eb8183fe29
Improve tabIndex on CharacterGrid
2023-01-22 16:33:49 -08:00
c9ae4cd90b
Read-only TranscendenceStar and optimistic updates
2023-01-22 16:10:15 -08:00
1f21e9d808
Added TranscendencePopover
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This popover is the UI that lets you set an item's transcendence
2023-01-22 14:40:57 -08:00
7580e544fe
Lock down unauth authentication
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Fixes #97
2022-12-30 03:52:21 -08:00
e0eb0fdf21
Fix uncap levels
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Shit was really broken
Since 0 is a valid value, we needed to check if it was null, because Javascript
2022-12-25 23:00:39 -08:00
e8843699c7
Remove trailing semicolons
2022-12-05 17:54:46 -08:00
efa864fb80
Run prettier on src
2022-12-04 07:19:31 -08:00
725e989bd7
Remove console logs
2022-11-30 05:21:11 -08:00
67bd3e8c73
Make some props optional for read-only
2022-02-28 18:17:04 -08:00
827473ee5a
Refactor object grids to handle business logic instead of Party
2022-02-02 16:54:14 -08:00
4f0844c378
Cleanup and refactoring
2022-02-01 14:19:44 -08:00
39549f0b94
Move debounce to WeaponGrid
2022-02-01 11:40:06 -08:00
dd974fde2e
WIP: Use debounce to intelligently send uncap level to server
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We are using debounce to send the uncap level to the server without making a ton of requests if the user is feeling clicky.
This is a WIP because it doesn't send to the server yet. I'm having issues setting the correct initial state from the props.
2022-02-01 05:07:52 -08:00
7a50c4bce5
Pass down GridWeapon instead of Weapon
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Previously, we stripped the Weapon out of the GridWeapon for simplicity. However, now that we need to display and manipulate data on the GridWeapon (unique data), we need to pass that down instead.
2022-02-01 05:06:27 -08:00
c18c594d05
Allow user to set uncap level
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doesn't save to server yet
2022-02-01 01:03:31 -08:00
e2ff4fd432
Implement new stars
2022-02-01 01:03:31 -08:00
728803d9c5
Migrate to Next.js
2022-01-24 21:54:50 -08:00