Exclude certain values from remixing
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3 changed files with 32 additions and 14 deletions
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@ -12,34 +12,46 @@ class GridCharacter < ApplicationRecord
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validate :over_mastery_hp, on: :update
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validate :over_mastery_attack_matches_hp, on: :update
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##### Amoeba configuration
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amoeba do
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nullify :ring1
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nullify :ring2
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nullify :ring3
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nullify :ring4
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nullify :earring
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nullify :perpetuity
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end
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def awakening_level
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unless awakening.nil?
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errors.add(:awakening, 'awakening level too low') if awakening["level"] < 1
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errors.add(:awakening, 'awakening level too high') if awakening["level"] > 9
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end
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return if awakening.nil?
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errors.add(:awakening, 'awakening level too low') if awakening['level'] < 1
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errors.add(:awakening, 'awakening level too high') if awakening['level'] > 9
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end
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def transcendence
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errors.add(:transcendence_step, 'character has no transcendence') if transcendence_step > 0 && !character.ulb
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errors.add(:transcendence_step, 'transcendence step too high') if transcendence_step > 5 && character.ulb
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errors.add(:transcendence_step, 'transcendence step too low') if transcendence_step < 0 && character.ulb
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end
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def over_mastery_attack
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errors.add(:ring1, 'invalid value') unless ring1["modifier"].nil? || atk_values.include?(ring1["strength"])
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errors.add(:ring1, 'invalid value') unless ring1['modifier'].nil? || atk_values.include?(ring1['strength'])
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end
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def over_mastery_hp
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unless ring2["modifier"].nil?
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errors.add(:ring2, 'invalid value') unless hp_values.include?(ring2["strength"])
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end
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return if ring2['modifier'].nil?
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errors.add(:ring2, 'invalid value') unless hp_values.include?(ring2['strength'])
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end
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def over_mastery_attack_matches_hp
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unless ring1[:modifier].nil? && ring2[:modifier].nil?
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errors.add(:over_mastery, 'over mastery attack and hp values do not match') unless ring2[:strength] == (ring1[:strength] / 2)
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end
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return if ring1[:modifier].nil? && ring2[:modifier].nil?
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return if ring2[:strength] == (ring1[:strength] / 2)
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errors.add(:over_mastery,
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'over mastery attack and hp values do not match')
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end
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def character
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@ -13,6 +13,14 @@ class GridWeapon < ApplicationRecord
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validate :compatible_with_position, on: :create
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validate :no_conflicts, on: :create
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##### Amoeba configuration
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amoeba do
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nullify :ax_modifier1
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nullify :ax_modifier2
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nullify :ax_strength1
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nullify :ax_strength2
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end
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# Helper methods
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def blueprint
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GridWeaponBlueprint
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@ -60,8 +60,6 @@ class Party < ApplicationRecord
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##### Amoeba configuration
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amoeba do
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enable
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nullify :description
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nullify :shortcode
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