Commit graph

294 commits

Author SHA1 Message Date
408f729976 switch modal results grid to flexbox for better layout
Use flexbox with fixed-width cards (70px) instead of CSS Grid. This
prevents excessive vertical spacing when using tall aspect ratio items.
2025-12-02 11:32:04 -08:00
7de75ec8d0 fix character card aspect ratio and duplicate key error
- Use proper 16:33 aspect ratio for character cards instead of square
- Change object-fit from cover to contain to prevent cropping
- Deduplicate search results across pages to prevent duplicate key errors
2025-12-02 11:31:09 -08:00
d107d56f82 fix collection nav link to point to user's collection
The Collection nav link now points to /{username}/collection/characters
instead of /collection. Also updates isNavSelected to properly detect
when on any collection page.
2025-12-02 11:29:09 -08:00
2aa961b5e6 refactor EditCharacterSidebar to use shared CharacterEditPane
Reduces ~240 lines to ~85 lines by using the shared CharacterEditPane
component for edit controls. Both party grid and collection character
editing now use the same underlying UI component.
2025-12-02 11:26:23 -08:00
dea784780a add collection page route and character pane components
- Add collection route structure at [username]/collection/characters
- Create CharacterEditPane as shared component for character customizations
- Create CollectionCharacterPane with Info and My Collection tabs
- Add character grid with filters and infinite scroll
- Fix CollectionFilters a11y warnings
2025-12-02 09:43:31 -08:00
a9de4a60c0 add AddToCollectionModal and SelectableCharacterCard
Large modal for batch-selecting characters to add to collection.
Features server-side search, filtering, multi-select with visual
feedback, and "X selected" link to filter to selection only.
2025-12-02 09:32:28 -08:00
8f28ad8d8f add Dialog large size variant and CollectionFilters
Dialog now supports size='large' for 90vw/85vh modals.
CollectionFilters provides reusable filter controls for
element, rarity, season, series, race, proficiency, gender.
2025-12-02 09:30:31 -08:00
51db7f7604 remove redundant settings page 2025-12-02 08:52:08 -08:00
8912696a08 add element selector to user settings modal 2025-12-02 08:52:02 -08:00
513c7660f5 add svelte-sonner for toast notifications 2025-12-02 06:54:12 -08:00
96f040a91b add CheckboxGroup component for multiselect fields 2025-12-02 05:25:35 -08:00
2771e202cb add CopyableText component for raw data tab 2025-12-02 01:25:14 -08:00
da26645df0 add DatePicker component with type='date' support 2025-12-02 01:24:36 -08:00
64e50e1b50 add batch import button to database index pages 2025-12-02 00:08:47 -08:00
1ea0eee86c add suggestion props to all database section components 2025-12-01 23:52:06 -08:00
bba78d5781 feat: add suggestion UI components for batch import
- SuggestionBadge: sparkle icon with tooltip for accept/dismiss actions
- SuggestionDetailItem: detail item wrapper with suggestion badge support
- TabbedEntitySelector: entity image grid for batch selection

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-01 23:43:56 -08:00
be75fcbcbd database detail pages: add Info/Images/Raw tabs 2025-12-01 09:54:35 -08:00
395a5c166f SegmentedControl: add size prop (default/small) 2025-12-01 09:54:06 -08:00
20705cc3b2 SegmentedControl: only fire onValueChange on actual changes
Prevents onValueChange from firing during initialization, which
caused pushState errors before router was ready.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-01 05:02:56 -08:00
83b18645c8 fix: guard pushState until router is initialized 2025-12-01 04:59:16 -08:00
4fda863339 fix: use pushState + popstate for instant tab switching 2025-12-01 04:57:22 -08:00
21bda28910 fix: always use explicit tab path in URL 2025-12-01 04:36:17 -08:00
5063e8e73c fix: use goto() instead of pushState for tab URL sync 2025-12-01 04:33:28 -08:00
af27f0fbbc add URL-based tab routing with pushState sync 2025-12-01 04:29:21 -08:00
5b0d41a020 move teams/[id] route into [[tab=tab]] optional segment 2025-12-01 04:27:42 -08:00
a9dcbd18f8 DetailItem: adjust padding and remove hover styles 2025-12-01 04:11:22 -08:00
c2b2de9e96 TagInput: add contained prop with max-width 2025-12-01 04:10:36 -08:00
7a86790670 weapons: add recruits character search field
Add CharacterTypeahead component for async character search using Svelecte.
The component debounces input and queries the search API for matching
characters. Added recruits field to weapon creation page.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-01 03:17:17 -08:00
fbe43490d7 ui: add TagInput component for nicknames
- Chip/tag style input for string arrays
- Add/remove tags with Enter or comma
- Backspace removes last tag when input empty
- Supports label, error, maxTags, disabled

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-01 02:43:44 -08:00
39b1ed9f64 nav: context-aware New button for database routes
- Show "New character/weapon/summon" pill button on database pages
- Keep existing circular + button for team creation elsewhere

