c7e0836202
February 2023 Update ( #158 )
2023-02-04 23:46:24 -08:00
bd1f6ccb98
Refactor createParty to allow creating anything first
2023-01-08 01:32:09 -08:00
44209c82af
Update ExtraWeapons
2023-01-02 05:10:10 -08:00
36fe175f8f
Make responsive updates to weapon grid CSS
2023-01-02 04:20:20 -08:00
7580e544fe
Lock down unauth authentication
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Fixes #97
2022-12-30 03:52:21 -08:00
3cf889cd43
Replace media query usage with mixin
2022-12-27 14:54:24 -08:00
12ccc53126
Another mobile hotfix
2022-12-26 15:03:08 -08:00
272b5157e1
Fix bug where the first weapon would not display
2022-12-26 00:39:18 -08:00
e0eb0fdf21
Fix uncap levels
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Shit was really broken
Since 0 is a valid value, we needed to check if it was null, because Javascript
2022-12-25 23:00:39 -08:00
a3246efd4a
Remove logs
2022-12-25 02:53:13 -08:00
15730918be
Add alert if user tries to add a disallowed weapon to extra
2022-12-25 00:23:12 -08:00
4a4773b9b9
Add WeaponConflictModal and hook up to WeaponGrid
2022-12-24 23:33:43 -08:00
7c36aac130
Fix saving objects and jobs
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There's still bugs with jobs though
2022-12-22 01:48:21 -08:00
e8843699c7
Remove trailing semicolons
2022-12-05 17:54:46 -08:00
efa864fb80
Run prettier on src
2022-12-04 07:19:31 -08:00
6af2ace6b0
Use SearchableObject type
2022-11-30 09:01:33 -08:00
b61885a86d
Fix even more linter errors
2022-11-19 21:06:06 -08:00
a3d1c1ee56
Fix cookie usage in Party and grid tabs
2022-11-15 05:12:18 -08:00
258f9cf899
Persist timestamp state in grid API calls
2022-03-14 16:45:49 -07:00
8f8138950c
Remove logs
2022-03-04 09:34:30 -08:00
0f0c99e8bf
Fix issues with storing access token after signup
2022-03-04 09:09:52 -08:00
242c61c200
Fix typescript build errors
2022-03-03 16:58:04 -08:00
953cd01f49
Fix unauth party creation
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There was a bug where unauth users could not add more than one item to a grid before it went read-only. This fixes that bug and ensures that permissions are set properly so no one can edit other people's grids.
2022-03-01 00:19:35 -08:00
99f2a65cf8
Save favorited/user when fetching party data
2022-02-27 22:31:16 -08:00
5f1bee26cf
Refactor some endpoints
2022-02-27 22:30:00 -08:00
23ff979e83
Add typing to the object grids and match new API
2022-02-27 00:35:41 -08:00
0c19d9c929
Remove log
2022-02-26 20:38:51 -08:00
0aee5d30d0
Fixed a dumb editable bug
2022-02-26 20:37:53 -08:00
f66063b273
Grids shouldn't send API calls if a grid isn't editable
2022-02-26 18:58:16 -08:00
2a4fcfa957
Remove logs
2022-02-26 18:34:02 -08:00
68a6e037f2
Cleanup
2022-02-26 15:53:46 -08:00
e00a07d10c
Various styling fixes and adjustments
2022-02-24 18:15:08 -08:00
f0cf09dc31
Remove user-generated details
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This goes somewhere else
2022-02-24 18:14:32 -08:00
0a096e9dc0
Store party details in state when data is fetched
2022-02-23 19:23:31 -08:00
a6b222000c
Remove references to React context and replace with state where necessary
2022-02-23 15:59:46 -08:00
bbe78566ad
Update existing instances of state to use appState
2022-02-23 14:52:35 -08:00
2909da98eb
Rename unique canonical keys to generic object
2022-02-23 13:57:38 -08:00
b284bf1f81
Small syntax updates
2022-02-23 02:35:49 -08:00
bc93565dc5
Remove unused methods and props from WeaponGrid tree
2022-02-23 02:05:07 -08:00
9b505f5e20
Implement state management for Weapon grid
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Summon and Character will be next. I didn't really pay attention to code cleanliness, so I'll try to do a pass before merging the PR
2022-02-23 01:51:58 -08:00
b42bef99fe
Fix bug with uncap levels on Summons and Characters
2022-02-04 02:11:05 -08:00
be90172fad
We have to pass around the slug as well
2022-02-04 00:55:58 -08:00
2bf1c75364
Add id to context so state can be shared across tabs
2022-02-04 00:46:17 -08:00
be6656f9e9
Final cleanup, removing old methods and moving Context around
2022-02-04 00:15:27 -08:00
46feb6895d
Refactored WeaponGrid to pull its own data
2022-02-03 23:51:04 -08:00
5d27509148
Update the element when the weapon swaps
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This is still broken, we have to rewrite some API calls to fix it.
2022-02-03 19:50:06 -08:00
db642371b7
Add support for tinting segmented control with party element
2022-02-03 01:58:36 -08:00
bbc97d8e55
Make CharacterGrid responsive
2022-02-02 23:58:01 -08:00
d5332ccee5
Make WeaponGrid responsive
2022-02-02 23:39:06 -08:00
4fb2fd16b8
Fix optimistic UI and prevent saving identical uncap values
2022-02-02 20:36:22 -08:00