update components to use 'no_augment' default

This commit is contained in:
Justin Edmund 2025-12-31 23:51:26 -08:00
parent 5f2167b1c3
commit 92f2fb0bab
2 changed files with 2 additions and 2 deletions

View file

@ -114,7 +114,7 @@
const keySlotCount = $derived(seriesSlug ? (WEAPON_KEY_SLOTS[seriesSlug] ?? 2) : 0) const keySlotCount = $derived(seriesSlug ? (WEAPON_KEY_SLOTS[seriesSlug] ?? 2) : 0)
// Augment type from series determines AX skills vs befoulment // Augment type from series determines AX skills vs befoulment
const augmentType = $derived(series?.augmentType ?? 'none') const augmentType = $derived(series?.augmentType ?? 'no_augment')
const hasAxSkills = $derived(augmentType === 'ax') const hasAxSkills = $derived(augmentType === 'ax')
const hasBefoulment = $derived(augmentType === 'befoulment') const hasBefoulment = $derived(augmentType === 'befoulment')
const hasAwakening = $derived((weaponData?.maxAwakeningLevel ?? 0) > 0) const hasAwakening = $derived((weaponData?.maxAwakeningLevel ?? 0) > 0)

View file

@ -82,7 +82,7 @@
const keySlotCount = $derived(seriesSlug ? (WEAPON_KEY_SLOTS[seriesSlug] ?? 2) : 0) const keySlotCount = $derived(seriesSlug ? (WEAPON_KEY_SLOTS[seriesSlug] ?? 2) : 0)
// Augment type from series determines AX skills vs befoulment // Augment type from series determines AX skills vs befoulment
const augmentType = $derived(series?.augmentType ?? 'none') const augmentType = $derived(series?.augmentType ?? 'no_augment')
const hasAxSkills = $derived(augmentType === 'ax') const hasAxSkills = $derived(augmentType === 'ax')
const hasBefoulment = $derived(augmentType === 'befoulment') const hasBefoulment = $derived(augmentType === 'befoulment')
const hasAwakening = $derived((weaponData?.maxAwakeningLevel ?? 0) > 0) const hasAwakening = $derived((weaponData?.maxAwakeningLevel ?? 0) > 0)