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-01 02:27:47 -08:00
43c291327c components: use centralized image URL helpers 2025-12-01 02:26:29 -08:00
28ad2fb37e DetailItem: add sublabel, width, onchange props; Input: add validation state 2025-12-01 02:25:41 -08:00
1024e155c3 fix button: no translate on circular, fix elemental hover colors 2025-12-01 00:22:52 -08:00
d412e760ab nav: show register/login when logged out, move guides/collection to menu 2025-11-30 23:16:04 -08:00
7e02884941 input: add no1password prop, tweak counter styling 2025-11-30 23:16:00 -08:00
a1bcb0e523 update Navigation login link to /auth/login 2025-11-30 22:29:08 -08:00
06dd832ada add AuthCard component for auth pages 2025-11-30 22:26:25 -08:00
33fa9f9c9c reset fieldset border/padding/margin in Input component 2025-11-30 22:26:25 -08:00
af659b9760 components: update party and character components 2025-11-30 20:06:44 -08:00
db5bfe9f7f sidebar: remove unused modification components 2025-11-30 20:06:36 -08:00
a858877545 sidebar: refactor details components 2025-11-30 20:06:31 -08:00
8ac9dea2d3 sidebar: add EditCharacterSidebar and EditWeaponSidebar 2025-11-30 20:06:21 -08:00
4f132f9947 sidebar: add edit form components for character/weapon modifications 2025-11-30 20:06:15 -08:00
393bbdbcb0 sidebar: add MasteryRow component for rings/earring selects 2025-11-30 20:06:04 -08:00
5784b9638d sidebar: add DetailRow and DetailsSection components 2025-11-30 20:05:59 -08:00
f815ca4f30 ui: update Input, Select, Button, Sidebar components 2025-11-30 20:05:42 -08:00
5df563198b fix: render related characters 2025-11-30 14:57:43 -08:00
d5a22baa0a use Checkbox component in database edit pages with element theming 2025-11-30 13:59:45 -08:00
b8ad70229d fix database dropdown item rendering 2025-11-30 13:59:40 -08:00
7406f80edd use contained selects in settings modal 2025-11-30 06:02:56 -08:00
92e93309bf add typeahead component 2025-11-30 06:02:56 -08:00
66b03c9108 fix dropdown trigger props, add onClose alias to sidebar 2025-11-30 06:02:50 -08:00
fcc0a884f5 fix icon color inheritance, tweak select chevron 2025-11-30 06:02:50 -08:00
bc67d22c4b checkbox and switch theming with hover states 2025-11-30 06:02:50 -08:00
8b078cdfd8 feat: add conflict dialog for duplicate characters/weapons 2025-11-30 02:32:03 -08:00
ff7199fbbb fix: add is-active state to weapon and summon units 2025-11-30 02:31:58 -08:00
d51fe03905 fix: character slot selection glow and empty protagonist
- character grid starts at position 1 (skip protagonist)
- add isEmptySelected state for glow on empty slots
- empty protagonist shows relief.png background only
2025-11-30 02:31:48 -08:00
18328e2d38 fix: party mutation parameter types
- favorite/unfavorite take shortcode string directly
- delete takes {id, shortcode} since API expects UUID
- remix takes shortcode string directly
- update spreads updates at top level
2025-11-30 02:31:42 -08:00
2275daec61 fix: PartySegmentedControl rep components now update reactively
The WeaponRep (and other rep components) weren't visually updating when
new items were added to the party. The issue was that Svelte's reactivity
wasn't properly propagating through the {#each} blocks.

Changes:
- PartySegmentedControl: Add derived values for party sub-properties to
  ensure reactivity propagates through snippet boundaries
- WeaponRep: Pre-compute rows as explicit $derived value and use keyed
  {#each} blocks for proper change detection

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-30 00:23:44 -08:00
f457343e26
Complete TanStack Query v6 migration (#445)
## Overview

Complete migration from service layer to TanStack Query v6 with
mutations, queries, and automatic cache management.

## What Was Completed

### Phase 1: Entity Queries & Database Pages 
- Created `entity.queries.ts` with query options for weapons,
characters, and summons
- Migrated all database detail pages to use TanStack Query with
`withInitialData()` pattern
- SSR with client-side hydration working correctly

### Phase 2: Server Load Cleanup 
- Removed PartyService dependency from teams detail server load
- Server loads now use adapters directly instead of service layer
- Cleaner separation of concerns

### Phase 3: Party.svelte Refactoring 
- Removed all PartyService, GridService, and ConflictService
dependencies
- Migrated to TanStack Query mutations for all operations:
  - Grid operations: create, update, delete, swap, move
  - Party operations: update, delete, remix, favorite, unfavorite
- Added swap/move mutations for drag-and-drop operations
- Automatic cache invalidation and query refetching

### Phase 4: Service Layer Removal 
- Deleted all service layer files (~1,345 lines removed):
  - `party.service.ts` (620 lines)
  - `grid.service.ts` (450 lines)
  - `conflict.service.ts` (120 lines)
  - `gridOperations.ts` (unused utility)
- Deleted empty `services/` directory
- Created utility functions for cross-cutting concerns:
  - `localId.ts`: Anonymous user local ID management
  - `editKeys.ts`: Edit key management for anonymous editing
  - `party-context.ts`: Extracted PartyContext type

### Phase 5: /teams/new Migration 
- Migrated party creation wizard to use TanStack Query mutations
- Replaced all direct adapter calls with mutations (7 locations)
- Maintains existing behavior and flow
- Automatic cache invalidation for newly created parties

## Benefits

### Performance
- Automatic request deduplication
- Better cache utilization across pages
- Background refetching for fresh data
- Optimistic updates for instant UI feedback

### Developer Experience
- Single source of truth for data fetching
- Consistent patterns across entire app
- Query devtools for debugging
- Less boilerplate code

### Code Quality
- ~1,088 net lines removed
- Simpler mental model (no service layer)
- Better TypeScript inference
- Easier to test

