hensei-web/components/dialogs/RemixTeamAlert/index.tsx
Justin Edmund d765b00120
Redesigned team navigation (#310)
* Add ellipsis icon

* Reduce size of tokens

* Move UpdateToast to toasts folder

* Update variables.scss

* Add reps for grid objects

These reps act like the existing PartyRep except for Characters and Summons, as well as a new component just for Weapons.

They only render the grid of objects and nothing else.

Eventually PartyRep will use WeaponRep

* Added RepSegment

This is a Character, Weapon or Summon rep wrapped with an input and label for use in a SegmentedControl

* Modify PartySegmentedControl to use RepSegments

This will not work on mobile yet, where it should gracefully degrade to a normal SegmentedControl with only text

* Extract URL copied and Remixed toasts into files

* Extract delete team alert into a file

Also, to support this:
* Added `Destructive` class to Button
* Added `primaryActionClassName` prop to Alert

* Added an alert for when remixing teams

* Began refactoring PartyDetails into several files

* PartyHeader will live at the top, above the new segmented control
* PartyDetails stays below, only showing remixed teams and the description
* PartyDropdown handles the new ... menu

* Remove duplicated code

This is description and remix code that is still in `PartyDetails`

* Small fixes for weapon grid

* Add placeholder image for guidebooks

* Add localizations

* Add Guidebook type and update other types

* Update gitignore

Don't commit guidebook images

* Indicate if a dialog is scrollable

We had broken paging in the infinite scroll component. Turning off "scrolling" at the dialog levels fixes it without adding scrollbars in environments that persistently show them

* Add ExtraContainer

This is the purple container that will contain additional weapons and sephira guidebooks

* Move ExtraWeapons to ExtraWeaponsGrid

And put it in ExtraContainer

* Added GuidebooksGrid and GuidebookUnit

These are the display components for Guidebooks in the WeaponGrid

* Visual adjustments to summon grid

* Add Empty class to weapons when unit is unfilled

* Implement GuidebooksGrid in WeaponGrid

* Remove extra switch

* Remove old dependencies and props

* Implement searching for/adding guidebooks to party

* Update styles

* Fix dependency

* Properly determine when extra container should display

* Change to 1-indexing for guidebooks

* Add support for removing guidebooks

* Display guidebook validation error

* Move read only buttons to PartyHeader

Also broke up tokens and made them easier to render

* Add guidebooks to DetailsObject

* Remove preview when on mobile sizes
2023-06-16 18:49:55 -07:00

57 lines
1.4 KiB
TypeScript

import React from 'react'
import { Trans, useTranslation } from 'next-i18next'
import Alert from '~components/common/Alert'
interface Props {
creator: boolean
name: string
open: boolean
remixCallback: () => void
onOpenChange: (open: boolean) => void
}
const RemixTeamAlert = ({
creator,
name,
open,
remixCallback,
onOpenChange,
}: Props) => {
const { t } = useTranslation('common')
function remixParty() {
remixCallback()
}
function close() {
onOpenChange(false)
}
return (
<Alert
open={open}
primaryAction={remixParty}
primaryActionText={t('modals.remix_team.buttons.confirm')}
cancelAction={close}
cancelActionText={t('modals.remix_team.buttons.cancel')}
message={
creator ? (
<Trans i18nKey="modals.remix_team.description.creator">
Remixing a team makes a copy of it in your account so you can make
your own changes.\n\nYou&apos;re already the creator of{' '}
<strong>{{ name: name }}</strong>, are you sure you want to remix
it?
</Trans>
) : (
<Trans i18nKey="modals.remix_team.description.viewer">
Remixing a team makes a copy of it in your account so you can make
your own changes.\n\nWould you like to remix{' '}
<strong>{{ name: 'HEY' }}</strong>?
</Trans>
)
}
/>
)
}
export default RemixTeamAlert