* Adapts styles for CSS modules
* Adds an alert if the user tries to close a dialog with changes without saving
* Uses constants instead of functions for rendering helpers
* Fixes validation
The over mastery object was sometimes 0-index, sometimes 1-index. This normalizes it to be 1-indexed, even though that is a little silly. I think this is the lesser amount of work though, since normalizing against 0-index might require API changes
* The actual styles for these were in DialogContent and had been deleted, so we fetched them from a previous commit
* Conflict modals get added to the exception that gives them a taller max height
* We can probably combine the meat of these into a ConflictDiagram component
Unfortunately, CSS modules makes it unreasonably difficult to have a central repository of CSS animations and reuse them, so we have copied these into the stylesheets of components that use them.
* Notice variables for FilterModal
* Unit background variables for GridRep
* An array of accent yellow colors
* Modified disabled button values in dark theme
* Modified extra purple text color in dark theme
We extracted createLocalId into a method outside of the new page. Now, it can be used as a fallback when fetching the local ID if that local ID doesn't exist yet
* We added a plain "raid" style that our keyboard navigation code can hook onto, so that you can navigate the RaidCombobox raid list with the up and down arrow keys
* Fixed the raid item background color when hovering or focused
* Removed unused code
* Fixes the display of numeric properties (button count, turn count, chain count)
* Refactors remixed pill/button so that it displays a message if the original party was deleted
* Moves tab state management to the parent to prevent flickering and re-rendering
* Fixes local ID saving so that unauth users can make parties again
* Fixes the saving and display of numeric values (button count, chain count, turn count)
* Directly adds shadow code from DialogHeader since this dialog behaves slightly differently. In the future, we'd like to reconcile this so that the code only appears once
* Changes rendering functions to be properties
* Add DialogHeader and DialogFooter
* Implement Textarea component instead of raw textarea
* Removed unused code
* Fixes the mainhand height not always being full height when the container was being responsively resized
* Adjusts the color of empty grid rectangles for dark and light mode and when being hovered over
* Adds a notice alerting users that filters on profiles and the saved page do not persist
* Exposes `persistFilters` prop that will be passed to FilterBar and used to determine if the notice should be displayed
* Autofocuses the first select on the page
* Fixes spacing of interactive elements in FilterBar so they don't stretch according to content anymore
* Adds new `persistFilters` prop that determines whether the FilterBar should persist any filters to the user's cookies
* Uses defaultFilterset prop to populate the default filter set instead of importing the actual "default filter set" and using it directly
This fixes a bug where the SliderTableField's slider was not changing the input's value.
We essentially let the parent component control the value so the component is only ever reading from props, instead of using its stored state as a display.