Commit graph

237 commits

Author SHA1 Message Date
8b69a44d83 Allow unsetting of jobs
Unsetting a job also removes all of its skills
2022-12-23 15:42:46 -08:00
464fe2f1aa Update output for GridObjects when uncapping 2022-12-22 23:41:04 -08:00
a837210029 Removed current job's subskills from search 2022-12-22 23:27:46 -08:00
874c20245d Refined selecting skills based on job
* Bugfix: You can now select a third subskill on Rows 1, 2 and 3
* Edgecase: When switching from a Row 1, 2 or 3 class to Row 4, 5 or EX2, the third EMP skill set is removed
2022-12-22 23:27:24 -08:00
8c1d51fb4f Updated getting skills assignable to a job
This endpoint isn't used though
2022-12-22 23:26:23 -08:00
b7a537f540 Fix token generation on signup 2022-12-22 21:27:38 -08:00
041f8ee189 Fix errors with error handling 2022-12-22 18:12:47 -08:00
e91e1664a6 Update blueprint for availability endpoints 2022-12-22 18:12:34 -08:00
153d36be5a We need to include the User in the Party 2022-12-22 01:40:02 -08:00
a397fc722d Pass root when rendering in SearchController 2022-12-22 01:01:03 -08:00
c5391a6683 Fix bug where now wasn't replaced 2022-12-22 00:44:39 -08:00
7ddc916216 Remove rabl views
Our work here is done
2022-12-21 23:29:20 -08:00
c0be03dcb6 Finish migrating ApiController error methods 2022-12-21 23:28:54 -08:00
415ef39158 Add per_page to methods that return collections 2022-12-21 23:15:17 -08:00
5c97488a20 Update UsersController to use blueprinter 2022-12-21 23:13:19 -08:00
41c031092e Update weapon_keys_controller.rb 2022-12-21 22:10:35 -08:00
89e666219a Update SearchController for blueprinter 2022-12-21 22:10:31 -08:00
9a27ac853d Update JobsController and JobSkillsController for blueprinter 2022-12-21 21:46:35 -08:00
349c42f839 Update blueprints to remove id field or identifier
This is built into ApiBlueprint
2022-12-21 21:07:26 -08:00
3b6edfae5d Update WeaponKey output for blueprinter 2022-12-21 21:04:42 -08:00
116ec9dbbc Refactor GridObjectControllers to use blueprinter 2022-12-21 20:53:48 -08:00
2a74b8aa4d Add minimal view to Party and use in GridObject 2022-12-21 20:53:34 -08:00
a15ba3c376 Correct ConflictBlueprint
ConflictBlueprint uses `options` to display arbitrary values, but I think those are only available behind conditional statements. This adds those statements and checks if the key that will be used exists on the hash.

