import { elements } from '~data/elements' import { aetherialMastery } from '~data/overMastery' export default function elementalizeAetherialMastery( gridCharacter: GridCharacter ) { const elementalized = aetherialMastery.map((modifier) => { const element = elements.find((a) => a.id === gridCharacter.object.element) const oppositeElement = elements.find((b) => { if (element) return b.id === element.opposite_id }) const newModifier = modifier if (element && oppositeElement && modifier.name.en.includes('{Element}')) { if (modifier.id === 3) { newModifier.name.en = newModifier.name.en.replace( '{Element}', element.name.en ) newModifier.name.ja = newModifier.name.ja.replace( '{属性}', `${element.name.ja}属性` ) } else if (modifier.id === 4) { newModifier.name.en = newModifier.name.en.replace( '{Element}', oppositeElement.name.en ) newModifier.name.ja = newModifier.name.ja.replace( '{属性}', `${oppositeElement.name.ja}属性` ) } } return newModifier }) elementalized.unshift({ id: 0, granblue_id: '', name: { en: 'No aetherial mastery', ja: 'エーテリアルプラス', }, slug: 'no-mastery', minValue: 0, maxValue: 0, fractional: false, }) return elementalized }