When logging in, the editable flag was not recalculated, so the team appeared as editable (even though it wasn't thanks to backend validation). This fixes the visual bug.
379 lines
11 KiB
TypeScript
379 lines
11 KiB
TypeScript
import React, { useEffect, useState } from 'react'
|
|
import { getCookie } from 'cookies-next'
|
|
import { useRouter } from 'next/router'
|
|
import { subscribe, useSnapshot } from 'valtio'
|
|
import clonedeep from 'lodash.clonedeep'
|
|
import ls from 'local-storage'
|
|
|
|
import PartySegmentedControl from '~components/PartySegmentedControl'
|
|
import PartyDetails from '~components/PartyDetails'
|
|
import WeaponGrid from '~components/WeaponGrid'
|
|
import SummonGrid from '~components/SummonGrid'
|
|
import CharacterGrid from '~components/CharacterGrid'
|
|
|
|
import api from '~utils/api'
|
|
import { appState, initialAppState } from '~utils/appState'
|
|
import { GridType } from '~utils/enums'
|
|
import { retrieveCookies } from '~utils/retrieveCookies'
|
|
import { accountCookie, setEditKey, unsetEditKey } from '~utils/userToken'
|
|
|
|
import type { DetailsObject } from '~types'
|
|
|
|
import './index.scss'
|
|
import { accountState } from '~utils/accountState'
|
|
|
|
// Props
|
|
interface Props {
|
|
new?: boolean
|
|
team?: Party
|
|
raids: Raid[][]
|
|
selectedTab: GridType
|
|
pushHistory?: (path: string) => void
|
|
}
|
|
|
|
const defaultProps = {
|
|
selectedTab: GridType.Weapon,
|
|
}
|
|
|
|
const Party = (props: Props) => {
|
|
// Set up router
|
|
const router = useRouter()
|
|
|
|
// Set up states
|
|
const { party } = useSnapshot(appState)
|
|
const [editable, setEditable] = useState(false)
|
|
const [currentTab, setCurrentTab] = useState<GridType>(GridType.Weapon)
|
|
const [refresh, setRefresh] = useState(false)
|
|
|
|
// Retrieve cookies
|
|
const cookies = retrieveCookies()
|
|
|
|
// Reset state on first load
|
|
useEffect(() => {
|
|
const resetState = clonedeep(initialAppState)
|
|
appState.grid = resetState.grid
|
|
if (props.team) storeParty(props.team)
|
|
}, [])
|
|
|
|
// Subscribe to app state to listen for account changes and
|
|
// unsubscribe when component is unmounted
|
|
const unsubscribe = subscribe(accountState, () => {
|
|
setRefresh(true)
|
|
})
|
|
|
|
useEffect(() => () => unsubscribe(), [])
|
|
|
|
// Set editable on first load
|
|
useEffect(() => {
|
|
// Get cookie
|
|
const cookie = getCookie('account')
|
|
const accountData: AccountCookie = cookie
|
|
? JSON.parse(cookie as string)
|
|
: null
|
|
|
|
let editable = false
|
|
unsetEditKey()
|
|
|
|
if (props.new) editable = true
|
|
|
|
if (accountData && props.team && !props.new) {
|
|
if (accountData.token) {
|
|
// Authenticated
|
|
if (props.team.user && accountData.userId === props.team.user.id) {
|
|
editable = true
|
|
}
|
|
} else {
|
|
// Not authenticated
|
|
if (!props.team.user && accountData.userId === props.team.local_id) {
|
|
// Set editable
|
|
editable = true
|
|
|
|
// Also set edit key header
|
|
setEditKey(props.team.id, props.team.user)
|
|
}
|
|
}
|
|
}
|
|
|
|
appState.party.editable = editable
|
|
setEditable(editable)
|
|
}, [refresh])
|
|
|
|
// Set selected tab from props
|
|
useEffect(() => {
|
|
setCurrentTab(props.selectedTab)
|
|
}, [props.selectedTab])
|
|
|
|
// Methods: Creating a new party
|
|
async function createParty(details?: DetailsObject) {
|
|
let payload = {}
|
|
if (details) payload = formatDetailsObject(details)
|
|
|
|
return await api.endpoints.parties
|
|
.create({ ...payload, ...localId() })
|
|
.then((response) => storeParty(response.data.party))
|
|
}
|
|
|
|
// Methods: Updating the party's details
|
|
async function updateDetails(details: DetailsObject) {
