Use synthesized game entries to render Game
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3 changed files with 34 additions and 23 deletions
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@ -1,12 +1,12 @@
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<script lang="ts">
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<script lang="ts">
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import { spring } from 'svelte/motion'
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import { spring } from 'svelte/motion'
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import { parse } from 'tinyduration'
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interface GameProps {
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interface GameProps {
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game?: SerializableGameInfo
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game?: SerializableGameInfo
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type: 'steam' | 'psn'
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}
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}
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let { game = undefined, type }: GameProps = $props()
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let { game = undefined }: GameProps = $props()
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let isHovering = $state(false)
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let isHovering = $state(false)
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@ -17,16 +17,30 @@
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$effect(() => {
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$effect(() => {
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if (isHovering) {
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if (isHovering) {
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scale.set(1.1)
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scale.set(1.06)
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} else {
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} else {
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scale.set(1)
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scale.set(1)
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}
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}
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})
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})
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let hours = $state(0)
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let minutes = $state(0)
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if (game && game.playtime) {
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if (game.platform === 'psn') {
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const d = parse(game.playtime as string)
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hours = d.hours || 0
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minutes = d.minutes || 0
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} else {
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hours = Math.floor((game.playtime as number) / 3600)
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minutes = (game.playtime as number) % 3600
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}
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}
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const url =
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const url =
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type === 'steam'
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game?.platform === 'steam'
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? `https://store.steampowered.com/app/${game?.id}`
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? `https://store.steampowered.com/app/${game?.id}`
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: `https://store.playstation.com/en-us/product/${game?.id}/`
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: `https://store.playstation.com/en-us/concept/${game?.id}/`
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</script>
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</script>
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<div class="game">
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<div class="game">
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@ -44,7 +58,7 @@
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{game.name}
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{game.name}
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</span>
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</span>
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<p class="game-playtime">
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<p class="game-playtime">
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{game.playtime} minutes played
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{hours > 0 ? `${hours}h ` : ''}{minutes}m played
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</p>
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</p>
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</div>
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</div>
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</a>
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</a>
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@ -11,7 +11,7 @@
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export let data: PageData
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export let data: PageData
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$: ({ albums, steamGames, psnGames, error } = data)
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$: ({ albums, games, error } = data)
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</script>
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</script>
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<Page>
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<Page>
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@ -72,22 +72,10 @@
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</section>
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</section>
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<section class="latest-games">
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<section class="latest-games">
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{#if steamGames && steamGames.length > 0}
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{#if games && games.length > 0}
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<ul>
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<ul>
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{#each steamGames.slice(0, 3) as game}
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{#each games.slice(0, 3) as game}
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<Game {game} type="steam" />
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<Game {game} />
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{/each}
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</ul>
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{:else}
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<p>Loading games...</p>
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{/if}
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</section>
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<section class="latest-games">
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{#if psnGames && psnGames.length > 0}
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<ul>
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{#each psnGames.slice(0, 3) as game}
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<Game {game} type="psn" />
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{/each}
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{/each}
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</ul>
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</ul>
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{:else}
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{:else}
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@ -1,6 +1,5 @@
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import type { PageLoad } from './$types'
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import type { PageLoad } from './$types'
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import type { Album } from '$lib/types/lastfm'
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import type { Album } from '$lib/types/lastfm'
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import type { RecentlyPlayedGame } from 'psn-api'
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export const load: PageLoad = async ({ fetch }) => {
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export const load: PageLoad = async ({ fetch }) => {
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try {
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try {
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@ -10,8 +9,18 @@ export const load: PageLoad = async ({ fetch }) => {
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fetchRecentPSNGames(fetch)
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fetchRecentPSNGames(fetch)
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])
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])
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const response = await fetch('/api/giantbomb', {
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method: 'POST',
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body: JSON.stringify({ games: psnGames }),
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headers: {
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'Content-Type': 'application/json'
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}
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})
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const games = await response.json()
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return {
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return {
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albums,
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albums,
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games: games,
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steamGames: steamGames,
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steamGames: steamGames,
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psnGames: psnGames
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psnGames: psnGames
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}
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}
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