import type { SimpleAxSkill } from '$lib/types/api/entities' const RING_STAT_NAMES: Record = { 1: 'HP', 2: 'Attack', 3: 'Double Attack', 4: 'Triple Attack', 5: 'Elemental Attack', 6: 'Critical Hit', 7: 'Skill Damage', 8: 'Skill DMG Cap', 9: 'Ougi Damage', 10: 'Ougi DMG Cap', 11: 'Chain Burst DMG', 12: 'Chain Burst Cap', 13: 'Healing', 14: 'Healing Cap', 15: 'Stamina', 16: 'Enmity', 17: 'Debuff Success' } const EARRING_STAT_NAMES: Record = { 1: 'HP', 2: 'Attack', 3: 'Defense', 4: 'Double Attack', 5: 'Triple Attack', 6: 'Elemental Attack', 7: 'Critical Hit', 8: 'Skill Damage', 9: 'Skill DMG Cap', 10: 'Ougi Damage', 11: 'Ougi DMG Cap', 12: 'Auto Attack Cap', 13: 'Chain Burst DMG', 14: 'Chain Burst Cap', 15: 'Healing', 16: 'Healing Cap' } const AX_SKILL_NAMES: Record = { 1: 'Attack', 2: 'HP', 3: 'Double Attack', 4: 'Triple Attack', 5: 'C.A. DMG', 6: 'C.A. DMG Cap', 7: 'Skill DMG', 8: 'Skill DMG Cap', 9: 'Stamina', 10: 'Enmity', 11: 'Critical Hit' } export function formatRingStat(modifier: number, strength: number): string { const statName = RING_STAT_NAMES[modifier] || `Unknown (${modifier})` const suffix = modifier <= 2 ? '' : '%' return `${statName} +${strength}${suffix}` } export function formatEarringStat(modifier: number, strength: number): string { const statName = EARRING_STAT_NAMES[modifier] || `Unknown (${modifier})` const suffix = modifier <= 3 ? '' : '%' return `${statName} +${strength}${suffix}` } export function formatAxSkill(ax: SimpleAxSkill): string { const skillName = AX_SKILL_NAMES[ax.modifier] || `Unknown (${ax.modifier})` const suffix = ax.modifier <= 2 ? '' : '%' return `${skillName} +${ax.strength}${suffix}` } export function getWeaponKeyTitle(series?: number): string { switch (series) { case 2: return 'Opus Pendulums' case 3: case 34: return 'Draconic Telumas' case 17: return 'Ultima Keys' case 22: return 'Revans Emblems' default: return 'Weapon Keys' } } export function formatUncapLevel(level?: number | null): string { if (level === undefined || level === null) return '0★' return `${level}★` } export function formatTranscendenceStep(step?: number | null): string { if (!step || step === 0) return '' return `Stage ${step}` } export function getStatModifierIcon(type: 'ring' | 'earring', modifier: number): string | null { return null } export function getElementName(element?: number | null): string { switch (element) { case 0: return 'Null' case 1: return 'Wind' case 2: return 'Fire' case 3: return 'Water' case 4: return 'Earth' case 5: return 'Dark' case 6: return 'Light' default: return 'Unknown' } }