/* eslint-disable react-hooks/exhaustive-deps */ import React, { useCallback, useEffect, useMemo, useState } from 'react' import { getCookie } from 'cookies-next' import { useSnapshot } from 'valtio' import { useTranslations } from 'next-intl' import classNames from 'classnames' import { AxiosError, AxiosResponse } from 'axios' import debounce from 'lodash.debounce' import Alert from '~components/common/Alert' import SummonUnit from '~components/summon/SummonUnit' import ExtraSummonsGrid from '~components/extra/ExtraSummonsGrid' import api from '~utils/api' import { appState } from '~utils/appState' import type { DetailsObject, SearchableObject } from '~types' import styles from './index.module.scss' // Props interface Props { new: boolean editable: boolean summons?: GridSummon[] createParty: (details?: DetailsObject) => Promise pushHistory?: (path: string) => void } const SummonGrid = (props: Props) => { // Constants const numSummons: number = 4 // Cookies const cookie = getCookie('account') const accountData: AccountCookie = cookie ? JSON.parse(cookie as string) : null // Localization const t = useTranslations('common') // Set up state for error handling const [axiosError, setAxiosError] = useState() const [errorAlertOpen, setErrorAlertOpen] = useState(false) // Set up state for view management const { party, grid } = useSnapshot(appState) // Create a temporary state to store previous weapon uncap values and transcendence stages const [previousUncapValues, setPreviousUncapValues] = useState<{ [key: number]: number }>({}) const [previousTranscendenceStages, setPreviousTranscendenceStages] = useState<{ [key: number]: number }>({}) // Initialize an array of current uncap values for each summon useEffect(() => { let initialPreviousUncapValues: { [key: number]: number } = {} if (appState.grid.summons.mainSummon) initialPreviousUncapValues[-1] = appState.grid.summons.mainSummon.uncap_level if (appState.grid.summons.friendSummon) initialPreviousUncapValues[6] = appState.grid.summons.friendSummon.uncap_level Object.values(appState.grid.summons.allSummons).map((o) => o ? (initialPreviousUncapValues[o.position] = o.uncap_level) : 0 ) setPreviousUncapValues(initialPreviousUncapValues) }, [ appState.grid.summons.mainSummon, appState.grid.summons.friendSummon, appState.grid.summons.allSummons, ]) // Methods: Adding an object from search function receiveSummonFromSearch(object: SearchableObject, position: number) { const summon = object as Summon if (!party.id) { props.createParty().then((team) => { saveSummon(team.id, summon, position).then((response) => storeGridSummon(response.data) ) }) } else { if (props.editable) saveSummon(party.id, summon, position) .then((response) => handleSummonResponse(response.data)) .catch((error) => { const axiosError = error as AxiosError const response = axiosError.response if (response) { setErrorAlertOpen(true) setAxiosError(response) } }) } } async function handleSummonResponse(data: any) { if (data.hasOwnProperty('errors')) { } else { storeGridSummon(data.grid_summon) // If we replaced an existing weapon, remove it from the grid if (data.hasOwnProperty('meta') && data.meta['replaced'] !== undefined) { const position = data.meta['replaced'] if (position == -1) { appState.grid.summons.mainSummon = undefined } else if (position == 6) { appState.grid.summons.friendSummon = undefined } else { appState.grid.summons.allSummons[position] = undefined } } } } async function saveSummon(partyId: string, summon: Summon, position: number) { let uncapLevel = 3 if (summon.uncap.ulb) uncapLevel = 5 else if (summon.uncap.flb) uncapLevel = 4 return await api.endpoints.summons.create({ summon: { party_id: partyId, summon_id: summon.id, position: position, main: position == -1, friend: position == 6, uncap_level: uncapLevel, }, }) } function storeGridSummon(gridSummon: GridSummon) { if (gridSummon.position == -1) appState.grid.summons.mainSummon = gridSummon else if (gridSummon.position == 6) appState.grid.summons.friendSummon = gridSummon else appState.grid.summons.allSummons[gridSummon.position] = gridSummon } // Methods: Updating uncap level // Note: Saves, but debouncing is not working properly async function saveUncap(id: string, position: number, uncapLevel: number) { storePreviousUncapValue(position) storePreviousTranscendenceStage(position) try { if (uncapLevel != previousUncapValues[position]) await api.updateUncap('summon', id, uncapLevel).then((response) => { storeGridSummon(response.data.grid_summon) }) } catch (error) { console.error(error) // Revert optimistic UI updateUncapLevel(position, previousUncapValues[position]) updateTranscendenceStage(position, previousTranscendenceStages[position]) // Remove optimistic key let newPreviousTranscendenceStages = { ...previousTranscendenceStages } let newPreviousUncapValues = { ...previousUncapValues } delete newPreviousTranscendenceStages[position] delete newPreviousUncapValues[position] setPreviousTranscendenceStages(newPreviousTranscendenceStages) setPreviousUncapValues(newPreviousUncapValues) } } function initiateUncapUpdate( id: string, position: number, uncapLevel: number ) { if (props.editable) { memoizeUncapAction(id, position, uncapLevel) // Optimistically update UI