|
|
if (!props.team) return await createParty(details)
|
|
else updateParty(details)
|
|
}
|
|
|
|
function formatDetailsObject(details: DetailsObject) {
|
|
const payload: { [key: string]: any } = {}
|
|
|
|
if (details.name) payload.name = details.name
|
|
if (details.description) payload.description = details.description
|
|
if (details.raid) payload.raid_id = details.raid.id
|
|
if (details.chargeAttack) payload.charge_attack = details.chargeAttack
|
|
if (details.fullAuto) payload.full_auto = details.fullAuto
|
|
if (details.autoGuard) payload.auto_guard = details.autoGuard
|
|
if (details.clearTime) payload.clear_time = details.clearTime
|
|
if (details.buttonCount) payload.button_count = details.buttonCount
|
|
if (details.chainCount) payload.chain_count = details.chainCount
|
|
if (details.turnCount) payload.turn_count = details.turnCount
|
|
if (details.extra) payload.extra = details.extra
|
|
if (details.job) payload.job_id = details.job.id
|
|
|
|
if (Object.keys(payload).length > 1) return { party: payload }
|
|
else return {}
|
|
}
|
|
|
|
async function updateParty(details: DetailsObject) {
|
|
const payload = formatDetailsObject(details)
|
|
|
|
if (props.team && props.team.id) {
|
|
return await api.endpoints.parties
|
|
.update(props.team.id, payload)
|
|
.then((response) => storeParty(response.data.party))
|
|
}
|
|
}
|
|
|
|
function checkboxChanged(event: React.ChangeEvent<HTMLInputElement>) {
|
|
appState.party.extra = event.target.checked
|
|
|
|
// Only save if this is a saved party
|
|
if (props.team && props.team.id) {
|
|
api.endpoints.parties.update(props.team.id, {
|
|
party: { extra: event.target.checked },
|
|
})
|
|
}
|
|
}
|
|
|
|
// Deleting the party
|
|
function deleteTeam() {
|
|
if (props.team && editable) {
|
|
api.endpoints.parties
|
|
.destroy({ id: props.team.id })
|
|
.then(() => {
|
|
// Push to route
|
|
if (cookies && cookies.account.username) {
|
|
router.push(`/${cookies.account.username}`)
|
|
} else {
|
|
router.push('/')
|
|
}
|
|
|
|
// Clean state
|
|
const resetState = clonedeep(initialAppState)
|
|
Object.keys(resetState).forEach((key) => {
|
|
appState[key] = resetState[key]
|
|
})
|
|
|
|
// Set party to be editable
|
|
appState.party.editable = true
|
|
})
|
|
.catch((error) => {
|
|
console.error(error)
|
|
})
|
|
}
|
|
}
|
|
|
|
// Methods: Storing party data
|
|
const storeParty = function (team: any) {
|
|
// Store the important party and state-keeping values in global state
|
|
appState.party.name = team.name
|
|
appState.party.description = team.description
|
|
appState.party.raid = team.raid
|
|
appState.party.updated_at = team.updated_at
|
|
appState.party.job = team.job
|
|
appState.party.jobSkills = team.job_skills
|
|
appState.party.accessory = team.accessory
|
|
|
|
appState.party.id = team.id
|
|
appState.party.shortcode = team.shortcode
|
|
appState.party.extra = team.extra
|
|
appState.party.user = team.user
|
|
appState.party.favorited = team.favorited
|
|
appState.party.remix = team.remix
|
|
appState.party.remixes = team.remixes
|
|
appState.party.sourceParty = team.source_party
|
|
appState.party.created_at = team.created_at
|
|
appState.party.updated_at = team.updated_at
|
|
|
|
appState.party.detailsVisible = false
|
|
|
|
// Store the edit key in local storage
|
|
if (team.edit_key) {
|
|
storeEditKey(team.id, team.edit_key)
|
|
setEditKey(team.id, team.user)
|
|
}
|
|
|
|
// Populate state
|
|
storeCharacters(team.characters)
|
|
storeWeapons(team.weapons)
|
|
storeSummons(team.summons)
|
|
|
|
// Create a string to send the user back to the tab they're currently on
|
|
let tab = ''
|
|
if (currentTab === GridType.Character) {
|
|
tab = 'characters'
