hensei-web/components/FilterModal/index.tsx
Justin Edmund bc4c870d72 Added default values, clearing filters, etc
* Default values
* Ability to clear filters
* Receiving values from components
2023-03-21 19:20:05 -07:00

326 lines
8.7 KiB
TypeScript

import React, { useEffect, useState } from 'react'
import { getCookie, setCookie } from 'cookies-next'
import { useRouter } from 'next/router'
import { useTranslation } from 'react-i18next'
import {
Dialog,
DialogTrigger,
DialogClose,
DialogTitle,
} from '~components/Dialog'
import DialogContent from '~components/DialogContent'
import Button from '~components/Button'
import InputTableField from '~components/InputTableField'
import SliderTableField from '~components/SliderTableField'
import SwitchTableField from '~components/SwitchTableField'
import type { DialogProps } from '@radix-ui/react-dialog'
import CrossIcon from '~public/icons/Cross.svg'
import './index.scss'
interface Props extends DialogProps {}
const DEFAULT_FULL_AUTO = false
const DEFAULT_AUTO_GUARD = false
const DEFAULT_CHARGE_ATTACK = false
const DEFAULT_MAX_BUTTONS = 0
const DEFAULT_MAX_TURNS = 0
const DEFAULT_MIN_CHARACTERS = 3
const DEFAULT_MIN_WEAPONS = 5
const DEFAULT_MIN_SUMMONS = 2
const DEFAULT_NAME_QUALITY = false
const DEFAULT_USER_QUALITY = false
const DEFAULT_ORIGINAL_ONLY = false
const MAX_CHARACTERS = 5
const MAX_WEAPONS = 13
const MAX_SUMMONS = 8
const FilterModal = (props: Props) => {
// Set up router
const router = useRouter()
const locale = router.locale
// Set up translation
const { t } = useTranslation('common')
// Refs
const headerRef = React.createRef<HTMLDivElement>()
const footerRef = React.createRef<HTMLDivElement>()
// States
const [open, setOpen] = useState(false)
const [fullAuto, setFullAuto] = useState(DEFAULT_FULL_AUTO)
const [autoGuard, setAutoGuard] = useState(DEFAULT_AUTO_GUARD)
const [chargeAttack, setChargeAttack] = useState(DEFAULT_CHARGE_ATTACK)
const [minCharacterCount, setMinCharacterCount] = useState(
DEFAULT_MIN_CHARACTERS
)
const [minWeaponCount, setMinWeaponCount] = useState(DEFAULT_MIN_WEAPONS)
const [minSummonCount, setMinSummonCount] = useState(DEFAULT_MIN_SUMMONS)
const [maxButtonsCount, setMaxButtonsCount] = useState(DEFAULT_MAX_BUTTONS)
const [maxTurnsCount, setMaxTurnsCount] = useState(DEFAULT_MAX_TURNS)
const [userQuality, setUserQuality] = useState(DEFAULT_USER_QUALITY)
const [nameQuality, setNameQuality] = useState(DEFAULT_NAME_QUALITY)
const [originalOnly, setOriginalOnly] = useState(DEFAULT_ORIGINAL_ONLY)
// Hooks
useEffect(() => {
if (props.open !== undefined) setOpen(props.open)
})
function resetFilters() {
setFullAuto(DEFAULT_FULL_AUTO)
setAutoGuard(DEFAULT_AUTO_GUARD)
setChargeAttack(DEFAULT_CHARGE_ATTACK)
setMinCharacterCount(DEFAULT_MIN_CHARACTERS)
setMinWeaponCount(DEFAULT_MIN_WEAPONS)
setMinSummonCount(DEFAULT_MIN_SUMMONS)
setMaxButtonsCount(DEFAULT_MAX_BUTTONS)
setMaxTurnsCount(DEFAULT_MAX_TURNS)
setUserQuality(DEFAULT_USER_QUALITY)
setNameQuality(DEFAULT_NAME_QUALITY)
setOriginalOnly(DEFAULT_ORIGINAL_ONLY)
}
function openChange() {
if (open) {
setOpen(false)
if (props.onOpenChange) props.onOpenChange(false)
} else {
setOpen(true)
if (props.onOpenChange) props.onOpenChange(true)
}
}
function onEscapeKeyDown(event: KeyboardEvent) {
event.preventDefault()
openChange()
}
function onOpenAutoFocus(event: Event) {
event.preventDefault()
}
// Value listeners
function handleChargeAttackValueChange(value: boolean) {
setChargeAttack(value)
}
function handleFullAutoValueChange(value: boolean) {
setFullAuto(value)
}
function handleAutoGuardValueChange(value: boolean) {
setAutoGuard(value)
}
function handleMinCharactersValueChange(value: number) {
setMinCharacterCount(value)
}
function handleMinSummonsValueChange(value: number) {
setMinSummonCount(value)
}
function handleMinWeaponsValueChange(value: number) {
setMinWeaponCount(value)
}
function handleMaxButtonsCountValueChange(value: number) {
