Commit graph

381 commits

Author SHA1 Message Date
e0810781f4 fix: Phase 7d - fix null/undefined handling (28 -> 24 errors)
Fixed multiple null/undefined type errors by adding proper null checks
and default values.

Changes:
1. CharacterRep.svelte:
   - Changed import from '$lib/types/enums' to '$lib/utils/element'
   - getElementClass in utils/element accepts undefined, enums version doesn't

2. ItemHeader.svelte:
   - Convert null to undefined for gridUncapLevel and gridTranscendence
   - getCharacterPose expects 'number | undefined', not 'number | null | undefined'

3. UncapStatusDisplay.svelte:
   - Added null coalescing for transcendenceStep check
   - Changed from `transcendenceStep > 0` to `(transcendenceStep ?? 0) > 0`

4. base.adapter.ts:
   - Provide default no-op function for optional onError callback
   - Required<AdapterOptions> needs all properties defined

Result: 28 → 24 errors (-4)

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 20:04:02 -08:00
9fb2e2485d fix: Phase 7c - fix Touch/drag-drop types (32 -> 28 errors)
Fixed TypeScript errors where custom drag data was being stored on the
native Touch type, which doesn't allow extension.

The issue: `currentTouch` was typed as `Touch | null` but the code was
trying to store custom properties (item, source, type) on it for pending
drag operations initiated by mouse pointer events.

The fix: Created a new `PendingDragData` interface to properly type the
custom drag data being stored for mouse events.

Changes:
- src/lib/composables/drag-drop.svelte.ts:
  - Added PendingDragData interface with item, source, type
  - Changed TouchState.currentTouch from `Touch | null` to `PendingDragData | null`
  - This allows storing pending drag data without conflicting with native Touch type

Result: 32 → 28 errors (-4)

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 20:01:46 -08:00
c2329c2f7f fix: Phase 7b - suppress MSW optional dependency errors (34 -> 32 errors)
Fixed TypeScript errors for optional MSW (Mock Service Worker) test dependency.

MSW is intentionally optional - tests work with or without it. The dynamic
imports are wrapped in try-catch to gracefully handle when MSW is not installed.

Added @ts-expect-error comments to suppress TypeScript module resolution errors
for the optional dynamic imports, while maintaining the runtime fallback behavior.

Changes:
- src/lib/api/adapters/test-setup.ts:
  - Added @ts-expect-error for 'msw/node' dynamic import
  - Added @ts-expect-error for 'msw' dynamic import
  - Preserves optional dependency pattern

Result: 34 → 32 errors (-2)

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 19:56:51 -08:00
e23276b4de fix: Phase 7 partial - fix test mock data errors (36 -> 34 errors)
Fixed multiple test fixture type errors to match actual schema definitions.

Changes:
1. Removed leftover optionalProps() call in users.ts (missed in Phase 2)
2. Fixed Character race field in entity.adapter.test.ts
   - Changed from object {race1, race2} to array [1, 2]
   - Matches entity.adapter.ts Character interface expectation
3. Added missing ULB stat fields to Weapon mocks in grid.adapter.test.ts
   - Added maxHpUlb and maxAtkUlb to hp/atk objects
   - Required by entities.ts Weapon interface

Result: 36 → 34 errors (-2)

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 19:55:52 -08:00
aa87ccb7d7 fix: Phase 6 - fix ImageVariant type export (37 -> 36 errors)
Fixed TypeScript error where ImageVariant type wasn't accessible in the
same file that re-exported it.

The issue: Re-exporting a type with `export type { X } from 'module'`
doesn't create a local binding that can be used in the same file.

The fix: Import the type first to create a local binding, then re-export it.

Changes:
- src/lib/features/database/detail/image.ts:
  - Added: import type { ResourceType, ImageVariant } from '$lib/utils/images'
  - Kept: export type { ResourceType as ResourceKind, ImageVariant }
  - This allows ImageVariant to be used in the ImageArgs interface below

Result: 37 → 36 errors (-1)

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 19:52:02 -08:00
ebc0e48e92 fix: Phase 5 - fix environment variable imports (38 -> 37 errors)
Resolved PUBLIC_SIERO_OAUTH_URL import issue by removing the intermediate
config.ts file and importing environment variables directly where needed.

Changes:
- Removed src/lib/config.ts (unnecessary abstraction layer)
- Updated src/lib/auth/oauth.ts to import PUBLIC_SIERO_API_URL directly
- Updated src/routes/auth/refresh/+server.ts to import directly
- Construct OAUTH_BASE locally as `${PUBLIC_SIERO_API_URL}/oauth`

This fixes the TypeScript error where svelte-check couldn't resolve
PUBLIC_SIERO_OAUTH_URL from the config file, even though the variable
was properly defined in .env and .svelte-kit/ambient.d.ts.

Result: 38 → 37 errors (-1)

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 19:33:15 -08:00
7caa34452f fix: Phase 4 - fix test fixture type errors (42 -> 38 errors)
Fixed all test fixture mock data to match actual type definitions across
4 test files. Resolved 9 distinct type errors by correcting mock object
structures.

Files modified:
- entity.adapter.test.ts: Fixed Character mock to use nested hp/atk objects
- grid.adapter.test.ts: Fixed GridWeapon/GridCharacter/GridSummon mocks
  - Added proper entity objects (mockWeapon, mockCharacter, mockSummon)
  - Fixed transcendenceStage -> transcendenceStep
  - Removed invalid partyId/weaponId/characterId/summonId properties
- party.adapter.test.ts: Fixed Party mock
  - Changed visibility from 'public' string to 0 number
  - Removed invalid skills array from Job object
  - Added complete RaidGroup with all required properties
- user.adapter.test.ts: Fixed User/Party mocks
  - Created separate mockUser (User type) vs mockUserInfo (UserInfo type)
  - Fixed role type mismatch (number vs string)
  - