A tool to help Granblue Fantasy players create and share teams and strategies.
Fixed all test fixture mock data to match actual type definitions across 4 test files. Resolved 9 distinct type errors by correcting mock object structures. Files modified: - entity.adapter.test.ts: Fixed Character mock to use nested hp/atk objects - grid.adapter.test.ts: Fixed GridWeapon/GridCharacter/GridSummon mocks - Added proper entity objects (mockWeapon, mockCharacter, mockSummon) - Fixed transcendenceStage -> transcendenceStep - Removed invalid partyId/weaponId/characterId/summonId properties - party.adapter.test.ts: Fixed Party mock - Changed visibility from 'public' string to 0 number - Removed invalid skills array from Job object - Added complete RaidGroup with all required properties - user.adapter.test.ts: Fixed User/Party mocks - Created separate mockUser (User type) vs mockUserInfo (UserInfo type) - Fixed role type mismatch (number vs string) - Added required arrays (weapons, characters, summons) to Party objects Result: 42 → 38 errors (-4) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> |
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| .storybook | ||
| .vscode | ||
| docs | ||
| messages | ||
| project.inlang | ||
| src | ||
| static | ||
| .gitignore | ||
| .mcp.json | ||
| .npmrc | ||
| .prettierignore | ||
| .prettierrc | ||
| CLAUDE.md | ||
| CLEANUP_PLAN.md | ||
| eslint.config.js | ||
| NEXT_SESSION_PROMPT.md | ||
| package.json | ||
| pnpm-lock.yaml | ||
| README.md | ||
| svelte.config.js | ||
| tsconfig.json | ||
| vite.config.ts | ||
| vitest-setup-client.ts | ||
| vitest.config.adapter.ts | ||
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