* Implements advanced filters (#90)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix a bug where unauthenticated users couldn't view profiles (#92)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix being unable to see profiles when unauth
* Add tables used for Siero's revival (#94)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Deploy unauthenticated profile fix (#93)
* Implements advanced filters (#90)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix a bug where unauthenticated users couldn't view profiles (#92)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix being unable to see profiles when unauth
* Add guidebooks migration
* Implement business logic for reading Guidebooks
* Change to individual guidebook columns
* Properly output guidebook description
* Move to 1-index guidebooks
* Update party-related files for 1-index guidebooks
* Add tables for Siero
* Add granblue_id to WeaponKeys (#77)
Reimplementing #77
* Adds Ultimate Mastery and renames Master Level (#78)
* Render :created view on remix (#84)
This view is required as it shows the `edit_key` for unauth users
ConflictBlueprint uses `options` to display arbitrary values, but I think those are only available behind conditional statements. This adds those statements and checks if the key that will be used exists on the hash.
ConflictBlueprint was also inheriting from ApiBlueprint which requires a real object (with an ID), so instead we inherit from Blueprinter::Base
* Refactored and tried to simplify methods in PartiesController
* Implemented new error render methods in ApiController
* Removed parties/[weapons, summons, characters] routes