Create /database/weapons/new route with full weapon creation form: - Granblue ID validation - Basic info (name, rarity) - Uncap settings with cascade logic (Transcendence → ULB → FLB) - Taxonomy (element, proficiency, series, new_series) - Stats (HP/ATK with FLB/ULB variants) - Caps (max_level, max_skill_level, max_awakening_level) - Nicknames via TagInput - Dates and external links Update section components: - WeaponUncapSection: Add cascade logic, extra/limit/ax fields - WeaponTaxonomySection: Add series dropdowns with options - WeaponStatsSection: Add ULB stats, caps section 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
- Remove non-existent batch update methods for grid items - Add gridUpdate for atomic batch operations - Add preview management methods - Split job management into separate endpoints - Update tests to match new API structure