updateUncapLevel(position, uncapLevel) if (uncapLevel < 6) { updateTranscendenceStage(position, 0) } } } const memoizeUncapAction = useCallback( (id: string, position: number, uncapLevel: number) => { debouncedUncapAction(id, position, uncapLevel) }, [props, previousUncapValues] ) const debouncedUncapAction = useMemo( () => debounce((id, position, number) => { saveUncap(id, position, number) }, 500), [props, saveUncap] ) const updateUncapLevel = (position: number, uncapLevel: number) => { if (appState.grid.summons.mainSummon && position == -1) appState.grid.summons.mainSummon.uncap_level = uncapLevel else if (appState.grid.summons.friendSummon && position == 6) appState.grid.summons.friendSummon.uncap_level = uncapLevel else { const summon = appState.grid.summons.allSummons[position] if (summon) { summon.uncap_level = uncapLevel appState.grid.summons.allSummons[position] = summon } } } function storePreviousUncapValue(position: number) { // Save the current value in case of an unexpected result let newPreviousValues = { ...previousUncapValues } if (appState.grid.summons.mainSummon && position == -1) newPreviousValues[position] = appState.grid.summons.mainSummon.uncap_level else if (appState.grid.summons.friendSummon && position == 6) newPreviousValues[position] = appState.grid.summons.friendSummon.uncap_level else { const summon = appState.grid.summons.allSummons[position] newPreviousValues[position] = summon ? summon.uncap_level : 0 } setPreviousUncapValues(newPreviousValues) } // Methods: Updating transcendence stage // Note: Saves, but debouncing is not working properly async function saveTranscendence( id: string, position: number, stage: number ) { storePreviousUncapValue(position) storePreviousTranscendenceStage(position) const payload = { summon: { uncap_level: stage > 0 ? 6 : 5, transcendence_step: stage, }, } try { if (stage != previousTranscendenceStages[position]) await api.updateTranscendence('summon', id, stage).then((response) => { storeGridSummon(response.data.grid_summon) }) } catch (error) { console.error(error) // Revert optimistic UI updateUncapLevel(position, previousUncapValues[position]) updateTranscendenceStage(position, previousTranscendenceStages[position]) // Remove optimistic key let newPreviousTranscendenceStages = { ...previousTranscendenceStages } let newPreviousUncapValues = { ...previousUncapValues } delete newPreviousTranscendenceStages[position] delete newPreviousUncapValues[position] setPreviousTranscendenceStages(newPreviousTranscendenceStages) setPreviousUncapValues(newPreviousUncapValues) } } function initiateTranscendenceUpdate( id: string, position: number, stage: number ) { if (props.editable) { memoizeTranscendenceAction(id, position, stage) // Optimistically update UI updateTranscendenceStage(position, stage) if (stage > 0) { updateUncapLevel(position, 6) } } } const memoizeTranscendenceAction = useCallback( (id: string, position: number, stage: number) => { debouncedTranscendenceAction(id, position, stage) }, [props, previousTranscendenceStages] ) const debouncedTranscendenceAction = useMemo( () => debounce((id, position, number) => { saveTranscendence(id, position, number) }, 500), [props, saveTranscendence] ) const updateTranscendenceStage = (position: number, stage: number) => { if (appState.grid.summons.mainSummon && position == -1) appState.grid.summons.mainSummon.transcendence_step = stage else if (appState.grid.summons.friendSummon && position == 6) appState.grid.summons.friendSummon.transcendence_step = stage else { const summon = appState.grid.summons.allSummons[position] if (summon) { summon.transcendence_step = stage appState.grid.summons.allSummons[position] = summon } } } function storePreviousTranscendenceStage(position: number) { // Save the current value in case of an unexpected result let newPreviousValues = { ...previousUncapValues } if (appState.grid.summons.mainSummon && position == -1) newPreviousValues[position] = appState.grid.summons.mainSummon.uncap_level else if (appState.grid.summons.friendSummon && position == 6) newPreviousValues[position] = appState.grid.summons.friendSummon.uncap_level else { const summon = appState.grid.summons.allSummons[position] newPreviousValues[position] = summon ? summon.uncap_level : 0 } setPreviousUncapValues(newPreviousValues) } async function removeSummon(id: string) { try { const response = await api.endpoints.grid_summons.destroy({ id: id }) const data = response.data if (data.position === -1) { appState.grid.summons.mainSummon = undefined } else if (data.position === 6) { appState.grid.summons.friendSummon = undefined } else { appState.grid.summons.allSummons[response.data.position] = undefined } } catch (error) { console.error(error) } } // Render: JSX components const errorAlert = () => { return ( setErrorAlertOpen(false)} cancelActionText={t('buttons.confirm')} /> ) } const mainSummonElement = (
{t('summons.main')}
) const friendSummonElement = (
{t('summons.friend')}
) const summonGridElement = (
{t('summons.summons')}
    {Array.from(Array(numSummons)).map((x, i) => { return (
  • ) })}
) const subAuraSummonElement = ( ) return (
{mainSummonElement} {summonGridElement} {friendSummonElement}
{subAuraSummonElement} {errorAlert()}
) } export default SummonGrid