hensei-web/components/weapon
Justin Edmund a02a6c70aa
Jedmund/image embeds 2 (#424)
## Component Refactors:
- Updated `CharacterHovercard` to improve over mastery and awakening
section logic.
- Refactored `CharacterModal` to streamline state management (rings,
awakening, perpetuity) and object preparation.
- Adjusted `CharacterUnit` for consistent over mastery handling.
- Simplified `AwakeningSelectWithInput` to use awakening slug values and
improve error handling.
- Updated `RingSelect` to refine ring value syncing and index logic.
- Modified `Party` and `PartyHead` to ensure consistent over mastery
processing and proper preview URL construction.
- Updated `WeaponModal` to align awakening value handling with the new
slug-based approach.

## Styling and Configuration:
- Improved grid layout and styling in the `WeaponRep` SCSS module.
- Updated `next.config.js` rewrite rules to support new preview and
character routes.
- Added a new API endpoint (`pages/api/preview/[shortcode].tsx`) for
fetching party preview images.

## Type Definitions:
- Refined types in `types/GridCharacter.d.ts` and `types/index.d.ts` to
reflect updated structures for rings, over mastery, and awakening.
2025-02-09 22:54:15 -08:00
..
WeaponConflictModal Logic updates for Draconic Weapons Providence (#389) 2023-12-26 03:21:39 -08:00
WeaponGrid Add support for weapon transcendence (#402) 2024-01-15 14:16:49 -08:00
WeaponHovercard Hotfix issues regarding Draconic Weapons (#394) 2023-12-30 07:28:33 -08:00
WeaponKeySelect Add weapons and items from April and early May (#420) 2024-05-06 16:49:57 -07:00
WeaponLabelIcon (Hotfix) Popover and hovercard fixes (#379) 2023-09-01 16:13:39 -07:00
WeaponModal Jedmund/image embeds 2 (#424) 2025-02-09 22:54:15 -08:00
WeaponResult Game updates: 2024-03-25 (#412) 2024-03-25 05:55:19 -04:00
WeaponSearchFilterBar Remove unused dependency 2024-03-13 19:46:37 -07:00
WeaponUnit Fix display of telumas in WeaponUnit 2024-03-13 19:46:30 -07:00