ConflictBlueprint was also inheriting from ApiBlueprint which requires a real object (with an ID), so instead we inherit from Blueprinter::Base
2022-12-21 20:40:27 -08:00
747ffbc4ff Update GridObject blueprints with view 2022-12-21 20:39:17 -08:00
33775539cd Add ConflictBlueprint
This should be used for character conflicts (implemented) and weapon conflicts (to-do in a future PR)
2022-12-21 19:27:55 -08:00
bf04ddcbba Fix GridObject blueprints 2022-12-21 19:27:33 -08:00
979d28be75 Update party_blueprint.rb 2022-12-21 16:20:04 -08:00
af51869927 Fix build_conditions method
The method of assigning values was assigning nil if the value wasn't present in `params`, which is bad
2022-12-21 16:20:00 -08:00
5b37e480f8 Refactor FavoritesController for blueprinter 2022-12-21 16:10:53 -08:00
f86aa30791 GranblueError should not require input param 2022-12-21 15:50:06 -08:00
44e92733d3 Refactor RaidsController for blueprinter 2022-12-21 15:35:05 -08:00
290099e2f4 Refactor PartiesController for blueprinter
* Refactored and tried to simplify methods in PartiesController
* Implemented new error render methods in ApiController
* Removed parties/[weapons, summons, characters] routes
2022-12-21 15:34:54 -08:00
e541182e36 Add all blueprints and associate with models 2022-12-21 03:31:55 -08:00
a1ff18092d Create error_blueprint.rb 2022-12-21 01:20:55 -08:00
31e62e073c Create api_blueprint.rb 2022-12-21 01:20:13 -08:00
712c866296 Remove rabl 2022-12-21 01:16:34 -08:00
c1716c1e4f Run RuboCop on everything
yolo
2022-12-21 00:22:47 -08:00
9e2f9c0af1 Fix job creation 2022-12-03 20:13:48 -08:00
a8301019f5 Fix search for base skills
Before they didn't really show up at all, then they showed up on everything, then they showed up on EX1 and EX2, now they only show up on EX2.
2022-12-03 18:34:38 -08:00
fc7cde4c5a Fix race condition for base skill mismatch check 2022-12-03 18:21:15 -08:00
a08421722f Add GranblueError and move app errors to extend it 2022-12-03 18:21:01 -08:00
6ba5335668 Fix last bugs around adding skills with 0~3 existing 2022-12-03 16:39:38 -08:00
813c2ba202 Fix bug regarding finding old_position 2022-12-03 14:51:01 -08:00
243ba2de3e Fix bug when desired position is empty 2022-12-03 14:10:18 -08:00
27d31d61c0 Fix race condition 2022-12-03 13:55:41 -08:00
ec3b42101b Move logic to JobsController
It was getting too heavy to keep in PartiesController
2022-12-03 11:45:00 -08:00
bd33ee44fc Update Job model to reference base_job 2022-12-03 11:44:09 -08:00
4ee90f6c09 Add new errors and fix handling in ApiController 2022-12-03 11:43:56 -08:00
5c9a2b8d7a Refactor job skill assignment a bit 2022-12-02 20:46:51 -08:00
f6613d6e91 Add TooManySkillsOfTypeError 2022-12-02 20:45:46 -08:00
644ffd74e5 Added logic for swapping and replacing job skills 2022-12-02 11:20:43 -08:00
d1eba7aed8 Add == and update search 2022-12-02 11:20:22 -08:00
aa5d2451a8 Add skill uniqueness validation to Party 2022-12-02 11:20:11 -08:00
741d20aa70 Send job and skills when party is updated 2022-12-01 04:47:31 -08:00
296fa0187c Save base job skills on job change 2022-12-01 04:46:53 -08:00
1ba16a2c61 Export job skills in template 2022-12-01 04:46:44 -08:00
ae36ff59b4 Properly gate group conditions
The default group ("All Skills") is technically -1, not null
2022-11-30 05:17:40 -08:00
a69fda5ead Small refactor of handling groups
Using the `filters` key so we can hook into existing search infrastructure on the frontend
2022-11-30 02:51:58 -08:00
c0bdb47d43 Add scoped search for job skills 2022-11-30 02:03:28 -08:00
353db31ef7 Move to JobSkillsController
It makes more sense to pre-fetch all job skills and filter on the client, so we're consolidating into a JobSkillsController
2022-11-27 19:27:45 -08:00
5755aab240 Disable object root 2022-11-27 18:54:32 -08:00
5fe712c31a Add route to get skills for given job 2022-11-27 14:12:52 -08:00
b9bea3ecf4 Add model 2022-11-27 14:12:33 -08:00
559507977b Added logic for conflict resolution
* Conflict is detected when attempting to save a new GridCharacter
* New `resolve` method executes the replacement
* Template to render a decision on the frontend
2022-11-19 06:03:39 -08:00
c45a54e222 Added character_id to character template 2022-11-19 06:02:33 -08:00
9967d36f89 Fix race condition 2022-11-17 02:25:22 -08:00
ba632af5e7 Add gender to user database 2022-04-10 13:25:57 -07:00
cf132e20f5 Receive and output job data in templates 2022-04-04 23:41:00 -07:00
c3566944cd Add endpoint for fetching all jobs 2022-03-22 03:41:00 -07:00
698968dbfe Create job.rb 2022-03-22 02:56:34 -07:00
483e9fe226 Update templates 2022-03-21 03:54:13 -07:00
5d45b8898e Add favorites to parties 2022-03-21 03:53:59 -07:00
a99f0c31c5 Add pagination to favorites and teams 2022-03-21 03:53:52 -07:00
6756c24896 Remove duplicate current_user method 2022-03-21 03:53:34 -07:00
1f3ba2307f Add pagination for collections 2022-03-14 19:42:29 -07:00
e6a09ab29b Make has_many readable 2022-03-14 18:21:54 -07:00
c7196f7c79 Add a permanent weapon count condition to Teams
This way, Discover Teams will only show high quality parties
2022-03-14 18:21:40 -07:00
72c144ef65 Add counter_cache flag to GridWeapon 2022-03-14 18:20:29 -07:00
0561c11ebc Update path 2022-03-11 01:12:54 -08:00
6a2f5e1a5c Updated search templates 2022-03-11 01:12:45 -08:00
0584ac84e5 Added filters to summons and characters 2022-03-11 01:12:35 -08:00
14260e4ce0 Add filtering to weapon search 2022-03-09 11:02:51 -08:00
88f316d6a7 Implement JP search and trigram for EN 2022-03-08 17:43:40 -08:00
3fc09d9f12 Add slug to output 2022-03-07 18:25:38 -08:00
62543858bd Fix a small variable bug in GridWeapons Controller 2022-03-06 03:47:28 -08:00
b62465539e All canonical objects return "ja" instead of "jp" now 2022-03-04 17:59:05 -08:00
1c08d64b55 Fix grid_weapon not being able to be created 2022-03-04 14:54:36 -08:00
49e4a02150 Add update and info method on User 2022-03-04 05:14:36 -08:00
b5ba7725d2 Add picture node to user template 2022-03-04 03:57:35 -08:00
5e2a28c340 Add new fields to json template 2022-03-04 01:33:48 -08:00
b7500617e3 Trying to fix DoubleRenderError 2022-03-03 17:10:03 -08:00
1b28de1bda Add order to WeaponKey
There is a specific order for keys in game, so we want to mirror that.
2022-03-03 01:31:04 -08:00
92ef43abcd Add a rudimentary update method
We still need to do server-side validation since a lot of things can go wrong here if users get cheeky
2022-03-03 00:22:11 -08:00
5ef04f9d13 Make GridWeapon/WeaponKey association optional
Otherwise, we can't save a record without weapon keys, which is not ideal
2022-03-03 00:17:47 -08:00
0ee5fc765c Update weapon key method to have conditions
We never want all keys, only ever a subset for the weapon we're currently working on
2022-03-02 14:39:44 -08:00
cb4ff0e1f2 Add rendering for all the new stuff 2022-03-01 23:33:53 -08:00
45c4cc5af6 Create weapon_keys_controller.rb 2022-03-01 23:33:28 -08:00
82a6b0d598 Add WeaponKey associations to GridWeapon 2022-03-01 23:33:21 -08:00
c7d53d4ffd Remove print log 2022-03-01 12:51:11 -08:00
d5ed98f0cf Implement filters on profiles 2022-03-01 02:19:44 -08:00