* Add ellipsis icon * Reduce size of tokens * Move UpdateToast to toasts folder * Update variables.scss * Add reps for grid objects These reps act like the existing PartyRep except for Characters and Summons, as well as a new component just for Weapons. They only render the grid of objects and nothing else. Eventually PartyRep will use WeaponRep * Added RepSegment This is a Character, Weapon or Summon rep wrapped with an input and label for use in a SegmentedControl * Modify PartySegmentedControl to use RepSegments This will not work on mobile yet, where it should gracefully degrade to a normal SegmentedControl with only text * Extract URL copied and Remixed toasts into files * Extract delete team alert into a file Also, to support this: * Added `Destructive` class to Button * Added `primaryActionClassName` prop to Alert * Added an alert for when remixing teams * Began refactoring PartyDetails into several files * PartyHeader will live at the top, above the new segmented control * PartyDetails stays below, only showing remixed teams and the description * PartyDropdown handles the new ... menu * Remove duplicated code This is description and remix code that is still in `PartyDetails` * Small fixes for weapon grid * Add placeholder image for guidebooks * Add localizations * Add Guidebook type and update other types * Update gitignore Don't commit guidebook images * Indicate if a dialog is scrollable We had broken paging in the infinite scroll component. Turning off "scrolling" at the dialog levels fixes it without adding scrollbars in environments that persistently show them * Add ExtraContainer This is the purple container that will contain additional weapons and sephira guidebooks * Move ExtraWeapons to ExtraWeaponsGrid And put it in ExtraContainer * Added GuidebooksGrid and GuidebookUnit These are the display components for Guidebooks in the WeaponGrid * Visual adjustments to summon grid * Add Empty class to weapons when unit is unfilled * Implement GuidebooksGrid in WeaponGrid * Remove extra switch * Remove old dependencies and props * Implement searching for/adding guidebooks to party * Update styles * Fix dependency * Properly determine when extra container should display * Change to 1-indexing for guidebooks * Add support for removing guidebooks * Display guidebook validation error * Move read only buttons to PartyHeader Also broke up tokens and made them easier to render * Add guidebooks to DetailsObject * Remove preview when on mobile sizes
47 lines
983 B
TypeScript
47 lines
983 B
TypeScript
type JobSkillList = {
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[key: number]: JobSkill | undefined
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0: JobSkill | undefined
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1: JobSkill | undefined
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2: JobSkill | undefined
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3: JobSkill | undefined
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}
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type GuidebookList = {
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[key: number]: Guidebook | undefined
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0: Guidebook | undefined
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1: Guidebook | undefined
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2: Guidebook | undefined
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}
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interface Party {
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id: string
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name: string
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description: string
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raid: Raid
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full_auto: boolean
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auto_guard: boolean
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charge_attack: boolean
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clear_time: number
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button_count?: number
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turn_count?: number
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chain_count?: number
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source_party?: Party
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job: Job
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master_level?: number
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ultimate_mastery?: number
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job_skills: JobSkillList
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accessory: JobAccessory
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shortcode: string
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extra: boolean
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guidebooks: GuidebookList
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favorited: boolean
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characters: Array<GridCharacter>
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weapons: Array<GridWeapon>
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summons: Array<GridSummon>
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user: User
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local_id?: string
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remix: boolean
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remixes: Party[]
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created_at: string
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updated_at: string
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}
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