### Architecture
- **100% TanStack Query coverage** - no service layer, no direct adapter
calls
- Clear separation: UI ← Queries/Mutations ← Adapters ← API
- Automatic cache management
- Consistent mutation patterns everywhere

## Testing

All features verified:
- Party creation (anonymous & authenticated)
- Grid operations (add, remove, update, swap, move)
- Party operations (update, delete, remix, favorite)
- Cache invalidation across tabs
- Error handling and rollback
- SSR with hydration

## Files Modified

### Created (3)
- `src/lib/types/party-context.ts`
- `src/lib/utils/editKeys.ts`
- `src/lib/utils/localId.ts`

### Deleted (4)
- `src/lib/services/party.service.ts`
- `src/lib/services/grid.service.ts`
- `src/lib/services/conflict.service.ts`
- `src/lib/utils/gridOperations.ts`

### Modified (13)
- `src/lib/api/mutations/grid.mutations.ts`
- `src/lib/components/grids/CharacterGrid.svelte`
- `src/lib/components/grids/SummonGrid.svelte`
- `src/lib/components/grids/WeaponGrid.svelte`
- `src/lib/components/party/Party.svelte`
- `src/routes/teams/new/+page.svelte`
- Database entity pages (characters, weapons, summons)
- Other supporting files

## Migration Complete

This PR completes the TanStack Query migration. The entire application
now uses TanStack Query v6 for all data fetching and mutations, with
zero remaining service layer code.

---------

Co-authored-by: Claude <noreply@anthropic.com>
2025-11-29 22:32:15 -08:00
149f30c538
Make parties more DRY (#444)
We extracted utility functions from the Party.svelte component in order
to make things more DRY.
2025-11-29 03:29:28 -08:00
devin-ai-integration[bot]
f9bb43f214
feat: migrate components to TanStack Query v6 (Phase 2) (#442)
# feat: migrate components to TanStack Query v6 (Phase 2)

## Summary

This PR migrates 4 components from the custom
`createInfiniteScrollResource` pattern to TanStack Query v6's
`createInfiniteQuery`:

- **JobSkillSelectionSidebar** - Job skill search with infinite scroll
and category filtering
- **SearchContent** - Search modal for weapons/characters/summons with
element/rarity/proficiency filters
- **User Profile Page** (`[username]/+page.svelte`) - User's teams and
favorites with tab switching
- **Teams Explore Page** (`teams/explore/+page.svelte`) - Public teams
listing

All components now use:
- TanStack Query v6 infinite query pattern with thunk for reactivity
- `IsInViewport` from runed for intersection-based infinite scroll
- Debounced search (debounce the value, not the query)
- Proper loading, error, and empty states
- SSR integration with `initialData` pattern

## Updates since last revision

- **Fixed duplicate key error in SearchContent.svelte** - The API can
return the same item across multiple pages during infinite scroll (e.g.,
due to items being added/removed between page fetches). This caused
Svelte's keyed each block to throw `each_key_duplicate` errors. Fixed by
deduplicating results by `id` using a Map before rendering.

## Review & Testing Checklist for Human

This is a medium-risk change affecting core user-facing pages. Please
verify:

- [ ] **Infinite scroll works on all 4 pages** - Scroll to bottom and
verify more items load automatically
- [ ] **No duplicate items appear in search results** - After the fix,
scrolling through many pages of search results should not show
duplicates
- [ ] **SSR hydration** - Verify no flash of loading state on initial
page load (data should be pre-rendered)
- [ ] **User profile tab switching** - Test switching between "Teams"
and "Favorites" tabs; verify correct data loads
- [ ] **Search debouncing** - Type quickly in JobSkillSelectionSidebar
and SearchContent; verify queries aren't fired on every keystroke
- [ ] **Error states** - Simulate network failure and verify retry
button works

**Recommended Test Plan:**
1. Navigate to `/teams/explore` - verify teams load and infinite scroll
works
2. Navigate to a user profile page - verify teams load, switch to
favorites tab, verify favorites load
3. Open the search sidebar - search for weapons/characters/summons,
scroll through many pages, verify no duplicate key errors and no
duplicate items
4. Open job skill selection - search and filter skills, verify results

### Notes

- The Party component mutations migration (Follow-Up Prompt 5) was
deferred to a follow-up PR due to complexity
- Deprecated resource classes remain in codebase for now; removal
planned for separate PR
- Pre-existing paraglide module errors in build are unrelated to this PR
- Type assertions (`as unknown as`, `as any`) are used to handle
different query result structures between favorites and parties queries

**Link to Devin run:**
https://app.devin.ai/sessions/5aa7ea29edf34f569f95f13acee9e0d9
**Requested by:** Justin Edmund (justin@jedmund.com) / @jedmund

---------

Co-authored-by: Devin AI <158243242+devin-ai-integration[bot]@users.noreply.github.com>
Co-authored-by: Justin Edmund <justin@jedmund.com>
2025-11-29 01:11:24 -08:00
devin-ai-integration[bot]
5764161803
feat: add TanStack Query v6 integration with SSR support (#441)
## Summary

This PR establishes the foundation for migrating from custom Svelte 5
resource classes to TanStack Query v6 for server state management. It
adds:

**Query Options Factories** (in `src/lib/api/queries/`):
- `party.queries.ts` - Party fetching with infinite scroll support
- `job.queries.ts` - Job and skill queries with pagination
- `user.queries.ts` - User profile, parties, and favorites queries

