hensei-web/components/weapon/WeaponConflictModal/index.tsx
Justin Edmund 3d67622353
Fix i18n migration to next-intl (#430)
## Summary
- Fixed translation key format compatibility with next-intl
- Fixed pluralization format from i18next to next-intl format
- Fixed dynamic translation key error handling
- Updated server components to match API response structure
- Fixed useSearchParams import location

## Changes
- Changed pluralization from `{{count}} items` to `{count} items` format
- Added proper error handling for missing translation keys
- Fixed import paths for next-intl hooks
- Fixed PartyPageClient trying to set non-existent appState.parties

## Test plan
- [x] Verified translations render correctly
- [x] Tested pluralization works with different counts
- [x] Confirmed no console errors about missing translations
- [x] Tested party page functionality

🤖 Generated with [Claude Code](https://claude.ai/code)

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-03 16:25:59 -07:00

128 lines
3.6 KiB
TypeScript

'use client'
import React, { useEffect, useState } from 'react'
import { useRouter } from 'next/navigation'
import { useTranslations } from 'next-intl'
import { getCookie } from 'cookies-next'
import { Dialog } from '~components/common/Dialog'
import DialogContent from '~components/common/DialogContent'
import DialogFooter from '~components/common/DialogFooter'
import Button from '~components/common/Button'
import Overlay from '~components/common/Overlay'
import mapWeaponSeries from '~utils/mapWeaponSeries'
import styles from './index.module.scss'
interface Props {
open: boolean
incomingWeapon: Weapon
conflictingWeapons: GridWeapon[]
desiredPosition: number
resolveConflict: () => void
resetConflict: () => void
}
const WeaponConflictModal = (props: Props) => {
// Localization
const router = useRouter()
const t = useTranslations('common')
const locale =
getCookie('NEXT_LOCALE') && ['en', 'ja'].includes(getCookie('NEXT_LOCALE') as string)
? (getCookie('NEXT_LOCALE') as string)
: 'en'
// States
const [open, setOpen] = useState(false)
// Refs
const footerRef = React.createRef<HTMLDivElement>()
useEffect(() => {
setOpen(props.open)
}, [setOpen, props.open])
function imageUrl(weapon?: Weapon) {
return `${process.env.NEXT_PUBLIC_SIERO_IMG_URL}/weapon-square/${weapon?.granblue_id}.jpg`
}
function openChange(open: boolean) {
setOpen(open)
props.resetConflict()
}
function close() {
setOpen(false)
props.resetConflict()
}
const infoString = () => {
const series = props.incomingWeapon.series
const seriesSlug = t(`series.${mapWeaponSeries(series)}`)
return [2, 3, 34].includes(series) ? (
/* TODO: Refactor to t.rich() */
t('modals.conflict.weapon.opus-draconic')
) : (
/* TODO: Refactor to t.rich() */
t('modals.conflict.weapon.generic', { series: seriesSlug })
)
}
return (
<Dialog open={open} onOpenChange={openChange}>
<DialogContent
className="conflict"
footerRef={footerRef}
onOpenAutoFocus={(event) => event.preventDefault()}
onEscapeKeyDown={close}
>
<div className={styles.content}>
<p>{infoString()}</p>
<div className={styles.diagram}>
<ul>
{props.conflictingWeapons?.map((weapon, i) => (
<li className={styles.weapon} key={`conflict-${i}`}>
<img
alt={weapon.object.name[locale]}
src={imageUrl(weapon.object)}
/>
<span>{weapon.object.name[locale]}</span>
</li>
))}
</ul>
<span className={styles.arrow}>&rarr;</span>
<div className={styles.wrapper}>
<div className={styles.weapon}>
<img
alt={props.incomingWeapon?.name[locale]}
src={imageUrl(props.incomingWeapon)}
/>
{props.incomingWeapon?.name[locale]}
</div>
</div>
</div>
</div>
<DialogFooter
rightElements={[
<Button
bound={true}
onClick={close}
key="cancel"
text={t('buttons.cancel')}
/>,
<Button
bound={true}
key="confirm"
onClick={props.resolveConflict}
text={t('modals.conflict.buttons.confirm')}
/>,
]}
/>
</DialogContent>
<Overlay open={open} visible={true} />
</Dialog>
)
}
export default WeaponConflictModal