hensei-web/src/routes/(app)/database/characters/[granblueId]/+page.svelte

459 lines
13 KiB
Svelte

<svelte:options runes={true} />
<script lang="ts">
// SvelteKit imports
import { goto } from '$app/navigation'
import { page } from '$app/stores'
// Page metadata
import PageMeta from '$lib/components/PageMeta.svelte'
import * as m from '$lib/paraglide/messages'
// TanStack Query
import { createQuery } from '@tanstack/svelte-query'
import { entityQueries } from '$lib/api/queries/entity.queries'
import { entityAdapter } from '$lib/api/adapters/entity.adapter'
import { withInitialData } from '$lib/query/ssr'
import { fetchWikiPage } from '$lib/api/wiki'
// Components
import DetailScaffold, {
type DetailTab
} from '$lib/features/database/detail/DetailScaffold.svelte'
import CharacterMetadataSection from '$lib/features/database/characters/sections/CharacterMetadataSection.svelte'
import CharacterUncapSection from '$lib/features/database/characters/sections/CharacterUncapSection.svelte'
import CharacterTaxonomySection from '$lib/features/database/characters/sections/CharacterTaxonomySection.svelte'
import CharacterStatsSection from '$lib/features/database/characters/sections/CharacterStatsSection.svelte'
import EntityImagesTab from '$lib/features/database/detail/tabs/EntityImagesTab.svelte'
import EntityRawDataTab from '$lib/features/database/detail/tabs/EntityRawDataTab.svelte'
import DetailsContainer from '$lib/components/ui/DetailsContainer.svelte'
import DetailItem from '$lib/components/ui/DetailItem.svelte'
import { getCharacterImage } from '$lib/utils/images'
import { getElementLabel } from '$lib/utils/element'
import {
buildWikiEnUrl,
buildWikiJaUrl,
buildGamewithUrl,
buildKamigameUrl
} from '$lib/utils/external-links'
import Button from '$lib/components/ui/Button.svelte'
import CharacterTags from '$lib/components/tags/CharacterTags.svelte'
// Types
import type { PageData } from './$types'
import type { ImageItem } from '$lib/features/database/detail/tabs/EntityImagesTab.svelte'
let { data }: { data: PageData } = $props()
// Tab state from URL
const currentTab = $derived(($page.url.searchParams.get('tab') as DetailTab) || 'info')
function handleTabChange(tab: DetailTab) {
const url = new URL($page.url)
if (tab === 'info') {
url.searchParams.delete('tab')
} else {
url.searchParams.set('tab', tab)
}
goto(url.toString(), { replaceState: true })
}
// Use TanStack Query with SSR initial data
const characterQuery = createQuery(() => ({
...entityQueries.character(data.character?.granblueId ?? ''),
...withInitialData(data.character)
}))
// Get character from query
const character = $derived(characterQuery.data)
const userRole = $derived(data.role || 0)
const canEdit = $derived(userRole >= 7)
// Element for button styling
const elementName = $derived(
getElementLabel(character?.element)?.toLowerCase() as
| 'wind'
| 'fire'
| 'water'
| 'earth'
| 'dark'
| 'light'
| undefined
)
// Edit URL for navigation
const editUrl = $derived(
character?.granblueId ? `/database/characters/${character.granblueId}/edit` : undefined
)
// Query for related characters (same character_id)
const relatedQuery = createQuery(() => ({
queryKey: ['characters', 'related', character?.id],
queryFn: async () => {
if (!character?.id) return []
return entityAdapter.getRelatedCharacters(character.id)
},
enabled: !!character?.characterId
}))
// Query for raw data (only when on raw tab)
const rawDataQuery = createQuery(() => ({
queryKey: ['characters', 'raw', character?.id],
queryFn: async () => {
if (!character?.id) return null
return entityAdapter.getCharacterRawData(character.id)
},
enabled: currentTab === 'raw' && !!character?.id
}))
// Helper function for character grid image
function getCharacterGridImage(character: any): string {
return getCharacterImage(character?.granblueId, 'grid', '01')
}
// Available image sizes for characters
const characterSizes = ['detail', 'grid', 'main', 'square']
