hensei-web/pages/p/[party].tsx
Justin Edmund 702566e2ed
(Hotfix) (Temporary) nuclear option for raid population (#339)
* Another attempt to fix RaidCombobox loading

* Final nuclear option of getting raids to populate

No matter what I do, raids won't populate from state specifically in production. I will have to investigate this more, but for now we are going with the nuclear option of passing raids down from the context object we get from SSR through all components into RaidCombobox
2023-07-04 02:20:48 -07:00

229 lines
5.7 KiB
TypeScript

import React, { useEffect, useState } from 'react'
import { useRouter } from 'next/router'
import { serverSideTranslations } from 'next-i18next/serverSideTranslations'
import Party from '~components/party/Party'
import ErrorSection from '~components/ErrorSection'
import PartyHead from '~components/party/PartyHead'
import api from '~utils/api'
import elementEmoji from '~utils/elementEmoji'
import fetchLatestVersion from '~utils/fetchLatestVersion'
import { setHeaders } from '~utils/userToken'
import { appState } from '~utils/appState'
import { groupWeaponKeys } from '~utils/groupWeaponKeys'
import { GridType } from '~utils/enums'
import type { NextApiRequest, NextApiResponse } from 'next'
import type { PageContextObj, ResponseStatus } from '~types'
import type { AxiosError } from 'axios'
interface Props {
context?: PageContextObj
version: AppUpdate
error: boolean
status?: ResponseStatus
}
const PartyRoute: React.FC<Props> = ({
context,
version,
error,
status,
}: Props) => {
// Set up state to save selected tab and
// update when router changes
const router = useRouter()
useEffect(() => {
const parts = router.asPath.split('/')
const tab = parts[parts.length - 1]
switch (tab) {
case 'characters':
setSelectedTab(GridType.Character)
break
case 'weapons':
setSelectedTab(GridType.Weapon)
break
case 'summons':
setSelectedTab(GridType.Summon)
break
}
}, [])
const getCurrentTab = () => {
const parts = router.asPath.split('/')
const tab = parts[parts.length - 1]
switch (tab) {
case 'characters':
return GridType.Character
case 'weapons':
return GridType.Weapon
case 'summons':
return GridType.Summon
default:
return GridType.Weapon
}
}
const [selectedTab, setSelectedTab] = useState<GridType>(getCurrentTab())
const handleTabChange = (value: string) => {
const path = [
// Enable when using Next.js Router
// 'p',
router.asPath.split('/').filter((el) => el != '')[1],
value,
].join('/')
switch (value) {
case 'characters':
setSelectedTab(GridType.Character)
break
case 'weapons':
setSelectedTab(GridType.Weapon)
break
case 'summons':
setSelectedTab(GridType.Summon)
break
}
if (router.asPath !== '/new' && router.asPath !== '/')
router.replace(path, undefined, { shallow: true })
}
// Set the initial data from props
useEffect(() => {
if (context && !error) {
appState.raidGroups = context.raidGroups
appState.jobs = context.jobs ? context.jobs : []
appState.jobSkills = context.jobSkills ? context.jobSkills : []
appState.weaponKeys = context.weaponKeys
}
if (status && error) {
appState.status = status
}
appState.version = version
}, [])
// Methods: Page component rendering
function pageHead() {
if (context && context.party && context.meta)
return <PartyHead party={context.party} meta={context.meta} />
}
function pageError() {
if (status) return <ErrorSection status={status} />
else return <div />
}
if (context) {
return (
<React.Fragment key={router.asPath}>
{pageHead()}
<Party
team={context.party}
selectedTab={selectedTab}
raidGroups={context.raidGroups}
handleTabChanged={handleTabChange}
/>
</React.Fragment>
)
} else return pageError()
}
export const getServerSidePaths = async () => {
return {
paths: [
// Object variant:
{ params: { party: 'string' } },
],
fallback: true,
}
}
// prettier-ignore
export const getServerSideProps = async ({ req, res, locale, query }: { req: NextApiRequest, res: NextApiResponse, locale: string, query: { [index: string]: string } }) => {
// Set headers for server-side requests
setHeaders(req, res)
// Fetch latest version
const version = await fetchLatestVersion()
try {
// Fetch and organize raids
let raidGroups: RaidGroup[] = await api
.raidGroups()
.then((response) => response.data)
// Fetch jobs and job skills
let jobs = await api.endpoints.jobs
.getAll()
.then((response) => response.data)
let jobSkills = await api.allJobSkills()
.then((response) => response.data)
// Fetch and organize weapon keys
let weaponKeys = await api.endpoints.weapon_keys
.getAll()
.then((response) => groupWeaponKeys(response.data))
// Fetch the party
let party: Party | undefined = undefined
if (query.party) {
let response = await api.endpoints.parties.getOne({
id: query.party,
})
party = response.data.party
} else {
console.error('No party code')
}
// Consolidate data into context object
const context: PageContextObj = {
party: party,
jobs: jobs,
jobSkills: jobSkills,
raidGroups: raidGroups,
weaponKeys: weaponKeys,
meta: {
element: elementEmoji(party),
},
}
// Pass to the page component as props
return {
props: {
context: context,
version: version,
error: false,
...(await serverSideTranslations(locale, ['common'])),
},
}
} catch (error) {
// Extract the underlying Axios error
const axiosError = error as AxiosError
const response = axiosError.response
// Pass to the page component as props
return {
props: {
context: null,
error: true,
version: version,
status: {
code: response?.status,
text: response?.statusText,
},
...(await serverSideTranslations(locale, ['common'])),
},
}
}
}
export default PartyRoute