hensei-api/app/blueprints/api/v1/grid_weapon_blueprint.rb
Justin Edmund 251d7f708e (WIP) Update conflict view rendering
Conflict blueprints should render multiple conflict weapons instead of just one.

Also adds Draconic Weapon Providence series to various places that check series by number
2023-12-05 10:33:30 -08:00

52 lines
1.4 KiB
Ruby

# frozen_string_literal: true
module Api
module V1
class GridWeaponBlueprint < ApiBlueprint
view :uncap do
association :party, blueprint: PartyBlueprint, view: :minimal
fields :position, :uncap_level
end
view :nested do
fields :mainhand, :position, :uncap_level, :element
association :weapon, name: :object, blueprint: WeaponBlueprint
association :weapon_keys,
blueprint: WeaponKeyBlueprint,
if: lambda { |_field_name, w, _options|
[2, 3, 17, 24, 34].include?(w.weapon.series)
}
field :ax, if: ->(_field_name, w, _options) { w.weapon.ax } do |w|
[
{
modifier: w.ax_modifier1,
strength: w.ax_strength1
},
{
modifier: w.ax_modifier2,
strength: w.ax_strength2
}
]
end
end
field :awakening, if: ->(_field_name, w, _options) { w.awakening_id } do |w|
{
type: AwakeningBlueprint.render_as_hash(w.awakening),
level: w.awakening_level
}
end
view :full do
include_view :nested
association :party, blueprint: PartyBlueprint, view: :minimal
end
view :destroyed do
fields :mainhand, :position, :created_at, :updated_at
end
end
end
end