* Small refactor to CharLimitedFieldset Some methods were renamed for clarity. <input> props are actually put on the input properly. * Add tabindex to Popover trigger * Add tabindex to Switch and SwitchTableField * Add tabindex to DurationInput * Add new properties * Added guidebooks to RaidGroup * Added auto_summon to Party * Conditionally render description in TableField * Improve SwitchTableField * Add support for passing in classes * Add support for passing a disabled prop * Pass description to TableField * Right-align switch * Add support for Extra color switch * Align SliderTableField input to right * Align SelectTableField input to right * Update placeholder styles * Fix empty state on DurationInput * Remove tabindex from DurationInput * Update InputTableField Allow for passing down input properties and remove fixed width * Fix dialog footer styles * Update dialog and overlay z-index * Add styles to TableField Added styles for numeric inputs, disabled inputs, and generally cleaning things up * Add guidebooks to RaidCombobox + styles * Added guidebooks to the dummy raid group * Fix background color * Make less tall * Implement EditPartyModal EditPartyModal takes functionality that was in PartyHeader and puts it in a modal dialog. This lets us add fields and reduces the complexity of other components. Translations were also added. * Remove edit functionality * Add darker shadow to Select * Properly send raid ID to server * Show Extra grids based on selected raid * Fix EX badge colors * Use child as value in normal textarea * Remove toggle ability from Extra grids * Remove edit functionality from PartyDetails
56 lines
1.3 KiB
TypeScript
56 lines
1.3 KiB
TypeScript
import classNames from 'classnames'
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import { useEffect, useState } from 'react'
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import Select from '~components/common/Select'
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import TableField from '~components/common/TableField'
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import './index.scss'
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interface Props {
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name: string
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label: string
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description?: string
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open: boolean
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value?: string
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className?: string
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imageAlt?: string
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imageClass?: string
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imageSrc?: string[]
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children: React.ReactNode
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onOpenChange: () => void
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onChange: (value: string) => void
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onClose: () => void
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}
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const SelectTableField = (props: Props) => {
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const [value, setValue] = useState('')
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useEffect(() => {
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if (props.value) setValue(props.value)
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}, [props.value])
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return (
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<TableField
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name={props.name}
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className="SelectField"
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imageAlt={props.imageAlt}
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imageClass={props.imageClass}
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imageSrc={props.imageSrc}
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label={props.label}
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>
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<Select
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name={props.name}
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open={props.open}
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onOpenChange={props.onOpenChange}
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onValueChange={props.onChange}
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onClose={props.onClose}
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triggerClass={classNames({ Bound: true, Table: true })}
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value={value}
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overlayVisible={false}
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>
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{props.children}
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</Select>
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</TableField>
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)
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}
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export default SelectTableField
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