hensei-web/components/SummonGrid/index.tsx

316 lines
11 KiB
TypeScript

/* eslint-disable react-hooks/exhaustive-deps */
import React, { useCallback, useEffect, useMemo, useState } from 'react'
import { useCookies } from 'react-cookie'
import { useSnapshot } from 'valtio'
import { useTranslation } from 'next-i18next'
import { AxiosResponse } from 'axios'
import debounce from 'lodash.debounce'
import SummonUnit from '~components/SummonUnit'
import ExtraSummons from '~components/ExtraSummons'
import api from '~utils/api'
import { appState } from '~utils/appState'
import './index.scss'
// Props
interface Props {
new: boolean
slug?: string
createParty: () => Promise<AxiosResponse<any, any>>
pushHistory?: (path: string) => void
}
const SummonGrid = (props: Props) => {
// Constants
const numSummons: number = 4
const { t } = useTranslation('common')
// Cookies
const [cookies, _] = useCookies(['account'])
const headers = (cookies.account != null) ? {
headers: {
'Authorization': `Bearer ${cookies.account.access_token}`
}
} : {}
// Set up state for view management
const { party, grid } = useSnapshot(appState)
const [slug, setSlug] = useState()
const [found, setFound] = useState(false)
const [loading, setLoading] = useState(true)
const [firstLoadComplete, setFirstLoadComplete] = useState(false)
// Create a temporary state to store previous weapon uncap value
const [previousUncapValues, setPreviousUncapValues] = useState<{[key: number]: number}>({})
// Fetch data from the server
useEffect(() => {
const shortcode = (props.slug) ? props.slug : slug
if (shortcode) fetchGrid(shortcode)
else appState.party.editable = true
}, [slug, props.slug])
// Set the editable flag only on first load
useEffect(() => {
if (!loading && !firstLoadComplete) {
// If user is logged in and matches
if ((cookies.account && party.user && cookies.account.user_id === party.user.id) || props.new)
appState.party.editable = true
else
appState.party.editable = false
setFirstLoadComplete(true)
}
}, [props.new, cookies, party, loading, firstLoadComplete])
// Initialize an array of current uncap values for each summon
useEffect(() => {
let initialPreviousUncapValues: {[key: number]: number} = {}
if (appState.grid.summons.mainSummon)
initialPreviousUncapValues[-1] = appState.grid.summons.mainSummon.uncap_level
if (appState.grid.summons.friendSummon)
initialPreviousUncapValues[6] = appState.grid.summons.friendSummon.uncap_level
Object.values(appState.grid.summons.allSummons).map(o => initialPreviousUncapValues[o.position] = o.uncap_level)
setPreviousUncapValues(initialPreviousUncapValues)
}, [appState.grid.summons.mainSummon, appState.grid.summons.friendSummon, appState.grid.summons.allSummons])
// Methods: Fetching an object from the server
async function fetchGrid(shortcode: string) {
return api.endpoints.parties.getOneWithObject({ id: shortcode, object: 'summons', params: headers })
.then(response => processResult(response))
.catch(error => processError(error))
}
function processResult(response: AxiosResponse) {
// Store the response
const party: Party = response.data.party
// Store the important party and state-keeping values
appState.party.id = party.id
appState.party.user = party.user
appState.party.favorited = party.favorited
appState.party.created_at = party.created_at
appState.party.updated_at = party.updated_at
setFound(true)
setLoading(false)
// Populate the weapons in state
populateSummons(party.summons)
}
function processError(error: any) {
if (error.response != null) {
if (error.response.status == 404) {
setFound(false)
setLoading(false)
}
} else {
console.error(error)
}
}
function populateSummons(list: Array<GridSummon>) {
list.forEach((gridObject: GridSummon) => {
if (gridObject.main)
appState.grid.summons.mainSummon = gridObject
else if (gridObject.friend)
appState.grid.summons.friendSummon = gridObject
else if (!gridObject.main && !gridObject.friend && gridObject.position != null)
appState.grid.summons.allSummons[gridObject.position] = gridObject
})
}
// Methods: Adding an object from search
function receiveSummonFromSearch(object: Character | Weapon | Summon, position: number) {
const summon = object as Summon
if (!party.id) {
props.createParty()
.then(response => {
const party = response.data.party
appState.party.id = party.id
setSlug(party.shortcode)
if (props.pushHistory) props.pushHistory(`/p/${party.shortcode}`)
saveSummon(party.id, summon, position)
.then(response => storeGridSummon(response.data.grid_summon))
})
} else {
if (party.editable)
saveSummon(party.id, summon, position)
.then(response => storeGridSummon(response.data.grid_summon))
}
}
async function saveSummon(partyId: string, summon: Summon, position: number) {
let uncapLevel = 3
if (summon.uncap.ulb) uncapLevel = 5
else if (summon.uncap.flb) uncapLevel = 4
return await api.endpoints.summons.create({
'summon': {
'party_id': partyId,
'summon_id': summon.id,
'position': position,
'main': (position == -1),
'friend': (position == 6),
'uncap_level': uncapLevel
}
}, headers)
}
function storeGridSummon(gridSummon: GridSummon) {
if (gridSummon.position == -1)
appState.grid.summons.mainSummon = gridSummon
else if (gridSummon.position == 6)
appState.grid.summons.friendSummon = gridSummon
else
appState.grid.summons.allSummons[gridSummon.position] = gridSummon
}
// Methods: Updating uncap level
// Note: Saves, but debouncing is not working properly
async function saveUncap(id: string, position: number, uncapLevel: number) {
storePreviousUncapValue(position)
try {
if (uncapLevel != previousUncapValues[position])
await api.updateUncap('summon', id, uncapLevel)
.then(response => { storeGridSummon(response.data.grid_summon) })
} catch (error) {
console.error(error)
// Revert optimistic UI
updateUncapLevel(position, previousUncapValues[position])
// Remove optimistic key
let newPreviousValues = {...previousUncapValues}
delete newPreviousValues[position]
setPreviousUncapValues(newPreviousValues)
}
}
function initiateUncapUpdate(id: string, position: number, uncapLevel: number) {
memoizeAction(id, position, uncapLevel)
// Optimistically update UI
updateUncapLevel(position, uncapLevel)
}
const memoizeAction = useCallback(
(id: string, position: number, uncapLevel: number) => {
debouncedAction(id, position, uncapLevel)
}, [props, previousUncapValues]
)
const debouncedAction = useMemo(() =>
debounce((id, position, number) => {
saveUncap(id, position, number)
}, 500), [props, saveUncap]
)
const updateUncapLevel = (position: number, uncapLevel: number) => {
if (appState.grid.summons.mainSummon && position == -1)
appState.grid.summons.mainSummon.uncap_level = uncapLevel
else if (appState.grid.summons.friendSummon && position == 6)
appState.grid.summons.friendSummon.uncap_level = uncapLevel
else
appState.grid.summons.allSummons[position].uncap_level = uncapLevel
}
function storePreviousUncapValue(position: number) {
// Save the current value in case of an unexpected result
let newPreviousValues = {...previousUncapValues}
if (appState.grid.summons.mainSummon && position == -1) newPreviousValues[position] = appState.grid.summons.mainSummon.uncap_level
else if (appState.grid.summons.friendSummon && position == 6) newPreviousValues[position] = appState.grid.summons.friendSummon.uncap_level
else newPreviousValues[position] = appState.grid.summons.allSummons[position].uncap_level
setPreviousUncapValues(newPreviousValues)
}
// Render: JSX components
const mainSummonElement = (
<div className="LabeledUnit">
<div className="Label">{t('summons.main')}</div>
<SummonUnit
gridSummon={grid.summons.mainSummon}
editable={party.editable}
key="grid_main_summon"
position={-1}
unitType={0}
updateObject={receiveSummonFromSearch}
updateUncap={initiateUncapUpdate}
/>
</div>
)
const friendSummonElement = (
<div className="LabeledUnit">
<div className="Label">{t('summons.friend')}</div>
<SummonUnit
gridSummon={grid.summons.friendSummon}
editable={party.editable}
key="grid_friend_summon"
position={6}
unitType={2}
updateObject={receiveSummonFromSearch}
updateUncap={initiateUncapUpdate}
/>
</div>
)
const summonGridElement = (
<div id="LabeledGrid">
<div className="Label">{t('summons.summons')}</div>
<ul id="grid_summons">
{Array.from(Array(numSummons)).map((x, i) => {
return (<li key={`grid_unit_${i}`} >
<SummonUnit
gridSummon={grid.summons.allSummons[i]}
editable={party.editable}
position={i}
unitType={1}
updateObject={receiveSummonFromSearch}
updateUncap={initiateUncapUpdate}
/>
</li>)
})}
</ul>
</div>
)
const subAuraSummonElement = (
<ExtraSummons
grid={grid.summons.allSummons}
editable={party.editable}
exists={false}
offset={numSummons}
updateObject={receiveSummonFromSearch}
updateUncap={initiateUncapUpdate}
/>
)
return (
<div>
<div id="SummonGrid">
{ mainSummonElement }
{ friendSummonElement }
{ summonGridElement }
</div>
{ subAuraSummonElement }
</div>
)
}
export default SummonGrid