**Mutation Configurations** (in `src/lib/api/mutations/`):
- `party.mutations.ts` - Party CRUD with cache invalidation
- `grid.mutations.ts` - Weapon/character/summon mutations with
optimistic updates
- `job.mutations.ts` - Job and skill update mutations

**Deprecation Notices**:
- Added `@deprecated` JSDoc to `search.resource.svelte.ts` and
`party.resource.svelte.ts` with migration examples

**SSR Integration** (Phase 4):
- Created `+layout.ts` to initialize QueryClient for SSR support
- Updated `+layout.svelte` to receive QueryClient from load function
- Added SSR utilities in `src/lib/query/ssr.ts`:
  - `withInitialData()` - for pages using +page.server.ts
- `prefetchQuery()` / `prefetchInfiniteQuery()` - for pages using
+page.ts
  - `setQueryData()` - for direct cache population
- Added documentation in `src/lib/query/README.md`

**Component Wiring Examples** (Phase 5):
- `JobSelectionSidebar.svelte` - Migrated from `createJobResource()` to
`createQuery(() => jobQueries.list())`. Demonstrates client-side query
pattern with automatic loading/error states.
- `teams/[id]/+page.svelte` - Added `withInitialData()` pattern for SSR
integration. Server-fetched party data is used as initial cache value
with background refetching support.

**Migration Guide**:
- Added `src/lib/query/MIGRATION.md` with follow-up prompts for
remaining component migrations (JobSkillSelectionSidebar, search modal,
user profile, teams explore, Party mutations, resource class removal)

## Updates Since Last Revision

Fixed TypeScript type errors in the TanStack Query integration:
- `party.queries.ts`: Made `total` and `perPage` optional in
`PartyPageResult` interface to match adapter return type
- `ssr.ts`: Fixed `withInitialData` to properly handle null values using
`NonNullable<TData>` return type
- `job.mutations.ts`: Fixed slot indexing by casting through `unknown`
to `keyof typeof updatedSkills`

Type checks now pass for all files modified in this PR (16 remaining
errors are pre-existing project issues unrelated to this PR - paraglide
modules not generated, hooks.ts implicit anys).

## Review & Testing Checklist for Human

- [ ] **Verify app loads correctly**: The `+layout.ts` and
`+layout.svelte` changes are critical path - confirm the app still
renders
- [ ] **Test JobSelectionSidebar**: Open job selection sidebar and
verify jobs load correctly, search/filter works, and retry button works
on error
- [ ] **Test teams/[id] page**: Navigate to a party detail page and
verify it renders without loading flash (SSR data should be immediate)
- [ ] **Review type casts**: Check `job.mutations.ts:135` - the `as
unknown as keyof typeof` cast for slot indexing is a workaround for
jobSkills having string literal keys ('0', '1', '2', '3') while slot is
a number
- [ ] **Verify withInitialData behavior**: The `NonNullable<TData>`
return type change in `ssr.ts` should work correctly with `data.party`
which can be `Party | null`

**Recommended test plan**: 
1. Run `pnpm install` to ensure dependencies are up to date
2. Start dev server and verify the app loads without errors
3. Navigate to a party detail page (`/teams/[shortcode]`) - should
render immediately without loading state
4. Open job selection sidebar (click job icon on a party you can edit) -
verify jobs load and filtering works
5. Test error handling by temporarily breaking network - verify retry
button appears

### Notes


- Pre-existing project issues remain (paraglide modules not generated,
hooks.ts implicit anys) - these are unrelated to this PR
- Local testing could not run due to missing node_modules (vite not
found) - project setup issue
- TanStack Query devtools installation was skipped due to Storybook
version conflicts
- The existing `search.queries.ts` file was used as the pattern
reference for new query factories
- SSR approach uses hybrid pattern: existing `+page.server.ts` files
work with `withInitialData()`, while new pages can use `prefetchQuery()`
in `+page.ts`
- Migration guide includes 6 follow-up prompts for completing the
remaining component migrations

**Link to Devin run**:
https://app.devin.ai/sessions/33e97a98ae3e415aa4dc35378cad3a2b
**Requested by**: Justin Edmund (justin@jedmund.com) / @jedmund

---------

Co-authored-by: Devin AI <158243242+devin-ai-integration[bot]@users.noreply.github.com>
Co-authored-by: Justin Edmund <justin@jedmund.com>
2025-11-29 00:36:59 -08:00
271dcb3c81 refactor: add wx-svelte-grid Cell type for database cells
Phase 2.2: Add proper type definitions for wx-svelte-grid
- Created Cell interface export in wx-svelte-grid declarations
- Updated all 9 database cell components to use Cell type
- Removed custom Props interfaces with loose IRow typing
- Improved IntelliSense support for grid component props

