* Small refactor to CharLimitedFieldset Some methods were renamed for clarity. <input> props are actually put on the input properly. * Add tabindex to Popover trigger * Add tabindex to Switch and SwitchTableField * Add tabindex to DurationInput * Add new properties * Added guidebooks to RaidGroup * Added auto_summon to Party * Conditionally render description in TableField * Improve SwitchTableField * Add support for passing in classes * Add support for passing a disabled prop * Pass description to TableField * Right-align switch * Add support for Extra color switch * Align SliderTableField input to right * Align SelectTableField input to right * Update placeholder styles * Fix empty state on DurationInput * Remove tabindex from DurationInput * Update InputTableField Allow for passing down input properties and remove fixed width * Fix dialog footer styles * Update dialog and overlay z-index * Add styles to TableField Added styles for numeric inputs, disabled inputs, and generally cleaning things up * Add guidebooks to RaidCombobox + styles * Added guidebooks to the dummy raid group * Fix background color * Make less tall * Implement EditPartyModal EditPartyModal takes functionality that was in PartyHeader and puts it in a modal dialog. This lets us add fields and reduces the complexity of other components. Translations were also added. * Remove edit functionality * Add darker shadow to Select * Properly send raid ID to server * Show Extra grids based on selected raid * Fix EX badge colors * Use child as value in normal textarea * Remove toggle ability from Extra grids * Remove edit functionality from PartyDetails
148 lines
2.3 KiB
SCSS
148 lines
2.3 KiB
SCSS
.TableField {
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align-items: center;
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display: grid;
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gap: $unit-2x;
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grid-template-columns: 1fr auto;
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min-height: $unit-6x;
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justify-content: space-between;
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padding: $unit-half 0;
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width: 100%;
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@include breakpoint(phone) {
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align-items: flex-start;
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display: flex;
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flex-direction: column;
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}
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&:hover .Left .Info h3 {
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color: var(--accent-blue);
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}
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&.Numeric .Right > .Input,
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&.Numeric .Right > .Duration {
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text-align: right;
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max-width: $unit-12x;
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width: $unit-12x;
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}
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&.Numeric .Right > .Duration {
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justify-content: flex-end;
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box-sizing: border-box;
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}
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&.Disabled {
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&:hover .Left .Info h3 {
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color: var(--text-tertiary);
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}
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.Left .Info h3 {
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color: var(--text-tertiary);
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}
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}
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.Left {
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align-items: center;
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display: flex;
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flex-direction: row;
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gap: $unit;
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width: 100%;
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.Info {
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display: flex;
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flex-direction: column;
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flex-grow: 1;
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justify-content: center;
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gap: $unit-half;
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}
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.Image {
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display: none;
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.preview {
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$diameter: $unit-5x;
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width: $diameter;
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height: $diameter;
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img {
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width: $diameter;
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height: $diameter;
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}
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}
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@include breakpoint(phone) {
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display: block;
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}
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}
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label {
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color: var(--text-tertiary);
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font-size: $font-regular;
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}
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p {
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color: var(--text-secondary);
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font-size: $font-small;
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line-height: 1.1;
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&.jp {
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max-width: 270px;
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}
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}
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}
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.Right {
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align-items: center;
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display: flex;
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flex-direction: row;
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justify-content: flex-end;
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gap: $unit-2x;
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width: 100%;
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@include breakpoint(phone) {
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.Image {
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display: none;
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}
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}
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.SelectTrigger {
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width: 100%;
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}
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}
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.preview {
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$diameter: $unit * 6;
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background-color: $grey-90;
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border-radius: 999px;
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height: $diameter;
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width: $diameter;
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img {
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height: $diameter;
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width: $diameter;
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}
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&.fire {
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background: $fire-bg-20;
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}
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&.water {
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background: $water-bg-20;
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}
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&.wind {
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background: $wind-bg-20;
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}
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&.earth {
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background: $earth-bg-20;
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}
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&.dark {
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background: $dark-bg-10;
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}
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&.light {
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background: $light-bg-20;
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}
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}
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}
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