hensei-web/components/raids/RaidCombobox/index.tsx
Justin Edmund 121b75f63a Add clear button to Combobox input
* It only shows up when there is text in the input
* Clicking it clears the text in the input
* It uses CharLimitedFieldset's classes
2023-06-05 21:01:24 -07:00

347 lines
9.6 KiB
TypeScript

import { createRef, useCallback, useEffect, useRef, useState } from 'react'
import { useRouter } from 'next/router'
import { useTranslation } from 'react-i18next'
import {
Command,
CommandEmpty,
CommandGroup,
CommandInput,
CommandItem,
} from 'cmdk'
import Popover from '~components/common/Popover'
import SegmentedControl from '~components/common/SegmentedControl'
import Segment from '~components/common/Segment'
import RaidItem from '~components/raids/RaidItem'
import Tooltip from '~components/common/Tooltip'
import api from '~utils/api'
interface Props {
showAllRaidsOption: boolean
currentRaid?: Raid
defaultRaid?: Raid
onChange?: (raid?: Raid) => void
onBlur?: (event: React.ChangeEvent<HTMLSelectElement>) => void
}
import Button from '~components/common/Button'
import ArrowIcon from '~public/icons/Arrow.svg'
import CrossIcon from '~public/icons/Cross.svg'
import './index.scss'
import classNames from 'classnames'
import { appState } from '~utils/appState'
const NUM_SECTIONS = 3
enum Sort {
ASCENDING,
DESCENDING,
}
const RaidCombobox = (props: Props) => {
// Set up router for locale
const router = useRouter()
const locale = router.locale || 'en'
// Set up translations
const { t } = useTranslation('common')
// Component state
const [open, setOpen] = useState(false)
const [sort, setSort] = useState<Sort>(Sort.DESCENDING)
const [scrolled, setScrolled] = useState(false)
// Data state
const [currentSection, setCurrentSection] = useState(1)
const [search, setSearch] = useState('')
const [sections, setSections] = useState<RaidGroup[][]>()
const [currentRaid, setCurrentRaid] = useState<Raid>()
// Refs
const listRef = createRef<HTMLDivElement>()
const selectedRef = createRef<HTMLDivElement>()
useEffect(() => {
if (appState.party.raid) {
setCurrentRaid(appState.party.raid)
setCurrentSection(appState.party.raid.group.section)
}
}, [])
// Scroll to the top of the list when the user switches tabs
useEffect(() => {
if (listRef.current) listRef.current.scrollTop = 0
}, [currentSection])
const scrollToItem = useCallback(
(node) => {
if (
!scrolled &&
open &&
currentRaid &&
listRef.current &&
node !== null
) {
const listRect = listRef.current.getBoundingClientRect()
const itemRect = node.getBoundingClientRect()
const distance = itemRect.top - listRect.top
listRef.current.scrollTop = distance
setScrolled(true)
}
},
[open, currentRaid, listRef]
)
// Methods: Convenience methods
function reverseSort() {
if (sort === Sort.ASCENDING) setSort(Sort.DESCENDING)
else setSort(Sort.ASCENDING)
}
// Sort raids into defined groups
const sortGroups = useCallback(
(groups: RaidGroup[]) => {
const sections: [RaidGroup[], RaidGroup[], RaidGroup[]] = [[], [], []]
groups.forEach((group) => {
if (group.section > 0) sections[group.section - 1].push(group)
})
setSections(sections)
},
[setSections]
)
function handleValueChange(raid: Raid) {
setCurrentRaid(raid)
setOpen(false)
setScrolled(false)
if (props.onChange) props.onChange(raid)
}
function toggleOpen() {
if (open) {
if (currentRaid) setCurrentSection(currentRaid.group.section)
setScrolled(false)
}
setOpen(!open)
}
function clearSearch() {
setSearch('')
}
const linkClass = classNames({
wind: currentRaid && currentRaid.element == 1,
fire: currentRaid && currentRaid.element == 2,
water: currentRaid && currentRaid.element == 3,
earth: currentRaid && currentRaid.element == 4,
dark: currentRaid && currentRaid.element == 5,
light: currentRaid && currentRaid.element == 6,
})
// Fetch all raids on mount
useEffect(() => {
api.raidGroups().then((response) => sortGroups(response.data))
