hensei-web/components/common/DialogContent/index.tsx
Justin Edmund d765b00120
Redesigned team navigation (#310)
* Add ellipsis icon

* Reduce size of tokens

* Move UpdateToast to toasts folder

* Update variables.scss

* Add reps for grid objects

These reps act like the existing PartyRep except for Characters and Summons, as well as a new component just for Weapons.

They only render the grid of objects and nothing else.

Eventually PartyRep will use WeaponRep

* Added RepSegment

This is a Character, Weapon or Summon rep wrapped with an input and label for use in a SegmentedControl

* Modify PartySegmentedControl to use RepSegments

This will not work on mobile yet, where it should gracefully degrade to a normal SegmentedControl with only text

* Extract URL copied and Remixed toasts into files

* Extract delete team alert into a file

Also, to support this:
* Added `Destructive` class to Button
* Added `primaryActionClassName` prop to Alert

* Added an alert for when remixing teams

* Began refactoring PartyDetails into several files

* PartyHeader will live at the top, above the new segmented control
* PartyDetails stays below, only showing remixed teams and the description
* PartyDropdown handles the new ... menu

* Remove duplicated code

This is description and remix code that is still in `PartyDetails`

* Small fixes for weapon grid

* Add placeholder image for guidebooks

* Add localizations

* Add Guidebook type and update other types

* Update gitignore

Don't commit guidebook images

* Indicate if a dialog is scrollable

We had broken paging in the infinite scroll component. Turning off "scrolling" at the dialog levels fixes it without adding scrollbars in environments that persistently show them

* Add ExtraContainer

This is the purple container that will contain additional weapons and sephira guidebooks

* Move ExtraWeapons to ExtraWeaponsGrid

And put it in ExtraContainer

* Added GuidebooksGrid and GuidebookUnit

These are the display components for Guidebooks in the WeaponGrid

* Visual adjustments to summon grid

* Add Empty class to weapons when unit is unfilled

* Implement GuidebooksGrid in WeaponGrid

* Remove extra switch

* Remove old dependencies and props

* Implement searching for/adding guidebooks to party

* Update styles

* Fix dependency

* Properly determine when extra container should display

* Change to 1-indexing for guidebooks

* Add support for removing guidebooks

* Display guidebook validation error

* Move read only buttons to PartyHeader

Also broke up tokens and made them easier to render

* Add guidebooks to DetailsObject

* Remove preview when on mobile sizes
2023-06-16 18:49:55 -07:00

155 lines
4.4 KiB
TypeScript

import React, { useEffect } from 'react'
import * as DialogPrimitive from '@radix-ui/react-dialog'
import classNames from 'classnames'
import debounce from 'lodash.debounce'
import Overlay from '~components/common/Overlay'
import './index.scss'
interface Props
extends React.DetailedHTMLProps<
React.DialogHTMLAttributes<HTMLDivElement>,
HTMLDivElement
> {
headerref?: React.RefObject<HTMLDivElement>
footerref?: React.RefObject<HTMLDivElement>
scrollable?: boolean
onEscapeKeyDown: (event: KeyboardEvent) => void
onOpenAutoFocus: (event: Event) => void
}
const DialogContent = React.forwardRef<HTMLDivElement, Props>(function Dialog(
{ scrollable, children, ...props },
forwardedRef
) {
// Classes
const classes = classNames(props.className, {
DialogContent: true,
})
// Handlers
function handleScroll(event: React.UIEvent<HTMLDivElement, UIEvent>) {
const scrollTop = event.currentTarget.scrollTop
const scrollHeight = event.currentTarget.scrollHeight
const clientHeight = event.currentTarget.clientHeight
if (props.headerref && props.headerref.current)
manipulateHeaderShadow(props.headerref.current, scrollTop)
if (props.footerref && props.footerref.current)
manipulateFooterShadow(
props.footerref.current,
scrollTop,
scrollHeight,
clientHeight
)
}
function manipulateHeaderShadow(header: HTMLDivElement, scrollTop: number) {
const boxShadowBase = '0 2px 8px'
const maxValue = 50
if (scrollTop >= 0) {
const input = scrollTop > maxValue ? maxValue : scrollTop
const boxShadowOpacity = mapRange(input, 0, maxValue, 0.0, 0.16)
const borderOpacity = mapRange(input, 0, maxValue, 0.0, 0.24)
header.style.boxShadow = `${boxShadowBase} rgba(0, 0, 0, ${boxShadowOpacity})`
header.style.borderBottomColor = `rgba(0, 0, 0, ${borderOpacity})`
}
}
function manipulateFooterShadow(
footer: HTMLDivElement,
scrollTop: number,
scrollHeight: number,
clientHeight: number
) {
const boxShadowBase = '0 -2px 8px'
const minValue = scrollHeight - 200
const currentScroll = scrollTop + clientHeight
if (currentScroll >= minValue) {
const input = currentScroll < minValue ? minValue : currentScroll
const boxShadowOpacity = mapRange(
input,
minValue,
scrollHeight,
0.16,
0.0
)
const borderOpacity = mapRange(input, minValue, scrollHeight, 0.24, 0.0)
footer.style.boxShadow = `${boxShadowBase} rgba(0, 0, 0, ${boxShadowOpacity})`
footer.style.borderTopColor = `rgba(0, 0, 0, ${borderOpacity})`
}
}
const calculateFooterShadow = debounce(() => {
const boxShadowBase = '0 -2px 8px'
const scrollable = document.querySelector('.Scrollable')
const footer = props.footerref
if (footer && footer.current) {
if (scrollable && scrollable.clientHeight >= scrollable.scrollHeight) {
footer.current.style.boxShadow = `${boxShadowBase} rgba(0, 0, 0, 0)`
footer.current.style.borderTopColor = `rgba(0, 0, 0, 0)`
} else {
footer.current.style.boxShadow = `${boxShadowBase} rgba(0, 0, 0, 0.16)`
footer.current.style.borderTopColor = `rgba(0, 0, 0, 0.24)`
}
}
}, 100)
useEffect(() => {
window.addEventListener('resize', calculateFooterShadow)
calculateFooterShadow()
return () => {
window.removeEventListener('resize', calculateFooterShadow)
}
}, [calculateFooterShadow])
function mapRange(
value: number,
low1: number,
high1: number,
low2: number,
high2: number
) {
return low2 + ((high2 - low2) * (value - low1)) / (high1 - low1)
}
return (
<DialogPrimitive.Portal>
<dialog className="Dialog">
<DialogPrimitive.Content
{...props}
className={classes}
onOpenAutoFocus={props.onOpenAutoFocus}
onEscapeKeyDown={props.onEscapeKeyDown}
ref={forwardedRef}
>
<div
className={classNames({
Container: true,
Scrollable: scrollable,
})}
onScroll={handleScroll}
>
{children}
</div>
</DialogPrimitive.Content>
</dialog>
<Overlay visible={true} open={true} />
</DialogPrimitive.Portal>
)
})
DialogContent.defaultProps = {
scrollable: true,
}
export default DialogContent