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 21:46:48 -08:00
ca16ca145b refactor: remove type assertions in component props
- create proper UncapStarProps and TranscendenceStarProps interfaces
- use discriminated union for StarRender type
- add function overloads for createStarProps with type safety
- remove 'as any' casts from star component spreading
- remove optionalProps workaround in SegmentedControl
- stop spreading HTMLAttributes to RadioGroupPrimitive (not supported)
2025-11-28 21:40:08 -08:00
654eabbeba fix: third-party library type issues
- remove unsupported class prop from bits-ui SelectPrimitive.Root
- add type assertion for RadioGroupPrimitive spread props (as any)
- remove wx-svelte-grid Cell import (not exported)
- simplify LastUpdatedCell props with index signature for grid props
2025-11-28 21:05:00 -08:00
073bed01d3 fix: component props and type assertions
- make UncapIndicator StarRender props optional for transcendence stars
- add type assertion for star props spreading (as any)
- fix element name type (string -> literal union with type assertion)
- fix PartySegmentedControl props (value/onValueChange -> selectedTab/onTabChange)
- remove userGender prop (component gets it from context)
- add type assertions for ResourceType and ImageVariant comparisons
- add required id/shortcode to Party object in teams/new
- fix auth hooks expiresAt (undefined -> empty string default)
- add type assertion for Select value binding (excludes null/boolean)
2025-11-28 21:04:39 -08:00
c821873ac6 fix: test fixtures and awakening type issues
- remove recruits property from Character test mock (doesn't exist in type)
- add missing subaura property to Summon test mocks
- consolidate Awakening imports to use entities source
- make awakening type/level optional in GridWeapon/GridSummon
- fix null handling in AwakeningDisplay (null -> undefined)
2025-11-28 21:04:26 -08:00
e0810781f4 fix: Phase 7d - fix null/undefined handling (28 -> 24 errors)
Fixed multiple null/undefined type errors by adding proper null checks
and default values.

Changes:
1. CharacterRep.svelte:
   - Changed import from '$lib/types/enums' to '$lib/utils/element'
   - getElementClass in utils/element accepts undefined, enums version doesn't

2. ItemHeader.svelte:
   - Convert null to undefined for gridUncapLevel and gridTranscendence
   - getCharacterPose expects 'number | undefined', not 'number | null | undefined'

3. UncapStatusDisplay.svelte:
   - Added null coalescing for transcendenceStep check
   - Changed from `transcendenceStep > 0` to `(transcendenceStep ?? 0) > 0`

4. base.adapter.ts:
   - Provide default no-op function for optional onError callback
   - Required<AdapterOptions> needs all properties defined

Result: 28 → 24 errors (-4)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 20:04:02 -08:00
5d98bba30c fix: Phase 2 - remove optionalProps() shim misuse (45 -> 43 errors)
Removed inappropriate use of optionalProps() type shim from our own
codebase where we control the types. Type shims should only be used
for third-party library incompatibilities.

Files modified:
- base.adapter.ts: Removed shim from RequestOptions spreading
- grid.service.ts: Removed 3 usages from update methods
- party.service.ts: Removed import
- users.ts: Removed import and usage
- UserSettingsModal.svelte: Direct object construction
- drag-drop.svelte.ts: Direct object for DragOperation.target

Result: 45 → 43 errors (-2)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 19:23:14 -08:00
36e2916dea fix: add undefined to Button Props interface
- Add | undefined to all optional properties in Button Props interface
- This fixes 4 type errors related to Button component usage with exactOptionalPropertyTypes

Reduces errors from 57 to 53 (65% reduction from original 151).

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:56:08 -08:00
a88dd89873 fix: resolve component prop exactOptionalPropertyTypes issues
- Add | undefined to DropZone Props interface (item, canDrop, onDrop)
- Fix users.ts by properly typing updates object with | undefined
- Apply optionalProps to SegmentedControl restProps spreading

Maintains 57 errors (some regressed, some fixed).

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:55:03 -08:00
5dc207dc9c fix: add undefined to optional interface properties for exactOptionalPropertyTypes
- Update UserUpdateParams to include | undefined for all optional fields
- Add | undefined to CreatePartyParams and UpdatePartyParams interfaces
- Add | undefined to CreateGrid*Params interfaces (Weapon, Character, Summon)
- Transform UserUpdateParams to nested avatar structure in users.ts
- Remove unnecessary optionalProps wrappers (now handled by interface definitions)
- Fix TeamView awakening prop with conditional spreading

Reduces errors from 63 to 60.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:52:03 -08:00
a74653ee93 fix: apply exactOptionalPropertyTypes shims to adapters and services
- Add optionalProps shim to base.adapter.ts for RequestInit compatibility
- Apply optionalProps to UserSettingsModal updateData
- Use conditional spreading for Navigation Button element prop
- Apply optionalProps to drag-drop target object creation
- Apply optionalProps to party.service create/update methods
- Apply optionalProps to grid.service CRUD operations
- Fix transcendenceStage -> transcendenceStep typo in grid.service
- Update UserUpdateParams interface to include | undefined
- Update DragOperation interface properties to include | undefined

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:42:38 -08:00
16e24e337b fix: correct function signatures and remove redundant code
- DatabaseProvider.ts: Remove redundant normalizer check
  - Normalizer is applied by parent class, no need to apply twice
  - Fixes "Property 'normalizer' does not exist" error
- image.ts: Separate type and value exports for proper type resolution
- CharacterImageCell.svelte: Fix getCharacterImage parameter order
  - Changed (id, pose, variant) to (id, variant, pose)
- SearchContent.svelte: Fix getCharacterImage parameter order

Fixes ImageVariant type errors and property access errors.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:28:21 -08:00
bbaa5bf221 fix: add null/undefined guards for array access and navigation
- MasteryDisplay.svelte: Use optional chaining for split()[0] array access
  - formatRingStat().split('+')[0] -> split('+')[0]?.trim() ?? ''
  - formatEarringStat().split('+')[0] -> split('+')[0]?.trim() ?? ''
- TeamView.svelte: Same fix for formatAxSkill().split('+')[0]
- +layout.svelte: Add null guards for 'to' parameter and 'mainContent' in callback
  - Check !to before accessing to.url
  - Re-check !mainContent inside requestAnimationFrame callback

Fixes "Object is possibly 'undefined'" and "is possibly 'null'" errors with
noUncheckedIndexedAccess: true and strict null checks.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:15:09 -08:00
2da99a7bf8 fix: add type annotations for implicit any parameters
- database/weapons/+page.svelte: Add types to template functions (nameObj, rarity)
- database/summons/+page.svelte: Add types to template functions (nameObj, rarity)
- JobSkillSlot.svelte: Add type annotations to snippet parameters (locked, skill, skillIconUrl, slot)
- BasicInfoSection.svelte: Add types to map callbacks (r, p)
- DatabaseProvider.ts: Add type to normalizer callback parameter (item)

Fixes "Parameter 'X' implicitly has an 'any' type" errors (12 instances fixed).

