import React, { useEffect, useRef, useState } from 'react' import UncapStar from '~components/UncapStar' import './index.scss' interface Props { type: 'character' | 'weapon' | 'summon' rarity?: number uncapLevel?: number flb: boolean ulb: boolean special: boolean updateUncap?: (uncap: number) => void } const UncapIndicator = (props: Props) => { const [uncap, setUncap] = useState(props.uncapLevel) const numStars = setNumStars() function setNumStars() { let numStars if (props.type === 'character') { if (props.special) { if (props.ulb) { numStars = 5 } else if (props.flb) { numStars = 4 } else { numStars = 3 } } else { if (props.ulb) { numStars = 6 } else if (props.flb) { numStars = 5 } else { numStars = 4 } } } else { if (props.ulb) { numStars = 5 } else if (props.flb) { numStars = 4 } else { numStars = 3 } } return numStars } function toggleStar(index: number, empty: boolean) { if (props.updateUncap) { if (empty) props.updateUncap(index + 1) else props.updateUncap(index) } } const transcendence = (i: number) => { return ( = props.uncapLevel : false} key={`star_${i}`} index={i} onClick={toggleStar} /> ) } const ulb = (i: number) => { return ( = props.uncapLevel : false} key={`star_${i}`} index={i} onClick={toggleStar} /> ) } const flb = (i: number) => { return ( = props.uncapLevel : false} key={`star_${i}`} index={i} onClick={toggleStar} /> ) } const mlb = (i: number) => { // console.log("MLB; Number of stars:", props.uncapLevel) return ( = props.uncapLevel : false} key={`star_${i}`} index={i} onClick={toggleStar} /> ) } return (
    {Array.from(Array(numStars)).map((x, i) => { if (props.type === 'character' && i > 4) { if (props.special) return ulb(i) else return transcendence(i) } else if ( (props.special && props.type === 'character' && i == 3) || (props.type === 'character' && i == 4) || (props.type !== 'character' && i > 2) ) { return flb(i) } else { return mlb(i) } })}
) } export default UncapIndicator