We had broken null weapons changing sprites when the element was changed, and the change detection was also broken. Some more stringent logic checks fixed both. |
||
|---|---|---|
| .. | ||
| index.module.scss | ||
| index.tsx | ||
We had broken null weapons changing sprites when the element was changed, and the change detection was also broken. Some more stringent logic checks fixed both. |
||
|---|---|---|
| .. | ||
| index.module.scss | ||
| index.tsx | ||