* Add ellipsis icon * Reduce size of tokens * Move UpdateToast to toasts folder * Update variables.scss * Add reps for grid objects These reps act like the existing PartyRep except for Characters and Summons, as well as a new component just for Weapons. They only render the grid of objects and nothing else. Eventually PartyRep will use WeaponRep * Added RepSegment This is a Character, Weapon or Summon rep wrapped with an input and label for use in a SegmentedControl * Modify PartySegmentedControl to use RepSegments This will not work on mobile yet, where it should gracefully degrade to a normal SegmentedControl with only text * Extract URL copied and Remixed toasts into files * Extract delete team alert into a file Also, to support this: * Added `Destructive` class to Button * Added `primaryActionClassName` prop to Alert * Added an alert for when remixing teams * Began refactoring PartyDetails into several files * PartyHeader will live at the top, above the new segmented control * PartyDetails stays below, only showing remixed teams and the description * PartyDropdown handles the new ... menu * Remove duplicated code This is description and remix code that is still in `PartyDetails` * Small fixes for weapon grid * Add placeholder image for guidebooks * Add localizations * Add Guidebook type and update other types * Update gitignore Don't commit guidebook images * Indicate if a dialog is scrollable We had broken paging in the infinite scroll component. Turning off "scrolling" at the dialog levels fixes it without adding scrollbars in environments that persistently show them * Add ExtraContainer This is the purple container that will contain additional weapons and sephira guidebooks * Move ExtraWeapons to ExtraWeaponsGrid And put it in ExtraContainer * Added GuidebooksGrid and GuidebookUnit These are the display components for Guidebooks in the WeaponGrid * Visual adjustments to summon grid * Add Empty class to weapons when unit is unfilled * Implement GuidebooksGrid in WeaponGrid * Remove extra switch * Remove old dependencies and props * Implement searching for/adding guidebooks to party * Update styles * Fix dependency * Properly determine when extra container should display * Change to 1-indexing for guidebooks * Add support for removing guidebooks * Display guidebook validation error * Move read only buttons to PartyHeader Also broke up tokens and made them easier to render * Add guidebooks to DetailsObject * Remove preview when on mobile sizes
109 lines
1.8 KiB
SCSS
109 lines
1.8 KiB
SCSS
.GuidebookUnit {
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align-items: center;
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display: flex;
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flex-direction: column;
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gap: $unit-half;
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position: relative;
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width: 100%;
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height: auto;
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z-index: 0;
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@include breakpoint(tablet) {
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min-height: auto;
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}
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.Button {
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pointer-events: none;
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opacity: 0;
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z-index: 10;
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}
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&:hover .Button,
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.Button.Clicked {
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pointer-events: initial;
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opacity: 1;
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}
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&.editable .GuidebookImage:hover {
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border: $hover-stroke;
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box-shadow: $hover-shadow;
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cursor: pointer;
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transform: $scale-wide;
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}
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&.empty {
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min-height: auto;
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}
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&.filled h3 {
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display: block;
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}
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&.filled ul {
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display: flex;
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}
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& h3,
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& ul {
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display: none;
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}
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h3 {
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color: var(--text-primary);
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font-size: $font-button;
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font-weight: $normal;
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line-height: 1.1;
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margin: 0;
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text-align: center;
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}
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.GuidebookImage {
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background: var(--extra-purple-card-bg);
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border: 1px solid rgba(0, 0, 0, 0);
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border-radius: $unit;
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display: flex;
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align-items: center;
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justify-content: center;
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margin-bottom: calc($unit / 4);
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overflow: hidden;
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position: relative;
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transition: $duration-zoom all ease-in-out;
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img {
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position: relative;
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width: 100%;
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z-index: 2;
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&.Placeholder {
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opacity: 0;
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}
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}
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.icon {
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position: absolute;
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height: $unit * 3;
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width: $unit * 3;
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z-index: 1;
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svg {
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transition: $duration-color-fade fill ease-in-out;
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fill: var(--extra-purple-secondary);
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}
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}
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}
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.GuidebookName {
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font-size: $font-name;
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line-height: 1.2;
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@include breakpoint(phone) {
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font-size: $font-tiny;
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}
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}
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.GuidebookDescription {
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font-size: $font-small;
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line-height: 1.2;
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text-align: center;
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}
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}
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