// Generate image items for character (variants and poses based on uncap level)
const characterImages = $derived.by((): ImageItem[] => {
if (!character?.granblueId) return []
const variants = ['detail', 'grid', 'main', 'square'] as const
const images: ImageItem[] = []
// Only include poses that are available - _01 = Base, _02 = MLB (3*), _03 = FLB (5*), _04 = Transcendence
const poses: { id: string; label: string }[] = [
{ id: '01', label: 'Base' },
{ id: '02', label: 'MLB' }
]
if (character.uncap?.flb) {
poses.push({ id: '03', label: 'FLB' })
}
if (character.uncap?.transcendence) {
poses.push({ id: '04', label: 'Transcendence' })
}
for (const pose of poses) {
for (const variant of variants) {
images.push({
url: getCharacterImage(character.granblueId, variant, pose.id),
label: `${variant} (${pose.label})`,
variant,
pose: pose.id,
poseLabel: pose.label
})
}
}
return images
})
// Image download handlers
async function handleDownloadImage(
size: string,
transformation: string | undefined,
force: boolean
) {
if (!character?.id) return
await entityAdapter.downloadCharacterImage(character.id, size, transformation, force)
}
async function handleDownloadAllPose(pose: string, force: boolean) {
if (!character?.id) return
// Download all sizes for this pose
for (const size of characterSizes) {
await entityAdapter.downloadCharacterImage(character.id, size, pose, force)
}
}
async function handleDownloadAllImages(force: boolean) {
if (!character?.id) return
await entityAdapter.downloadCharacterImages(character.id, { force })
}
async function handleDownloadSize(size: string) {
if (!character?.id) return
// Download this size for all available poses
const poses = ['01', '02']
if (character.uncap?.flb) poses.push('03')
if (character.uncap?.transcendence) poses.push('04')
for (const pose of poses) {
await entityAdapter.downloadCharacterImage(character.id, size, pose, false)
}
}
// Page title
const pageTitle = $derived(m.page_title_db_entity({ name: character?.name?.en ?? 'Character' }))
</script>
<PageMeta title={pageTitle} description={m.page_desc_home()} />
<div class="page">
{#if character}
<DetailScaffold
type="character"
item={character}
image={getCharacterGridImage(character)}
showEdit={canEdit}
editUrl={canEdit ? editUrl : undefined}
{currentTab}
onTabChange={handleTabChange}
onDownloadAllImages={canEdit ? handleDownloadAllImages : undefined}
onDownloadSize={canEdit ? handleDownloadSize : undefined}
availableSizes={characterSizes}
>
{#if currentTab === 'info'}
<section class="details">
<CharacterMetadataSection {character} />
<CharacterUncapSection {character} />
<CharacterTaxonomySection {character} />
<CharacterStatsSection {character} />
<DetailsContainer title="Nicknames">
<DetailItem label="Nicknames (EN)">
{#if character.nicknames?.en?.length}
<div class="nickname-tags">
{#each character.nicknames.en as nickname}
<span class="nickname-tag">{nickname}</span>
{/each}
</div>
{:else}
<span class="empty-value"></span>
{/if}
</DetailItem>
<DetailItem label="Nicknames (JP)">
{#if character.nicknames?.ja?.length}
<div class="nickname-tags">
{#each character.nicknames.ja as nickname}
<span class="nickname-tag">{nickname}</span>
{/each}
</div>
{:else}
<span class="empty-value"></span>
{/if}
</DetailItem>
</DetailsContainer>
<DetailsContainer title="Dates">
<DetailItem label="Release Date" value={character.releaseDate || '—'} />
{#if character.uncap?.flb}
<DetailItem label="FLB Date" value={character.flbDate || '—'} />
{/if}
{#if character.uncap?.ulb}
<DetailItem label="ULB Date" value={character.ulbDate || '—'} />
{/if}
</DetailsContainer>
<DetailsContainer title="Links">
<DetailItem label="Wiki (EN)">
{#if character.wiki?.en}
<Button
href={buildWikiEnUrl(character.wiki.en) ?? undefined}
target="_blank"
variant="element-ghost"
element={elementName}
size="small"
rightIcon="link"
>
Open
</Button>
{:else}
<span class="empty-value"></span>
{/if}
</DetailItem>
<DetailItem label="Wiki (JP)">
{#if character.wiki?.ja}