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:07:34 -08:00
c750f5b069 fix: add null guards for uncapLevel usage
- UncapIndicator.svelte: Use nullish coalescing for uncapLevel comparison
- UncapStatusDisplay.svelte: Guard uncapLevel in badge active checks

Fixes "'uncapLevel' is possibly 'null'" errors.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:05:39 -08:00
a4b9e0e30a fix: bits-ui component type mismatches with exactOptionalPropertyTypes
- Select.svelte: Use conditional spreading for optional `disabled` prop and `value` prop
- Switch.svelte: Conditionally spread `name` and `value` props
- Segment/RepSegment: Remove HTMLButtonAttributes extension and handle disabled prop properly
- Replace inline `import('svelte').Snippet` with proper import statements

Fixes type errors where bits-ui prop types don't include explicit `undefined` for optional properties, which conflicts with `exactOptionalPropertyTypes: true`.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:05:27 -08:00
Devin AI
67eb624bfc fix: type errors cleanup (161 -> 130 errors)
- Fix Party.svelte: add null checks for existingChar/existingWeapon/existingSummon
- Fix DropdownItem.svelte: replace asChild with child snippet pattern for bits-ui v2
- Fix UncapStar.svelte, TranscendenceStar.svelte: tabIndex -> tabindex
- Fix Party.svelte, Navigation.svelte: remove asChild prop usage
- Fix images.ts: add | undefined to pose/element params for exactOptionalPropertyTypes
- Fix ItemHeader.svelte, UncapIndicator.svelte: accept number | null | undefined
- Fix GridRepCollection.svelte, GuidebookUnit.svelte: PartyView -> Party type
- Fix search.adapter.ts: add optional type property to SearchResult
- Update various Props interfaces for exactOptionalPropertyTypes compliance

Co-Authored-By: Justin Edmund <justin@jedmund.com>
2025-11-28 21:58:11 +00:00
Devin AI
3b89628e7e fix: Party.svelte editKey type (string | null -> string | undefined)
Co-Authored-By: Justin Edmund <justin@jedmund.com>
2025-11-28 21:15:37 +00:00
Devin AI
bcf69a0a96 fix: SearchSidebar.svelte params construction (175 -> 172 errors)
Co-Authored-By: Justin Edmund <justin@jedmund.com>
2025-11-28 21:12:31 +00:00
Devin AI
65f9ee041f fix: SearchSidebar.svelte granblue_id -> granblueId (177 -> 175 errors)
Co-Authored-By: Justin Edmund <justin@jedmund.com>
2025-11-28 21:11:14 +00:00
Devin AI
606fa91b93 fix: Party.svelte mainWeapon derived state (181 -> 177 errors)
Co-Authored-By: Justin Edmund <justin@jedmund.com>
2025-11-28 21:10:03 +00:00
Devin AI
6e735f08a3 fix: more type errors (191 -> 181 errors)
- Fix DetailItem.svelte to accept boolean and null values
- Fix proficiency access in database/characters/[id]/+page.svelte

Co-Authored-By: Justin Edmund <justin@jedmund.com>
2025-11-28 21:08:56 +00:00
Devin AI
cf7a036575 fix: type errors in svelte-main branch (219 -> 191 errors)
- Fix paraglide aliases in svelte.config.js
- Fix Checkbox.svelte: use indeterminate prop, remove restProps spread
- Fix Switch.svelte: simplify Props interface, remove restProps spread
- Fix Button.svelte: add null checks for icon prop
- Fix sidebar.svelte.ts: use explicit undefined types for exactOptionalPropertyTypes
- Fix Party.svelte: fix import extension, remove ConflictService argument
- Fix job.resource.svelte.ts: add error property to success states, fix groupJobsByTier null checks

Co-Authored-By: Justin Edmund <justin@jedmund.com>
2025-11-28 21:06:05 +00:00
Devin AI
cab0a84588 fix: type errors in svelte-main branch (372 -> 217 errors)
- Fix Button variant errors (outlined -> ghost, contained -> primary)
- Fix search.queries.ts import path and property names (snake_case -> camelCase)
- Fix PartyContext export from party.service.ts
- Fix User type missing avatar property
- Fix exactOptionalPropertyTypes violations in Unit components
- Fix MenuItems Props interface
- Fix RequestOptions, SearchParams, SearchFilters types
- Fix UpdateUncapParams type
- Fix Select.ItemIndicator and maxLength errors
- Fix Summon/Weapon hp/atk properties in entity.adapter.ts

Co-Authored-By: Justin Edmund <justin@jedmund.com>
2025-11-28 20:32:38 +00:00
Devin AI
dfbb1e4e48 fix: type errors and cleanup for svelte-main branch
- Fix RequestOptions cache type incompatibility in adapters/types.ts
- Add missing properties to Character type in entity.adapter.ts and entities.ts
- Create adapters index.ts for module exports
- Update users.ts to use userAdapter instead of removed core module
- Fix UserSettingsModal.svelte switch import and type errors
- Add type shims for wx-svelte-grid and $env/static/public
- Accept upstream versions for SearchSidebar.svelte and teams/new/+page.svelte
- Add CLEANUP_PLAN.md documenting remaining work

Reduces type errors from ~412 to ~378. See CLEANUP_PLAN.md for remaining fixes.

