3e77365635
Refactor #create
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This method is humongous and very confusing, and often gives double render errors. This refactor breaks things up into smaller methods to help make it a bit more readable.
2022-12-30 05:08:40 -08:00
adbb5b6c7d
Disallow adding arbitrary weapons to Extra slots
2022-12-25 00:23:27 -08:00
ec25230bc5
Implement detecting and resolving weapon conflicts
2022-12-24 23:30:10 -08:00
574d8e0b3e
Normalize constants in ApiController
2022-12-23 19:08:36 -08:00
464fe2f1aa
Update output for GridObjects when uncapping
2022-12-22 23:41:04 -08:00
116ec9dbbc
Refactor GridObjectControllers to use blueprinter
2022-12-21 20:53:48 -08:00
c1716c1e4f
Run RuboCop on everything
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yolo
2022-12-21 00:22:47 -08:00
62543858bd
Fix a small variable bug in GridWeapons Controller
2022-03-06 03:47:28 -08:00
1c08d64b55
Fix grid_weapon not being able to be created
2022-03-04 14:54:36 -08:00
b7500617e3
Trying to fix DoubleRenderError
2022-03-03 17:10:03 -08:00
92ef43abcd
Add a rudimentary update method
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We still need to do server-side validation since a lot of things can go wrong here if users get cheeky
2022-03-03 00:22:11 -08:00
2a40abf08f
Save the party's element when the mainhand is changed
2022-02-26 20:47:09 -08:00
66f281714b
Add routes for updating the uncap level of an object
2022-02-01 03:28:57 -08:00
5d5a09f552
Fix saving weapons to parties
2020-09-26 10:51:03 -07:00
071f6b4664
Controllers should inherit from ApiController
2020-09-19 12:46:24 -07:00
993fc30f91
Add GridWeaponsController
2020-09-16 03:43:08 -07:00