Move GridWeaponObject to types

This commit is contained in:
Justin Edmund 2023-07-03 19:03:06 -07:00
parent 15aa61731c
commit 5a40ff89d0
2 changed files with 15 additions and 15 deletions

View file

@ -24,21 +24,6 @@ import { NO_AWAKENING } from '~data/awakening'
import CrossIcon from '~public/icons/Cross.svg' import CrossIcon from '~public/icons/Cross.svg'
import styles from './index.module.scss' import styles from './index.module.scss'
interface GridWeaponObject {
weapon: {
element?: number
weapon_key1_id?: string
weapon_key2_id?: string
weapon_key3_id?: string
ax_modifier1?: number
ax_modifier2?: number
ax_strength1?: number
ax_strength2?: number
awakening_id?: string
awakening_level?: Number
}
}
interface Props { interface Props {
gridWeapon: GridWeapon gridWeapon: GridWeapon
open: boolean open: boolean

15
types/index.d.ts vendored
View file

@ -70,6 +70,21 @@ interface GridCharacterObject {
} }
} }
interface GridWeaponObject {
weapon: {
element?: number
weapon_key1_id?: string
weapon_key2_id?: string
weapon_key3_id?: string
ax_modifier1?: number
ax_modifier2?: number
ax_strength1?: number
ax_strength2?: number
awakening_id?: string
awakening_level?: Number
}
}
interface PerpetuityObject { interface PerpetuityObject {
character: { character: {
perpetuity: boolean perpetuity: boolean