}, [sortGroups])
// Methods: Rendering
function renderRaidSections() {
let sections = []
for (let i = 0; i < NUM_SECTIONS; i++) {
sections.push(renderRaidSection(i))
}
return sections
}
function renderRaidSection(section: number) {
if (!sections || !sections[section]) return
else {
const currentSection = sections[section]
return currentSection
.sort((a, b) => {
if (sort === Sort.ASCENDING) return a.order - b.order
else return b.order - a.order
})
.map((group, i) => renderRaidGroup(section, i))
}
}
// Render JSX for each raid option, sorted into optgroups
function renderRaidGroup(section: number, index: number) {
let options = []
if (!sections || !sections[section] || !sections[section][index]) return
else {
const group = sections[section][index]
options = group.raids
.sort((a, b) => {
if (a.element > 0 && b.element > 0) return a.element - b.element
else if (a.name.en.includes('NM') && b.name.en.includes('NM'))
return a.level < b.level ? -1 : 1
else return a.name.en < b.name.en ? -1 : 1
})
.map((item, i) => renderRaidItem(item, i))
return (
<CommandGroup
data-section={group.section}
className={classNames({
CommandGroup: true,
Hidden: group.section !== currentSection,
})}
key={group.name[locale].toLowerCase().replace(' ', '-')}
heading={
<div className="Label">
{group.name[locale]}
<div className="Separator" />
</div>
}
>
{options}
</CommandGroup>
)
}
}
function renderRaidItem(raid: Raid, key: number) {
return (
<RaidItem
className={currentRaid && currentRaid.id === raid.id ? 'Selected' : ''}
icon={{
alt: raid.name[locale],
src: `${process.env.NEXT_PUBLIC_SIERO_IMG_URL}/raids/${raid.slug}.png`,
}}
extra={raid.group.extra}
key={key}
selected={currentRaid?.id === raid.id}
ref={
currentRaid && currentRaid.id === raid.id ? scrollToItem : undefined
}
value={raid.slug}
onSelect={() => handleValueChange(raid)}
>
{raid.name[locale]}
</RaidItem>
)
}
return (
<Popover
className="Flush"
open={open}
onOpenChange={toggleOpen}
placeholder={t('raids.placeholder')}
trigger={{ className: 'Raid' }}
value={
currentRaid
? {
element: (
<>
<div className="Info">
<span className="Group">
{currentRaid?.group.name[locale]}
</span>
<span className="Separator">/</span>
<span className={classNames({ Raid: true }, linkClass)}>
{currentRaid?.name[locale]}
</span>
</div>
{currentRaid.group.extra ? (
<i className="ExtraIndicator">EX</i>
) : (
''
)}
</>
),
rawValue: currentRaid?.id,
}
: undefined
}
>
<Command className="Raid Combobox">
<div className="Header">
<div className="Bound Joined">
<CommandInput
className="Input"
placeholder={t('search.placeholders.raid')}
value={search}
onValueChange={setSearch}
/>
<div
className={classNames({
Button: true,
Visible: search.length > 0,
})}
onClick={clearSearch}
>
<CrossIcon />
</div>
</div>
{!search ? (
<div className="Controls">
<SegmentedControl blended={true}>
<Segment
groupName="raid_section"
name="events"
selected={currentSection === 2}
onClick={() => setCurrentSection(2)}
>
{t('raids.sections.events')}
</Segment>
<Segment
groupName="raid_section"
name="raids"
selected={currentSection === 1}
onClick={() => setCurrentSection(1)}
>
{t('raids.sections.raids')}
</Segment>
<Segment
groupName="raid_section"
name="solo"
selected={currentSection === 3}
onClick={() => setCurrentSection(3)}
>
{t('raids.sections.solo')}
</Segment>
</SegmentedControl>
<Tooltip
content={
sort === Sort.ASCENDING
? 'Lower difficulty battles first'
: 'Higher difficulty battles first'
}
>
<Button
blended={true}
buttonSize="small"
leftAccessoryIcon={<ArrowIcon />}
leftAccessoryClassName={
sort === Sort.DESCENDING ? 'Flipped' : ''
}
onClick={reverseSort}
/>
</Tooltip>
</div>
) : (
''
)}
</div>
<div
className={classNames({ Raids: true, Searching: search !== '' })}
ref={listRef}
>
{renderRaidSections()}
</div>
</Command>
</Popover>
)
}
export default RaidCombobox