hensei-web/components/extra/ExtraWeaponsGrid/index.tsx
Justin Edmund 3d67622353
Fix i18n migration to next-intl (#430)
## Summary
- Fixed translation key format compatibility with next-intl
- Fixed pluralization format from i18next to next-intl format
- Fixed dynamic translation key error handling
- Updated server components to match API response structure
- Fixed useSearchParams import location

## Changes
- Changed pluralization from `{{count}} items` to `{count} items` format
- Added proper error handling for missing translation keys
- Fixed import paths for next-intl hooks
- Fixed PartyPageClient trying to set non-existent appState.parties

## Test plan
- [x] Verified translations render correctly
- [x] Tested pluralization works with different counts
- [x] Confirmed no console errors about missing translations
- [x] Tested party page functionality

🤖 Generated with [Claude Code](https://claude.ai/code)

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-09-03 16:25:59 -07:00

61 lines
1.6 KiB
TypeScript

import React, { useState } from 'react'
import { useTranslations } from 'next-intl'
import Switch from '~components/common/Switch'
import WeaponUnit from '~components/weapon/WeaponUnit'
import type { SearchableObject } from '~types'
import styles from './index.module.scss'
import classNames from 'classnames'
// Props
interface Props {
grid: GridArray<GridWeapon>
editable: boolean
found?: boolean
offset: number
removeWeapon: (id: string) => void
updateObject: (object: SearchableObject, position: number) => void
updateUncap: (id: string, position: number, uncap: number) => void
updateTranscendence: (id: string, position: number, stage: number) => void
}
// Constants
const EXTRA_WEAPONS_COUNT = 3
const ExtraWeaponsGrid = ({
grid,
editable,
offset,
removeWeapon,
updateObject,
updateUncap,
updateTranscendence,
}: Props) => {
return (
<ul className={styles.grid}>
{Array.from(Array(EXTRA_WEAPONS_COUNT)).map((x, i) => {
const itemClasses = classNames({
[styles.empty]: grid[offset + i] === undefined,
})
return (
<li className={itemClasses} key={`grid_unit_${i}`}>
<WeaponUnit
editable={editable}
position={offset + i}
unitType={1}
gridWeapon={grid[offset + i]}
removeWeapon={removeWeapon}
updateObject={updateObject}
updateUncap={updateUncap}
updateTranscendence={updateTranscendence}
/>
</li>
)
})}
</ul>
)
}
export default ExtraWeaponsGrid