* Add ellipsis icon * Reduce size of tokens * Move UpdateToast to toasts folder * Update variables.scss * Add reps for grid objects These reps act like the existing PartyRep except for Characters and Summons, as well as a new component just for Weapons. They only render the grid of objects and nothing else. Eventually PartyRep will use WeaponRep * Added RepSegment This is a Character, Weapon or Summon rep wrapped with an input and label for use in a SegmentedControl * Modify PartySegmentedControl to use RepSegments This will not work on mobile yet, where it should gracefully degrade to a normal SegmentedControl with only text * Extract URL copied and Remixed toasts into files * Extract delete team alert into a file Also, to support this: * Added `Destructive` class to Button * Added `primaryActionClassName` prop to Alert * Added an alert for when remixing teams * Began refactoring PartyDetails into several files * PartyHeader will live at the top, above the new segmented control * PartyDetails stays below, only showing remixed teams and the description * PartyDropdown handles the new ... menu * Remove duplicated code This is description and remix code that is still in `PartyDetails` * Small fixes for weapon grid * Add placeholder image for guidebooks * Add localizations * Add Guidebook type and update other types * Update gitignore Don't commit guidebook images * Indicate if a dialog is scrollable We had broken paging in the infinite scroll component. Turning off "scrolling" at the dialog levels fixes it without adding scrollbars in environments that persistently show them * Add ExtraContainer This is the purple container that will contain additional weapons and sephira guidebooks * Move ExtraWeapons to ExtraWeaponsGrid And put it in ExtraContainer * Added GuidebooksGrid and GuidebookUnit These are the display components for Guidebooks in the WeaponGrid * Visual adjustments to summon grid * Add Empty class to weapons when unit is unfilled * Implement GuidebooksGrid in WeaponGrid * Remove extra switch * Remove old dependencies and props * Implement searching for/adding guidebooks to party * Update styles * Fix dependency * Properly determine when extra container should display * Change to 1-indexing for guidebooks * Add support for removing guidebooks * Display guidebook validation error * Move read only buttons to PartyHeader Also broke up tokens and made them easier to render * Add guidebooks to DetailsObject * Remove preview when on mobile sizes
45 lines
1 KiB
SCSS
45 lines
1 KiB
SCSS
.WeaponRep {
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aspect-ratio: 2/0.955;
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border-radius: $card-corner;
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display: grid;
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grid-template-columns: 1fr 3.39fr; /* left column takes up 1 fraction, right column takes up 3 fractions */
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grid-gap: $unit-half; /* add a gap of 8px between grid items */
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height: $rep-height;
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.Weapon {
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background: var(--card-bg);
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border-radius: 4px;
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}
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.Mainhand.Weapon {
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aspect-ratio: 73/153;
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display: grid;
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grid-column: 1 / 2; /* spans one column */
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}
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.GridWeapons {
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display: grid; /* make the right-images container a grid */
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grid-template-columns: repeat(
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3,
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1fr
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); /* create 3 columns, each taking up 1 fraction */
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grid-template-rows: repeat(
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3,
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1fr
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); /* create 3 rows, each taking up 1 fraction */
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gap: $unit-half;
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// column-gap: $unit;
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// row-gap: $unit-2x;
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}
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.Grid.Weapon {
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aspect-ratio: 280 / 160;
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display: grid;
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}
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.Mainhand.Weapon img[src*='jpg'],
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.Grid.Weapon img[src*='jpg'] {
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border-radius: 4px;
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width: 100%;
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}
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}
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