- Remap Group I skills: TA Rate and Debuff Success as ideal;
Elemental ATK as good; ATK/HP/CA DMG/DEF as neutral;
Skill DMG/Crit/DA/Debuff Resist as bad
- Remap Group II skills: all caps and supplemental damage as ideal;
tradeoff skills as good; chain amplify/situational defensive as neutral;
regeneration and turn-based reduction as bad
- Remap Group III skills: 10+ turn amp and stackable supp as ideal;
CD reduction/cap up/farming skills as good; conditional buffs as neutral;
healing bonus/linked/buff removal/turn skip as bad
- Fix synergy pairs to use correct modifier references matching
actual skill definitions from artifact_skills.json