Commit graph

229 commits

Author SHA1 Message Date
fa2962ae1c Add remix method to parties controller 2023-01-08 21:50:30 -08:00
a3e76d53e7 Add amoeba configuration to Party 2023-01-08 21:50:30 -08:00
1925678888 Return when no params 2023-01-08 21:50:30 -08:00
b0b446aba3 Fix set_from_slug 2023-01-08 21:50:30 -08:00
433bd19f6d Fix party creation 2023-01-08 21:50:30 -08:00
2a465aca3b Move shortcode setting to before_save on Party model 2023-01-08 21:50:30 -08:00
70bbd47606 Add endpoint and stub method 2023-01-08 21:49:57 -08:00
3f914d3be7 Merge branch 'main' into character-mods 2023-01-08 05:54:00 -08:00
78df1df683 Allow empty strong params 2023-01-08 01:30:12 -08:00
382b2e2a92 Enable extra if the GridWeapon is in position 9, 10, 11 2023-01-08 01:16:43 -08:00
beeeef3104 TEMP: Comment out problematic code
We don't ever send parameters when posting a party, so for now we don't need to worry about this.

We can't leave this like this though: You should be able to send a complete party in the future (for API creation via strings)
2023-01-08 01:16:25 -08:00
8f9bd0077e Add new fields to output of GridCharacter 2023-01-07 07:51:54 -08:00
3617088418 Add update method for GridCharacter and other utils
* Add check_authorization for before update and eventually destroy runs
* Update permitted parameters
2023-01-07 07:51:40 -08:00
5351123aa2 Add basic validation for various mastery bonuses
* Ensure transcendence is possible on that character
* Ensure transcendence_step is in bounds
* Ensure Over Mastery Attack is a valid value
* Ensure Over Mastery HP is a valid value
* Ensure Over Mastery Attack is 2x Over Mastery HP
* Ensure Awakening level is in bounds
2023-01-07 07:51:04 -08:00
3226acdf4a Allow input of expanded details and output them 2023-01-03 08:05:47 -08:00
fb037b3249 Fix testing conflict_characters 2023-01-03 02:41:38 -08:00
5e4cb4fe2b Fix reference to weapon series 2023-01-03 02:41:30 -08:00
a5237d2fa0 Add AX type to blueprint 2023-01-02 21:32:11 -08:00
83c6b2397a Refactor weapon conflicts into model validations 2023-01-02 21:24:53 -08:00
c39abfe8d6 Fix AX reference
Was using int, now uses bool
2023-01-02 21:24:43 -08:00
1789dcee4b Move conflict detection code to GridWeapon 2023-01-02 16:25:35 -08:00
eaa6234714 Refactor skills_are_unique 2023-01-02 16:25:35 -08:00
9387bd321f Refactor GridCharactersController
This is a similar refactor to GridWeaponsController
2023-01-02 16:25:35 -08:00
ebbbdc174b Fix bug in GridCharactersController refactor
This would show a conflict modal for any weapon as long as one of the weapons was an opus or draconic
2023-01-02 16:25:35 -08:00
839be176ad Revert gridweaponscontroller refactor 2022-12-30 15:39:47 -08:00
7049e8e723 Fix bug introduced in last PR 2022-12-30 06:09:58 -08:00
3e77365635 Refactor #create
This method is humongous and very confusing, and often gives double render errors. This refactor breaks things up into smaller methods to help make it a bit more readable.
2022-12-30 05:08:40 -08:00
6f588386d0 Filter out grids that don't have more than two distinct weapons 2022-12-29 02:36:52 -08:00
1752081f3f Output theme 2022-12-25 20:17:20 -08:00
383d59703f Add theme to user table and blueprint 2022-12-25 16:01:40 -08:00
e2332f9652 Allow searching only for extra or subaura objects 2022-12-25 00:29:55 -08:00
adbb5b6c7d Disallow adding arbitrary weapons to Extra slots 2022-12-25 00:23:27 -08:00
ec25230bc5 Implement detecting and resolving weapon conflicts 2022-12-24 23:30:10 -08:00
7a8cf30ffb Fix series for Class Champion emblems 2022-12-24 04:55:11 -08:00
ae1da20f27 Fix fetching weapon keys so you dont need filters 2022-12-24 04:54:50 -08:00
4f4d9e27a7 Add slug to weapon key table 2022-12-23 23:31:34 -08:00
ddae480f48 Merge branch 'main' into awakening 2022-12-23 19:28:03 -08:00
f17be0ea03 Merge branch 'main' of github.com:jedmund/hensei-api 2022-12-23 19:24:12 -08:00
e0df40f035 Remove log 2022-12-23 19:22:45 -08:00
574d8e0b3e Normalize constants in ApiController 2022-12-23 19:08:36 -08:00
6ccc8fd338 Add awakenings to blueprints 2022-12-23 16:40:42 -08:00
13dae81737 Fix bug preventing selecting Row IV, V and EXII 2022-12-23 15:49:30 -08:00
8b69a44d83 Allow unsetting of jobs
Unsetting a job also removes all of its skills
2022-12-23 15:42:46 -08:00
464fe2f1aa Update output for GridObjects when uncapping 2022-12-22 23:41:04 -08:00
a837210029 Removed current job's subskills from search 2022-12-22 23:27:46 -08:00
874c20245d Refined selecting skills based on job
* Bugfix: You can now select a third subskill on Rows 1, 2 and 3
* Edgecase: When switching from a Row 1, 2 or 3 class to Row 4, 5 or EX2, the third EMP skill set is removed
2022-12-22 23:27:24 -08:00
8c1d51fb4f Updated getting skills assignable to a job
This endpoint isn't used though
2022-12-22 23:26:23 -08:00
b7a537f540 Fix token generation on signup 2022-12-22 21:27:38 -08:00
041f8ee189 Fix errors with error handling 2022-12-22 18:12:47 -08:00
e91e1664a6 Update blueprint for availability endpoints 2022-12-22 18:12:34 -08:00