<Button
href={buildWikiJaUrl(character.wiki.ja, 'character') ?? undefined}
target="_blank"
variant="element-ghost"
element={elementName}
size="small"
rightIcon="link"
>
Open
</Button>
{:else}
<span class="empty-value"></span>
{/if}
</DetailItem>
<DetailItem label="Gamewith">
{#if character.gamewith}
<Button
href={buildGamewithUrl(character.gamewith) ?? undefined}
target="_blank"
variant="element-ghost"
element={elementName}
size="small"
rightIcon="link"
>
Open
</Button>
{:else}
<span class="empty-value"></span>
{/if}
</DetailItem>
<DetailItem label="Kamigame">
{#if character.kamigame}
<Button
href={buildKamigameUrl(character.kamigame, 'character') ?? undefined}
target="_blank"
variant="element-ghost"
element={elementName}
size="small"
rightIcon="link"
>
Open
</Button>
{:else}
<span class="empty-value"></span>
{/if}
</DetailItem>
</DetailsContainer>
{#if relatedQuery.data?.length}
<DetailsContainer title="Related Units">
<div class="related-units">
{#each relatedQuery.data as related}
<a href="/database/characters/{related.granblueId}" class="related-unit">
<img
src={getCharacterImage(related.granblueId, 'grid', '01')}
alt={related.name.en}
class="related-image"
/>
<span class="related-name">{related.name.en}</span>
<CharacterTags character={related} />
</a>
{/each}
</div>
</DetailsContainer>
{/if}
</section>
{:else if currentTab === 'images'}
<EntityImagesTab
images={characterImages}
{canEdit}
onDownloadImage={canEdit ? handleDownloadImage : undefined}
onDownloadAllPose={canEdit ? handleDownloadAllPose : undefined}
/>
{:else if currentTab === 'raw'}
<EntityRawDataTab
wikiRaw={rawDataQuery.data?.wikiRaw}
gameRawEn={rawDataQuery.data?.gameRawEn}
gameRawJp={rawDataQuery.data?.gameRawJp}
isLoading={rawDataQuery.isLoading}
{canEdit}
onFetchWiki={canEdit && character?.id && character?.wiki?.en
? async () => {
// Fetch wiki data client-side (bypasses CloudFlare)
const wikiResult = await fetchWikiPage(character.wiki!.en!)
if (wikiResult.error) {
throw new Error(wikiResult.error)
}
// Update the character with the wiki_raw data
await entityAdapter.updateCharacter(character.id, { wiki_raw: wikiResult.wikiRaw })
rawDataQuery.refetch()
return { wikiRaw: wikiResult.wikiRaw ?? null, gameRawEn: null, gameRawJp: null }
}
: undefined}
/>
{/if}
</DetailScaffold>
{:else}
<div class="not-found">
<h2>Character Not Found</h2>
<p>The character you're looking for could not be found.</p>
<button onclick={() => goto('/database/characters')}>Back to Characters</button>
</div>
{/if}
</div>
<style lang="scss">
@use '$src/themes/colors' as colors;
@use '$src/themes/layout' as layout;
@use '$src/themes/spacing' as spacing;
@use '$src/themes/typography' as typography;
.page {
background: white;
border-radius: layout.$card-corner;
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.1);
}
.not-found {
text-align: center;
padding: spacing.$unit * 4;
button {
background: #007bff;
color: white;
border: none;
padding: spacing.$unit * 0.5 spacing.$unit;
border-radius: 4px;
cursor: pointer;
margin-top: spacing.$unit;
&:hover {
background: #0056b3;
}
}
}
.details {
display: flex;
flex-direction: column;
}
.related-units {
display: flex;
flex-wrap: wrap;
gap: spacing.$unit-2x;
padding: spacing.$unit-2x 0;
}
.related-unit {
display: flex;
flex-direction: column;
align-items: center;
gap: spacing.$unit-half;
text-decoration: none;
color: colors.$grey-30;
&:hover .related-image {
transform: scale(1.05);
}
}
.related-image {
width: 128px;
height: auto;
border-radius: layout.$item-corner;
transition: transform 0.2s ease;
}
.related-name {
margin-top: spacing.$unit;
font-size: typography.$font-small;
text-align: center;
}
.nickname-tags {
display: flex;
flex-wrap: wrap;
gap: spacing.$unit;
}
.nickname-tag {
background: colors.$grey-90;
padding: spacing.$unit-half spacing.$unit;
border-radius: layout.$item-corner-small;
font-size: typography.$font-small;
}
.empty-value {
color: colors.$grey-50;
}
</style>