The over mastery object was sometimes 0-index, sometimes 1-index. This normalizes it to be 1-indexed, even though that is a little silly. I think this is the lesser amount of work though, since normalizing against 0-index might require API changes |
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| .. | ||
| CharacterConflictModal | ||
| CharacterGrid | ||
| CharacterHovercard | ||
| CharacterModal | ||
| CharacterResult | ||
| CharacterSearchFilterBar | ||
| CharacterUnit | ||