* Small refactor to CharLimitedFieldset Some methods were renamed for clarity. <input> props are actually put on the input properly. * Add tabindex to Popover trigger * Add tabindex to Switch and SwitchTableField * Add tabindex to DurationInput * Add new properties * Added guidebooks to RaidGroup * Added auto_summon to Party * Conditionally render description in TableField * Improve SwitchTableField * Add support for passing in classes * Add support for passing a disabled prop * Pass description to TableField * Right-align switch * Add support for Extra color switch * Align SliderTableField input to right * Align SelectTableField input to right * Update placeholder styles * Fix empty state on DurationInput * Remove tabindex from DurationInput * Update InputTableField Allow for passing down input properties and remove fixed width * Fix dialog footer styles * Update dialog and overlay z-index * Add styles to TableField Added styles for numeric inputs, disabled inputs, and generally cleaning things up * Add guidebooks to RaidCombobox + styles * Added guidebooks to the dummy raid group * Fix background color * Make less tall * Implement EditPartyModal EditPartyModal takes functionality that was in PartyHeader and puts it in a modal dialog. This lets us add fields and reduces the complexity of other components. Translations were also added. * Remove edit functionality * Add darker shadow to Select * Properly send raid ID to server * Show Extra grids based on selected raid * Fix EX badge colors * Use child as value in normal textarea * Remove toggle ability from Extra grids * Remove edit functionality from PartyDetails
66 lines
1.5 KiB
TypeScript
66 lines
1.5 KiB
TypeScript
import { useEffect, useState } from 'react'
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import Input from '~components/common/Input'
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import TableField from '~components/common/TableField'
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import './index.scss'
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import classNames from 'classnames'
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interface Props
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extends React.DetailedHTMLProps<
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React.InputHTMLAttributes<HTMLInputElement>,
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HTMLInputElement
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> {
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label: string
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description?: string
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imageAlt?: string
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imageClass?: string
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imageSrc?: string[]
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onValueChange: (value?: string) => void
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}
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const InputTableField = ({
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label,
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description,
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imageAlt,
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imageClass,
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imageSrc,
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...props
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}: Props) => {
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const [inputValue, setInputValue] = useState('')
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useEffect(() => {
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if (props.value) setInputValue(`${props.value}`)
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}, [props.value])
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useEffect(() => {
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props.onValueChange(inputValue)
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}, [inputValue])
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function onInputChange(event: React.ChangeEvent<HTMLInputElement>) {
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setInputValue(`${parseInt(event.currentTarget?.value)}`)
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}
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return (
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<TableField
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{...props}
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name={props.name || ''}
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className={classNames({ InputField: true }, props.className)}
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imageAlt={imageAlt}
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imageClass={imageClass}
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imageSrc={imageSrc}
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label={label}
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>
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<Input
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className="Bound"
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placeholder={props.placeholder}
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value={inputValue ? `${inputValue}` : ''}
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step={1}
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tabIndex={props.tabIndex}
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type={props.type}
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onChange={onInputChange}
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/>
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</TableField>
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)
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}
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export default InputTableField
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