hensei-web/components/reps/RepSegment/index.scss
Justin Edmund d765b00120
Redesigned team navigation (#310)
* Add ellipsis icon

* Reduce size of tokens

* Move UpdateToast to toasts folder

* Update variables.scss

* Add reps for grid objects

These reps act like the existing PartyRep except for Characters and Summons, as well as a new component just for Weapons.

They only render the grid of objects and nothing else.

Eventually PartyRep will use WeaponRep

* Added RepSegment

This is a Character, Weapon or Summon rep wrapped with an input and label for use in a SegmentedControl

* Modify PartySegmentedControl to use RepSegments

This will not work on mobile yet, where it should gracefully degrade to a normal SegmentedControl with only text

* Extract URL copied and Remixed toasts into files

* Extract delete team alert into a file

Also, to support this:
* Added `Destructive` class to Button
* Added `primaryActionClassName` prop to Alert

* Added an alert for when remixing teams

* Began refactoring PartyDetails into several files

* PartyHeader will live at the top, above the new segmented control
* PartyDetails stays below, only showing remixed teams and the description
* PartyDropdown handles the new ... menu

* Remove duplicated code

This is description and remix code that is still in `PartyDetails`

* Small fixes for weapon grid

* Add placeholder image for guidebooks

* Add localizations

* Add Guidebook type and update other types

* Update gitignore

Don't commit guidebook images

* Indicate if a dialog is scrollable

We had broken paging in the infinite scroll component. Turning off "scrolling" at the dialog levels fixes it without adding scrollbars in environments that persistently show them

* Add ExtraContainer

This is the purple container that will contain additional weapons and sephira guidebooks

* Move ExtraWeapons to ExtraWeaponsGrid

And put it in ExtraContainer

* Added GuidebooksGrid and GuidebookUnit

These are the display components for Guidebooks in the WeaponGrid

* Visual adjustments to summon grid

* Add Empty class to weapons when unit is unfilled

* Implement GuidebooksGrid in WeaponGrid

* Remove extra switch

* Remove old dependencies and props

* Implement searching for/adding guidebooks to party

* Update styles

* Fix dependency

* Properly determine when extra container should display

* Change to 1-indexing for guidebooks

* Add support for removing guidebooks

* Display guidebook validation error

* Move read only buttons to PartyHeader

Also broke up tokens and made them easier to render

* Add guidebooks to DetailsObject

* Remove preview when on mobile sizes
2023-06-16 18:49:55 -07:00

73 lines
1.2 KiB
SCSS

.RepSegment {
border-radius: $card-corner;
color: $grey-55;
cursor: pointer;
font-size: 1.4rem;
font-weight: $normal;
min-width: 100px;
&:hover label {
background: var(--button-bg);
color: var(--text-primary);
.Wrapper .Rep {
opacity: 1;
}
}
& input {
display: none;
&:checked + label {
background: var(--button-bg);
color: var(--text-primary);
.Rep {
opacity: 1;
}
}
}
& label {
border-radius: $card-corner;
display: block;
font-size: $font-small;
font-weight: $medium;
text-align: center;
white-space: nowrap;
overflow: hidden;
padding: $unit;
padding-bottom: $unit * 1.5;
text-overflow: ellipsis;
cursor: pointer;
&:before {
background: #fff;
}
@include breakpoint(phone) {
border-radius: 100px;
padding-bottom: $unit;
}
.Wrapper {
display: flex;
flex-direction: column;
gap: $unit;
.Rep {
transition: $duration-opacity-fade opacity ease-in;
opacity: 0.5;
}
}
}
@include breakpoint(phone) {
min-width: initial;
width: 100%;
.Rep {
display: none;
}
}
}