hensei-web/types/Party.d.ts
Justin Edmund d765b00120
Redesigned team navigation (#310)
* Add ellipsis icon

* Reduce size of tokens

* Move UpdateToast to toasts folder

* Update variables.scss

* Add reps for grid objects

These reps act like the existing PartyRep except for Characters and Summons, as well as a new component just for Weapons.

They only render the grid of objects and nothing else.

Eventually PartyRep will use WeaponRep

* Added RepSegment

This is a Character, Weapon or Summon rep wrapped with an input and label for use in a SegmentedControl

* Modify PartySegmentedControl to use RepSegments

This will not work on mobile yet, where it should gracefully degrade to a normal SegmentedControl with only text

* Extract URL copied and Remixed toasts into files

* Extract delete team alert into a file

Also, to support this:
* Added `Destructive` class to Button
* Added `primaryActionClassName` prop to Alert

* Added an alert for when remixing teams

* Began refactoring PartyDetails into several files

* PartyHeader will live at the top, above the new segmented control
* PartyDetails stays below, only showing remixed teams and the description
* PartyDropdown handles the new ... menu

* Remove duplicated code

This is description and remix code that is still in `PartyDetails`

* Small fixes for weapon grid

* Add placeholder image for guidebooks

* Add localizations

* Add Guidebook type and update other types

* Update gitignore

Don't commit guidebook images

* Indicate if a dialog is scrollable

We had broken paging in the infinite scroll component. Turning off "scrolling" at the dialog levels fixes it without adding scrollbars in environments that persistently show them

* Add ExtraContainer

This is the purple container that will contain additional weapons and sephira guidebooks

* Move ExtraWeapons to ExtraWeaponsGrid

And put it in ExtraContainer

* Added GuidebooksGrid and GuidebookUnit

These are the display components for Guidebooks in the WeaponGrid

* Visual adjustments to summon grid

* Add Empty class to weapons when unit is unfilled

* Implement GuidebooksGrid in WeaponGrid

* Remove extra switch

* Remove old dependencies and props

* Implement searching for/adding guidebooks to party

* Update styles

* Fix dependency

* Properly determine when extra container should display

* Change to 1-indexing for guidebooks

* Add support for removing guidebooks

* Display guidebook validation error

* Move read only buttons to PartyHeader

Also broke up tokens and made them easier to render

* Add guidebooks to DetailsObject

* Remove preview when on mobile sizes
2023-06-16 18:49:55 -07:00

47 lines
983 B
TypeScript

type JobSkillList = {
[key: number]: JobSkill | undefined
0: JobSkill | undefined
1: JobSkill | undefined
2: JobSkill | undefined
3: JobSkill | undefined
}
type GuidebookList = {
[key: number]: Guidebook | undefined
0: Guidebook | undefined
1: Guidebook | undefined
2: Guidebook | undefined
}
interface Party {
id: string
name: string
description: string
raid: Raid
full_auto: boolean
auto_guard: boolean
charge_attack: boolean
clear_time: number
button_count?: number
turn_count?: number
chain_count?: number
source_party?: Party
job: Job
master_level?: number
ultimate_mastery?: number
job_skills: JobSkillList
accessory: JobAccessory
shortcode: string
extra: boolean
guidebooks: GuidebookList
favorited: boolean
characters: Array<GridCharacter>
weapons: Array<GridWeapon>
summons: Array<GridSummon>
user: User
local_id?: string
remix: boolean
remixes: Party[]
created_at: string
updated_at: string
}