15730918be
Add alert if user tries to add a disallowed weapon to extra
2022-12-25 00:23:12 -08:00
e5119b08db
Fix resetting on close
2022-12-24 23:33:53 -08:00
4a4773b9b9
Add WeaponConflictModal and hook up to WeaponGrid
2022-12-24 23:33:43 -08:00
d6622a8fad
Add proper localizations to CharacterConflictModal
2022-12-24 23:33:24 -08:00
77a158974c
CSS updates
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* Add conflict code to Dialog/index.scss for simplicity.
* A bit of cleanup on styles to make them more robust.
2022-12-24 23:32:39 -08:00
07b7d4599b
Add translations
2022-12-24 23:31:21 -08:00
d78545c198
Add utils for weaponSeries and mapping them from IDs
2022-12-24 23:31:13 -08:00
52b314e35e
Use updated generic conflict API method
2022-12-24 23:30:48 -08:00
97ed307921
Add keys to grid skill images
2022-12-24 14:45:15 -08:00
9ea7e26805
Fix bug with phantom Awakening image
2022-12-24 05:27:26 -08:00
492c2b40ed
Merge pull request #49 from jedmund/weapon-mods
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Weapon Mod updates
2022-12-24 05:03:58 -08:00
4dd43b065d
Fix build errors
2022-12-24 05:03:47 -08:00
118afed193
Check before setting input value
2022-12-24 05:01:25 -08:00
046c79a267
Add support for Class Champion emblems
2022-12-24 04:51:37 -08:00
c19c3e5344
Make combined functions for AX and Telumas
2022-12-24 04:33:03 -08:00
ac47d45d70
Added Ultima display to WeaponUnit
2022-12-24 03:56:26 -08:00
7d7e867b40
Display Opus weapons and fix selection
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There was a bug where if you unset the first Opus key (or presumably any weapon mod where there is more than one), the display in grid and in the modal would be incorrect and lead to corrupted data. This is fixed now!
2022-12-24 03:27:15 -08:00
af5bd49c2f
Add display for Telumas and fix WeaponModal display
2022-12-24 01:07:55 -08:00
802705a812
Pre-fetch weapon keys on grids
2022-12-24 01:07:26 -08:00
ea02474bd2
Add slug to WeaponKey type
2022-12-24 01:07:16 -08:00
a50804a33b
Add groupWeaponKeys and weaponKeyGroups
2022-12-24 01:07:10 -08:00
da07db0a83
Add grouped weapon keys to appState
2022-12-24 01:06:59 -08:00
bfdd019484
Fix display of weapon keys and Select changes
2022-12-23 23:34:48 -08:00
4fdf5fade4
Add weapon key name translations
2022-12-23 23:34:34 -08:00
c56c7981d9
Extract the correct AX skills for display
2022-12-23 22:46:37 -08:00
4a87326307
Display AX skills on WeaponUnit
2022-12-23 22:26:34 -08:00
79ec308366
Add slugs to axData
2022-12-23 22:26:25 -08:00
ed9bfdea02
Don't include AX skill images
2022-12-23 22:26:12 -08:00
0a993f856b
Fix AX validity checking for good hopefully
2022-12-23 21:33:57 -08:00
3a81675737
Rely on disabled property for disabled styles
2022-12-23 21:25:38 -08:00
d02a3e0861
Update useEffect dependencies
2022-12-23 21:25:27 -08:00
975baecffb
Update default value and validity checking
2022-12-23 21:20:04 -08:00
adde7e8182
Add Awakening image to WeaponUnit
2022-12-23 21:19:35 -08:00
604d00da90
Add back ref for Selects
2022-12-23 21:19:23 -08:00
abf862e323
Change input class
2022-12-23 21:19:10 -08:00
47cfb63719
Fix which value is fed into localization
2022-12-23 21:19:01 -08:00
0295e9f769
Adjust min-width
2022-12-23 21:18:46 -08:00
c3268d2da6
Don't include awakening images
2022-12-23 21:03:14 -08:00
cc1879b0bb
Add 14x unit
2022-12-23 21:02:26 -08:00
60aae7b598
Remove log
2022-12-23 21:02:16 -08:00
51e67f69c1
Update control to make changeable
2022-12-23 20:00:51 -08:00
a7705707ce
Add disabled state to Button
2022-12-23 20:00:39 -08:00
3983d5411c
Update validity checking
2022-12-23 20:00:22 -08:00
feba0271a8
Make inputs controlled
2022-12-23 20:00:09 -08:00
05c8cf2c38
Disallow not whole numbers
2022-12-23 18:55:19 -08:00
26021f75ab
Add awakening localizations
2022-12-23 18:52:40 -08:00
c74ff41479
Implement AwakeningSelect
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* Has modes for weapons and characters
* Shows input when awakening is selected
* Saves type and level to server
* Redisplays type but level is broken
2022-12-23 18:40:50 -08:00
cf58e64caf
Add awakening dictionaries
2022-12-23 18:39:54 -08:00
f7d233cd4d
Add awakening fields to types
2022-12-23 18:39:48 -08:00
28f6d8fd73
Merge branch 'main' into weapon-mods
2022-12-23 16:42:05 -08:00