import React, { useEffect, useState } from 'react' import { getCookie, setCookie } from 'cookies-next' import { useRouter } from 'next/router' import { useTranslation } from 'react-i18next' import { Dialog, DialogTrigger, DialogClose, DialogTitle, } from '~components/Dialog' import DialogContent from '~components/DialogContent' import Button from '~components/Button' import InputTableField from '~components/InputTableField' import SliderTableField from '~components/SliderTableField' import SwitchTableField from '~components/SwitchTableField' import type { DialogProps } from '@radix-ui/react-dialog' import CrossIcon from '~public/icons/Cross.svg' import './index.scss' interface Props extends DialogProps { defaultFilterSet: FilterSet filterSet: FilterSet } const MAX_CHARACTERS = 5 const MAX_WEAPONS = 13 const MAX_SUMMONS = 8 const FilterModal = (props: Props) => { // Set up router const router = useRouter() const locale = router.locale // Set up translation const { t } = useTranslation('common') // Refs const headerRef = React.createRef() const footerRef = React.createRef() // States const [open, setOpen] = useState(false) const [fullAuto, setFullAuto] = useState(props.filterSet.full_auto) const [autoGuard, setAutoGuard] = useState(props.filterSet.auto_guard) const [chargeAttack, setChargeAttack] = useState( props.filterSet.charge_attack ) const [minCharacterCount, setMinCharacterCount] = useState( props.filterSet.characters_count ) const [minWeaponCount, setMinWeaponCount] = useState( props.filterSet.weapons_count ) const [minSummonCount, setMinSummonCount] = useState( props.filterSet.summons_count ) const [maxButtonsCount, setMaxButtonsCount] = useState( props.filterSet.button_count ) const [maxTurnsCount, setMaxTurnsCount] = useState(props.filterSet.turn_count) const [userQuality, setUserQuality] = useState(props.filterSet.user_quality) const [nameQuality, setNameQuality] = useState(props.filterSet.name_quality) const [originalOnly, setOriginalOnly] = useState(props.filterSet.original) // Hooks useEffect(() => { if (props.open !== undefined) setOpen(props.open) }) function saveFilters() { const filters = { full_auto: fullAuto, auto_guard: autoGuard, charge_attack: chargeAttack, characters_count: minCharacterCount, weapons_count: minWeaponCount, summons_count: minSummonCount, button_count: maxButtonsCount, turn_count: maxTurnsCount, name_quality: nameQuality, user_quality: userQuality, original: originalOnly, } console.log(filters) setCookie('filters', filters, { path: '/' }) // openChange() } function resetFilters() { setFullAuto(props.defaultFilterSet.full_auto) setAutoGuard(props.defaultFilterSet.auto_guard) setChargeAttack(props.defaultFilterSet.charge_attack) setMinCharacterCount(props.defaultFilterSet.characters_count) setMinWeaponCount(props.defaultFilterSet.weapons_count) setMinSummonCount(props.defaultFilterSet.summons_count) setMaxButtonsCount(props.defaultFilterSet.button_count) setMaxTurnsCount(props.defaultFilterSet.turn_count) setUserQuality(props.defaultFilterSet.user_quality) setNameQuality(props.defaultFilterSet.name_quality) setOriginalOnly(props.defaultFilterSet.original) } function openChange() { if (open) { setOpen(false) if (props.onOpenChange) props.onOpenChange(false) } else { setOpen(true) if (props.onOpenChange) props.onOpenChange(true) } } function onEscapeKeyDown(event: KeyboardEvent) { event.preventDefault() openChange() } function onOpenAutoFocus(event: Event) { event.preventDefault() } // Value listeners function handleChargeAttackValueChange(value: boolean) { setChargeAttack(value) } function handleFullAutoValueChange(value: boolean) { setFullAuto(value) } function handleAutoGuardValueChange(value: boolean) { setAutoGuard(value) } function handleMinCharactersValueChange(value: number) { setMinCharacterCount(value) } function handleMinSummonsValueChange(value: number) { setMinSummonCount(value) } function handleMinWeaponsValueChange(value: number) { setMinWeaponCount(value) } function handleMaxButtonsCountValueChange(value: number) { setMaxButtonsCount(value) } function handleMaxTurnsCountValueChange(value: number) { setMaxTurnsCount(value) } function handleNameQualityValueChange(value: boolean) { setNameQuality(value) } function handleUserQualityValueChange(value: boolean) { setUserQuality(value) } function handleOriginalOnlyValueChange(value: boolean) { setOriginalOnly(value) } const minCharactersField = () => ( ) const minWeaponsField = () => ( ) const minSummonsField = () => ( ) const fullAutoField = () => ( ) const autoGuardField = () => ( ) const chargeAttackField = () => ( ) const nameQualityField = () => ( ) const userQualityField = () => ( ) const originalOnlyField = () => ( ) const maxButtonsField = () => ( ) const maxTurnsField = () => ( ) return ( {props.children}
{t('modals.filters.title')}
{chargeAttackField()} {fullAutoField()} {autoGuardField()} {maxButtonsField()} {maxTurnsField()} {minCharactersField()} {minSummonsField()} {minWeaponsField()} {nameQualityField()} {userQualityField()} {originalOnlyField()}
) } export default FilterModal