Commit graph

882 commits

Author SHA1 Message Date
c19c3e5344 Make combined functions for AX and Telumas 2022-12-24 04:33:03 -08:00
ac47d45d70 Added Ultima display to WeaponUnit 2022-12-24 03:56:26 -08:00
7d7e867b40 Display Opus weapons and fix selection
There was a bug where if you unset the first Opus key (or presumably any weapon mod where there is more than one), the display in grid and in the modal would be incorrect and lead to corrupted data. This is fixed now!
2022-12-24 03:27:15 -08:00
af5bd49c2f Add display for Telumas and fix WeaponModal display 2022-12-24 01:07:55 -08:00
802705a812 Pre-fetch weapon keys on grids 2022-12-24 01:07:26 -08:00
ea02474bd2 Add slug to WeaponKey type 2022-12-24 01:07:16 -08:00
a50804a33b Add groupWeaponKeys and weaponKeyGroups 2022-12-24 01:07:10 -08:00
da07db0a83 Add grouped weapon keys to appState 2022-12-24 01:06:59 -08:00
bfdd019484 Fix display of weapon keys and Select changes 2022-12-23 23:34:48 -08:00
4fdf5fade4 Add weapon key name translations 2022-12-23 23:34:34 -08:00
c56c7981d9 Extract the correct AX skills for display 2022-12-23 22:46:37 -08:00
4a87326307 Display AX skills on WeaponUnit 2022-12-23 22:26:34 -08:00
79ec308366 Add slugs to axData 2022-12-23 22:26:25 -08:00
ed9bfdea02 Don't include AX skill images 2022-12-23 22:26:12 -08:00
0a993f856b Fix AX validity checking for good hopefully 2022-12-23 21:33:57 -08:00
3a81675737 Rely on disabled property for disabled styles 2022-12-23 21:25:38 -08:00
d02a3e0861 Update useEffect dependencies 2022-12-23 21:25:27 -08:00
975baecffb Update default value and validity checking 2022-12-23 21:20:04 -08:00
adde7e8182 Add Awakening image to WeaponUnit 2022-12-23 21:19:35 -08:00
604d00da90 Add back ref for Selects 2022-12-23 21:19:23 -08:00
abf862e323 Change input class 2022-12-23 21:19:10 -08:00
47cfb63719 Fix which value is fed into localization 2022-12-23 21:19:01 -08:00
0295e9f769 Adjust min-width 2022-12-23 21:18:46 -08:00
c3268d2da6 Don't include awakening images 2022-12-23 21:03:14 -08:00
cc1879b0bb Add 14x unit 2022-12-23 21:02:26 -08:00
60aae7b598 Remove log 2022-12-23 21:02:16 -08:00
51e67f69c1 Update control to make changeable 2022-12-23 20:00:51 -08:00
a7705707ce Add disabled state to Button 2022-12-23 20:00:39 -08:00
3983d5411c Update validity checking 2022-12-23 20:00:22 -08:00
feba0271a8 Make inputs controlled 2022-12-23 20:00:09 -08:00
05c8cf2c38 Disallow not whole numbers 2022-12-23 18:55:19 -08:00
26021f75ab Add awakening localizations 2022-12-23 18:52:40 -08:00
c74ff41479 Implement AwakeningSelect
* Has modes for weapons and characters
* Shows input when awakening is selected
* Saves type and level to server
* Redisplays type but level is broken
2022-12-23 18:40:50 -08:00
cf58e64caf Add awakening dictionaries 2022-12-23 18:39:54 -08:00
f7d233cd4d Add awakening fields to types 2022-12-23 18:39:48 -08:00
28f6d8fd73 Merge branch 'main' into weapon-mods 2022-12-23 16:42:05 -08:00
221f60c48c Fix build errors 2022-12-23 16:27:11 -08:00
c44651015e
Merge pull request #48 from jedmund/blueprinter
Support for Blueprinter migration
2022-12-23 16:21:25 -08:00
b1d7802e43 Small fix to Settings modal
We need a PR to fix this
2022-12-23 16:17:24 -08:00
d5d404abde Fix input padding 2022-12-23 16:12:08 -08:00
bf3331d1c5 Reset detailsVisible when new party loaded 2022-12-23 16:11:45 -08:00
c51c16de09 Fix select not resetting on new views 2022-12-23 16:10:42 -08:00
dc86e712cb Fix canEditSkill 2022-12-23 15:47:39 -08:00
2d2497b8da Allow setting job to "No job" after it has been set 2022-12-23 15:34:13 -08:00
b329d2b27a Updates to Select component
Use `value` instead of `defaultValue` and properly control it
2022-12-23 15:19:14 -08:00
b04965ae03 Fix buttons 2022-12-23 15:18:53 -08:00
10981a2496 Remove headers from API calls 2022-12-23 15:18:05 -08:00
c35fdf5f5c Update allSkills to allJobSkills 2022-12-23 00:52:31 -08:00
64070b17b6 Remove unused imports and vars 2022-12-23 00:34:25 -08:00
3862db55a9 Use utils/organizeRaids 2022-12-23 00:33:55 -08:00