The Party model can respond to queries about its preview state with the following models:
- `schedule_preview_generation`
- `preview_content_changed?`
- `preview_expired?`
- `should_generate_preview?`
- `ready_for_preview?`
- `needs_preview_generation?`
- `preview_relevant_attributes`
Removes the following methods:
- `schedule_preview_regeneration`
- `preview_relevant_changes?`
* Only re-index search when records are updated
* Add logs and fixes
* Add preview_s3_key to Parties
* Add some extra packages to Nixfile
* Add logging around custom font use
* Add mini_magick and rufus-scheduler
* Expose attributes and add sigs to AwsService
* Get Party ready for preview state
* Added new fields for preview state and generated_at timestamp
* Add preview state enum to model
* Add preview_relevant_changes? after_commit hook
* Add jobs for generating and cleaning up party previews
* Add new endpoints to PartiesController
* `preview` shows the preview and queues it up for generation if it doesn't exist yet
* `regenerate_preview` allows the party owner to force regeneration of previews
* Schedule jobs
* Stalled jobs are checked every 5 minutes
* Failed jobs are retried every hour
* Old preview jobs are cleaned up daily
* Add the preview service
This is where the bulk of the work is. This service renders out the preview images bit by bit. Currently we render the party name, creator, job icon, and weapon grid.
This includes signatures and some fonts.
* Add migrations to add user roles and party visibility.
* Update schema.rb
* Add admin check in User model
* Implement rudimentary visibility of teams
* Adds checks to Party model
* Hides parties from collection views depending on visibility
* Disallows viewing private parties if you're not the owner
* Add a party's visibility to blueprint
* Add admin mode
The API Controller checks if the user is logged in and whether they are an admin, and checks for the X-Admin-Mode header
* Implement admin mode overrides
* Add admin_mode to authorize
* Note to self: Implement user editing by admins
* Fix syntax error with equality in SQL
* Fix syntax error with method name
* Fix bug in who can see restricted parties
* Add privacy control to user profiles
* Remove print statements from data migration
* (Hotfix) Fix data migration failing due to nil
* Fix stale migration errors
* Ensure new characters have Awakenings
Every character starts with Balanced Lv1 awakening
* Ensure weapons without awakenings do not expose key
* Updates database seeds (#109)
* Destroy favorites when a party is deleted
* Allow users to delete parties with remixes (#111)
There was a bug that prevented users from deleting parties with remixes, because the source party reference was not being nulled.
We fixed that with `dependent: :nullify` but also added a boolean key to the parties database to track if a party is a remix or not. This way, if a party is flagged as a remix but the source party is null, we know that the original party was deleted and can message this on the frontend.
* Fix deleting grid summons (#112)
A bad decision to try to reduce code in `set` made this fail with a 422 because `summon_params` was being tested against but... didn't exist? was nil?
I fixed it by not using `set` before calling `destroy`, and just finding the summon in the `destroy` method itself
* Usernames in URLs should not be case-sensitive (#113)
Amateur hour mistake
* Change default filters in users controller
* Remove print statements from data migration
* (Hotfix) Fix data migration failing due to nil
* Fix stale migration errors
* Ensure new characters have Awakenings
Every character starts with Balanced Lv1 awakening
* Ensure weapons without awakenings do not expose key
* Updates database seeds (#109)
* Destroy favorites when a party is deleted
* Implements advanced filters (#90)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix a bug where unauthenticated users couldn't view profiles (#92)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix being unable to see profiles when unauth
* Add tables used for Siero's revival (#94)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Deploy unauthenticated profile fix (#93)
* Implements advanced filters (#90)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix a bug where unauthenticated users couldn't view profiles (#92)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix being unable to see profiles when unauth
* Add guidebooks migration
* Implement business logic for reading Guidebooks
* Change to individual guidebook columns
* Properly output guidebook description
* Move to 1-index guidebooks
* Update party-related files for 1-index guidebooks
* Add tables for Siero
* Implements advanced filters (#90)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix a bug where unauthenticated users couldn't view profiles (#92)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix being unable to see profiles when unauth