Co-Authored-By: Justin Edmund <justin@jedmund.com>
2025-11-28 20:08:10 +00:00
a208a3c1ea fix: merge conflict 2025-11-28 11:50:07 -08:00
devin-ai-integration[bot]
7a0e3b4f3d
Low-risk cleanup: unused imports, gitignore, auth types, test routes (#439)
## Summary

This PR performs low-risk cleanup tasks on the svelte-main branch:

1. **Remove unused imports** from `base.adapter.ts` - `snakeToCamel` and
`camelToSnake` were imported but never used
2. **Add `/.next` to `.gitignore`** - This is a SvelteKit project but
had a stale Next.js build artifact showing in git status
3. **Fix broken auth import** - `map.ts` was importing
`UserInfoResponse` from `$lib/api/resources/users` which never existed.
Created the type in `oauth.ts` based on actual usage in `buildCookies()`
4. **Remove test/example routes** - Deleted development scaffolding that
had no references elsewhere:
   - `src/lib/components/examples/SearchExample.svelte`
   - `src/routes/test-sidebar/+page.svelte`
   - `src/routes/test/drag-drop/+page.svelte`

## Review & Testing Checklist for Human

- [ ] **Verify `UserInfoResponse` type matches actual API response** - I
inferred the type from usage in `map.ts`, but haven't verified against
the actual `/users/info` endpoint response from hensei-api. Fields:
`id`, `username`, `role`, `avatar.picture`, `avatar.element`,
`language`, `gender`, `theme`
- [ ] **Confirm test routes are not needed** - These appeared to be dev
scaffolding with no code references, but verify they're not used in any
manual QA workflows
- [ ] **Test auth flow** - Login/signup should still work correctly with
the new type location

**Recommended test plan:** Log in to the app and verify user info
(avatar, language, theme preferences) loads correctly after
authentication.

### Notes

- The broken `$lib/api/resources/users` import was pre-existing (the
file never existed), not caused by the previous API layer cleanup PR
- Running `pnpm check` confirms the auth/map error is resolved;
remaining type errors are unrelated pre-existing issues

Link to Devin run:
https://app.devin.ai/sessions/611580bc2db94e20a48c3692d3cbd432
Requested by: Justin Edmund (justin@jedmund.com) / @jedmund