|
|
} else if (currentTab === GridType.Summon) {
|
|
tab = 'summons'
|
|
}
|
|
|
|
// Then, push the browser history to the new party's URL
|
|
if (props.pushHistory) {
|
|
props.pushHistory(`/p/${team.shortcode}/${tab}`)
|
|
}
|
|
|
|
return team
|
|
}
|
|
|
|
const storeEditKey = (id: string, key: string) => {
|
|
ls(id, key)
|
|
}
|
|
|
|
const storeCharacters = (list: Array<GridCharacter>) => {
|
|
list.forEach((object: GridCharacter) => {
|
|
if (object.position != null)
|
|
appState.grid.characters[object.position] = object
|
|
})
|
|
}
|
|
|
|
const storeWeapons = (list: Array<GridWeapon>) => {
|
|
list.forEach((gridObject: GridWeapon) => {
|
|
if (gridObject.mainhand) {
|
|
appState.grid.weapons.mainWeapon = gridObject
|
|
appState.party.element = gridObject.object.element
|
|
} else if (!gridObject.mainhand && gridObject.position != null) {
|
|
appState.grid.weapons.allWeapons[gridObject.position] = gridObject
|
|
}
|
|
})
|
|
}
|
|
|
|
const storeSummons = (list: Array<GridSummon>) => {
|
|
list.forEach((gridObject: GridSummon) => {
|
|
if (gridObject.main) appState.grid.summons.mainSummon = gridObject
|
|
else if (gridObject.friend)
|
|
appState.grid.summons.friendSummon = gridObject
|
|
else if (
|
|
!gridObject.main &&
|
|
!gridObject.friend &&
|
|
gridObject.position != null
|
|
)
|
|
appState.grid.summons.allSummons[gridObject.position] = gridObject
|
|
})
|
|
}
|
|
|
|
// Methods: Navigating with segmented control
|
|
function segmentClicked(event: React.ChangeEvent<HTMLInputElement>) {
|
|
const path = [
|
|
router.asPath.split('/').filter((el) => el != '')[1],
|
|
event.target.value,
|
|
].join('/')
|
|
|
|
switch (event.target.value) {
|
|
case 'characters':
|
|
router.replace(path)
|
|
setCurrentTab(GridType.Character)
|
|
break
|
|
case 'weapons':
|
|
router.replace(path)
|
|
setCurrentTab(GridType.Weapon)
|
|
break
|
|
case 'summons':
|
|
router.replace(path)
|
|
setCurrentTab(GridType.Summon)
|
|
break
|
|
default:
|
|
break
|
|
}
|
|
}
|
|
|
|
// Methods: Unauth validation
|
|
function localId() {
|
|
const cookie = accountCookie()
|
|
const parsed = JSON.parse(cookie as string)
|
|
if (parsed && !parsed.token) {
|
|
return { local_id: parsed.userId }
|
|
} else return {}
|
|
}
|
|
|
|
// Render: JSX components
|
|
const navigation = (
|
|
<PartySegmentedControl
|
|
selectedTab={currentTab}
|
|
onClick={segmentClicked}
|
|
onCheckboxChange={checkboxChanged}
|
|
/>
|
|
)
|
|
|
|
const weaponGrid = (
|
|
<WeaponGrid
|
|
new={props.new || false}
|
|
editable={editable}
|
|
weapons={props.team?.weapons}
|
|
createParty={createParty}
|
|
pushHistory={props.pushHistory}
|
|
/>
|
|
)
|
|
|
|
const summonGrid = (
|
|
<SummonGrid
|
|
new={props.new || false}
|
|
editable={editable}
|
|
summons={props.team?.summons}
|
|
createParty={createParty}
|
|
pushHistory={props.pushHistory}
|
|
/>
|
|
)
|
|
|
|
const characterGrid = (
|
|
<CharacterGrid
|
|
new={props.new || false}
|
|
editable={editable}
|
|
characters={props.team?.characters}
|
|
createParty={createParty}
|
|
pushHistory={props.pushHistory}
|
|
/>
|
|
)
|
|
|
|
const currentGrid = () => {
|
|
switch (currentTab) {
|
|
case GridType.Character:
|
|
return characterGrid
|
|
case GridType.Weapon:
|
|
return weaponGrid
|
|
case GridType.Summon:
|
|
return summonGrid
|
|
}
|
|
}
|
|
|
|
return (
|
|
<React.Fragment>
|
|
{navigation}
|
|
<section id="Party">{currentGrid()}</section>
|
|
<PartyDetails
|
|
party={props.team}
|
|
new={props.new || false}
|
|
editable={party.editable}
|
|
updateCallback={updateDetails}
|
|
deleteCallback={deleteTeam}
|
|
/>
|
|
</React.Fragment>
|
|
)
|
|
}
|
|
|
|
Party.defaultProps = defaultProps
|
|
|
|
export default Party
|