'ダメージ上限', }, id: 4, granblue_id: '', slug: 'dmg-cap', minValue: 5, maxValue: 5, suffix: '%', fractional: false, }, ]