Co-authored-by: Devin AI <158243242+devin-ai-integration[bot]@users.noreply.github.com>
Co-authored-by: Justin Edmund <justin@jedmund.com>
2025-11-28 11:21:24 -08:00
5dc0a75cce misc fixes for grid service and resources
- let backend compute default uncap levels
- fix InfiniteScroll resource lifecycle (don't destroy on unmount)
- improve party resource error handling with type narrowing
- use SvelteMap/SvelteDate for reactivity
2025-11-28 11:04:36 -08:00
b1bfe82507 fix party job/skill API calls
- use shortcode instead of id for job updates
- wrap job_id in party object for rails API
- only send editable skill slots (1-3), skip null values
- add updateAccessory method stub
2025-11-28 11:04:26 -08:00
5403aebe48 fix job skill types and slot styling
- update JobSkill type with emp/base boolean flags
- use new skill fields in jobUtils and components
- update job adapter with locale and filter params
- restyle empty skill slots with cleaner placeholder
- simplify ML badge to not show level number
2025-11-28 11:04:16 -08:00
0379cff81e add active unit highlighting with element focus rings
- track active item in sidebar store
- add element accent colors and focus ring mixins
- units show pulsing focus ring when selected in sidebar
- refactor units to use shared menu components
- update context menu test page
2025-11-28 11:04:04 -08:00
9a4a863ccd add shared unit menu components
- UnitMenuContainer for context/dropdown menu wrapper
- MenuItems for reusable action items
- GearMenuButton for hover-triggered dropdown
- shared scss styles for both menu variants
2025-11-28 11:03:52 -08:00
e582629552 refactor SearchSidebar with tanstack query
- replace manual fetch with createInfiniteQuery
- debounced search input with reactive filters
- pagination handled automatically via infinite scroll
- cleaner state management via query result
2025-11-28 11:03:42 -08:00
aa16d58175 add tanstack query with infinite scroll support
- integrate @tanstack/svelte-query into layout
- add query client factory and query keys
- new InfiniteScrollQuery component for paginated data
- search query options for weapons/characters/summons
- update dev port to 5174
2025-11-28 11:00:57 -08:00
50f7643763 update extra summons grid 2025-09-30 03:44:38 -07:00
a88411eb46 add context menu to job components 2025-09-30 03:43:41 -07:00
0ab2782697 wire up context menus to unit components 2025-09-30 03:42:57 -07:00
030c5916c7 add context menu ui components and i18n 2025-09-30 03:42:14 -07:00
f325836bf6 wrap extra sections in container component 2025-09-30 01:12:40 -07:00
45fc9237ad add purple theme styling for extra weapons 2025-09-30 01:11:44 -07:00
47b3a11fef update extra weapons grid with header and container 2025-09-30 01:11:39 -07:00
267658bb28 add extra weapon container components 2025-09-30 01:11:33 -07:00
d8e18c00e1 update ui components 2025-09-29 23:48:02 -07:00
6b40a3dec6 update grid and unit components 2025-09-29 23:47:45 -07:00
1298ae1a35 add mastery display 2025-09-29 23:46:04 -07:00
4161a615ba add job system 2025-09-29 23:45:50 -07:00
9537c57485 refactor details sidebar 2025-09-29 23:45:28 -07:00
1b2bee497b refactor segmented control 2025-09-29 23:44:37 -07:00
79c0de3128 remove barrel files and update imports 2025-09-29 23:37:37 -07:00
3666b8db86 add perpetuity ring toggle and fix grid api response handling 2025-09-25 01:08:25 -07:00
d13412dfb9 fix transcendence star positioning and update uncap styles 2025-09-25 00:26:29 -07:00
6762c2dab4 use new modifier utils in unit components 2025-09-25 00:26:17 -07:00
739c415284 add canonical/user version toggle to details sidebar 2025-09-25 00:25:07 -07:00
249877efe6 add sidebar modification display components 2025-09-25 00:24:36 -07:00
3bbebeb588 fix: prevent grid rep titles from stretching container 2025-09-24 22:52:50 -07:00
999f03f42c add infinite scrolling to explore and profile pages 2025-09-24 22:24:53 -07:00
9bb9bd6320 add user settings modal and page 2025-09-24 22:02:25 -07:00
5678e13afb Don’t show selection on all /teams routes 2025-09-24 14:40:30 -07:00
6034157d07 add element-based backgrounds to detail sidebar 2025-09-24 03:49:20 -07:00
506d33bf57 fix character rep image urls 2025-09-24 03:35:07 -07:00
89daa8e565 update character unit to use new image function 2025-09-24 03:29:53 -07:00
f8e9c411f7 use detail/base images in sidebar 2025-09-24 03:28:49 -07:00
bc2e7d6bdb fix dropdown double button issue 2025-09-24 02:52:24 -07:00
e2c71ad28d add element theming and avatar to navigation 2025-09-24 02:52:01 -07:00
7889b7c59b fix button component renderAs logic 2025-09-24 02:51:23 -07:00
94ad52252e Update to use Button component
Also removes redundant styles
2025-09-24 01:53:59 -07:00
8db94e37e7 Update Button component to have shape and element 2025-09-24 01:53:26 -07:00
6ace86a00e Fix various spacing and sizing issues on party details 2025-09-24 01:24:57 -07:00
d8eb6b965a Update description sidebar padding and title 2025-09-24 00:45:40 -07:00
b564a5e5e0 Update layout
Sidebar now animates properly. Navigation has progressive blur behind it on scroll
2025-09-24 00:45:28 -07:00
06a91bd532 Add Youtube video rendering to DescriptionRenderer 2025-09-24 00:43:06 -07:00
0c03332988 update ui components for better interaction 2025-09-23 22:09:39 -07:00
838e09d17b add sidebar components for descriptions and details 2025-09-23 22:08:51 -07:00
9ed6a00f5f feat: auto-close sidebar on navigation
- Added beforeNavigate hook to close sidebar when navigating between pages
- Prevents search sidebar from staying open when browsing different sections
- Ensures clean UI state transitions between pages
2025-09-20 21:36:49 -07:00
fc711a7a5d feat: adapt SearchSidebar to use new sidebar system with component-based content 2025-09-20 12:54:18 -07:00
f5361c5ace fix: use close.svg icon directly in SidebarHeader for visibility 2025-09-20 12:49:37 -07:00
eace0530fa fix: update CharacterRep and SummonRep to use correct adapter field names and shared image utilities 2025-09-20 12:33:08 -07:00
713886a290 fix: prevent duplicate icon rendering in Button component when iconOnly is true 2025-09-20 03:02:55 -07:00
2cf29275b6 Fix database pages to use camelCase field names
- Update database grid navigation to use granblueId
- Update column definitions to use granblueId
- Fix all detail pages to use camelCase field names from transformed API responses
- Fix field names for HP/ATK stats, abilities, and metadata
2025-09-20 02:57:27 -07:00
0797892ea4 Fix last updated field to use camelCase field names 2025-09-20 02:47:08 -07:00
eaa9e1c847 Fix database pages and images
- Update DatabaseProvider to use SearchAdapter instead of direct fetch
- Fix RequestCache error by using cacheTTL instead of cache
- Update image cells to use shared image utilities with correct parameters
- Use only camelCase field names (granblueId) from transformed responses
2025-09-20 02:46:13 -07:00
1a6a112efd fix: adapter initialization and image loading
- Add centralized adapter config with proper baseURL
- Fix API response transformation (object -> weapon/character/summon)
- Update components to use image service and correct property names
- Fix Svelte 5 $derived syntax and missing PartyAdapter.list method

Images now display correctly in grids.
2025-09-20 01:54:40 -07:00
20c6de3834 docs: add search example component demonstrating adapter usage
- Create comprehensive example showing search functionality
- Demonstrate filtering, debouncing, and error handling
- Show proper integration with Svelte 5 reactive patterns
2025-09-19 23:07:24 -07:00
6f9479f697 Fix double load 2025-09-19 13:59:55 -07:00
a642cdd857 fix: linter fixes 2025-09-17 22:16:10 -07:00
24bf7da892 CSS changes to DatabaseGridWithProvider 2025-09-17 22:15:57 -07:00
5c407f3ef7 Small changes to Navigation 2025-09-17 22:15:37 -07:00