## Component Refactors: - Updated `CharacterHovercard` to improve over mastery and awakening section logic. - Refactored `CharacterModal` to streamline state management (rings, awakening, perpetuity) and object preparation. - Adjusted `CharacterUnit` for consistent over mastery handling. - Simplified `AwakeningSelectWithInput` to use awakening slug values and improve error handling. - Updated `RingSelect` to refine ring value syncing and index logic. - Modified `Party` and `PartyHead` to ensure consistent over mastery processing and proper preview URL construction. - Updated `WeaponModal` to align awakening value handling with the new slug-based approach. ## Styling and Configuration: - Improved grid layout and styling in the `WeaponRep` SCSS module. - Updated `next.config.js` rewrite rules to support new preview and character routes. - Added a new API endpoint (`pages/api/preview/[shortcode].tsx`) for fetching party preview images. ## Type Definitions: - Refined types in `types/GridCharacter.d.ts` and `types/index.d.ts` to reflect updated structures for rings, over mastery, and awakening. |
||
|---|---|---|
| .. | ||
| AccountCookie.d.ts | ||
| AppUpdate.d.ts | ||
| Awakening.d.ts | ||
| Character.d.ts | ||
| CheckedState.d.ts | ||
| declarations.d.ts | ||
| ElementState.d.ts | ||
| FilterSet.d.ts | ||
| GranblueCookie.d.ts | ||
| GranblueElement.d.ts | ||
| GridArray.d.ts | ||
| GridCharacter.d.ts | ||
| GridSummon.d.ts | ||
| GridWeapon.d.ts | ||
| Guidebook.d.ts | ||
| index.d.ts | ||
| ItemSkill.d.ts | ||
| Job.d.ts | ||
| JobAccessory.d.ts | ||
| JobSkill.d.ts | ||
| MentionItem.d.ts | ||
| OnClickEvent.d.ts | ||
| Party.d.ts | ||
| ProficiencyState.d.ts | ||
| Raid.d.ts | ||
| RaidGroup.d.ts | ||
| RarityState.d.ts | ||
| SimpleAxSkill.d.ts | ||
| Summon.d.ts | ||
| TeamElement.d.ts | ||
| User.d.ts | ||
| UserCookie.d.ts | ||
| Weapon.d.ts | ||
| WeaponKey.d.ts | ||
| WeaponSeries.d.ts | ||