setMaxButtonsCount(value)
}
function handleMaxTurnsCountValueChange(value: number) {
setMaxTurnsCount(value)
}
function handleNameQualityValueChange(value: boolean) {
setNameQuality(value)
}
function handleUserQualityValueChange(value: boolean) {
setUserQuality(value)
}
function handleOriginalOnlyValueChange(value: boolean) {
setOriginalOnly(value)
}
const minCharactersField = () => (
<SliderTableField
name="min_characters"
description={t('modals.filters.descriptions.min_characters')}
label={t('modals.filters.labels.min_characters')}
value={minCharacterCount}
min={0}
max={MAX_CHARACTERS}
step={1}
onValueChange={handleMinCharactersValueChange}
/>
)
const minWeaponsField = () => (
<SliderTableField
name="min_weapons"
description={t('modals.filters.descriptions.min_weapons')}
label={t('modals.filters.labels.min_weapons')}
value={minWeaponCount}
min={0}
max={MAX_WEAPONS}
step={1}
onValueChange={handleMinWeaponsValueChange}
/>
)
const minSummonsField = () => (
<SliderTableField
name="min_summons"
description={t('modals.filters.descriptions.min_summons')}
label={t('modals.filters.labels.min_summons')}
value={minSummonCount}
min={0}
max={MAX_SUMMONS}
step={1}
onValueChange={handleMinSummonsValueChange}
/>
)
const fullAutoField = () => (
<SwitchTableField
name="full_auto"
label={t('modals.filters.labels.full_auto')}
value={fullAuto}
onValueChange={handleFullAutoValueChange}
/>
)
const autoGuardField = () => (
<SwitchTableField
name="auto_guard"
label={t('modals.filters.labels.auto_guard')}
value={autoGuard}
onValueChange={handleAutoGuardValueChange}
/>
)
const chargeAttackField = () => (
<SwitchTableField
name="charge_attack"
label={t('modals.filters.labels.charge_attack')}
value={chargeAttack}
onValueChange={handleChargeAttackValueChange}
/>
)
const nameQualityField = () => (
<SwitchTableField
name="name_quality"
label={t('modals.filters.labels.name_quality')}
value={nameQuality}
onValueChange={handleNameQualityValueChange}
/>
)
const userQualityField = () => (
<SwitchTableField
name="user_quality"
label={t('modals.filters.labels.user_quality')}
value={userQuality}
onValueChange={handleUserQualityValueChange}
/>
)
const originalOnlyField = () => (
<SwitchTableField
name="original_only"
label={t('modals.filters.labels.original_only')}
value={originalOnly}
onValueChange={handleOriginalOnlyValueChange}
/>
)
const maxButtonsField = () => (
<InputTableField
name="min_characters"
description={t('modals.filters.descriptions.max_buttons')}
label={t('modals.filters.labels.max_buttons')}
value={maxButtonsCount}
onValueChange={handleMaxButtonsCountValueChange}
/>
)
const maxTurnsField = () => (
<InputTableField
name="min_turns"
description={t('modals.filters.descriptions.max_turns')}
label={t('modals.filters.labels.max_turns')}
value={maxTurnsCount}
onValueChange={handleMaxTurnsCountValueChange}
/>
)
return (
<Dialog open={open} onOpenChange={openChange}>
<DialogTrigger asChild>{props.children}</DialogTrigger>
<DialogContent
className="Filter"
headerref={headerRef}
footerref={footerRef}
onEscapeKeyDown={onEscapeKeyDown}
onOpenAutoFocus={onOpenAutoFocus}
>
<div className="DialogHeader" ref={headerRef}>
<div className="DialogTop">
<DialogTitle className="DialogTitle">
{t('modals.filters.title')}
</DialogTitle>
</div>
<DialogClose className="DialogClose" asChild>
<span>
<CrossIcon />
</span>
</DialogClose>
</div>
<div className="Fields">
{chargeAttackField()}
{fullAutoField()}
{autoGuardField()}
{maxButtonsField()}
{maxTurnsField()}
{minCharactersField()}
{minSummonsField()}
{minWeaponsField()}
{nameQualityField()}
{userQualityField()}
{originalOnlyField()}
</div>
<div className="DialogFooter" ref={footerRef}>
<div className="Buttons Spaced">
<Button
blended={true}
text={t('modals.filters.buttons.clear')}
onClick={resetFilters}
/>
<Button
contained={true}
text={t('modals.filters.buttons.confirm')}
onClick={saveFilters}
/>
</div>
</div>
</DialogContent>
</Dialog>
)
}
export default FilterModal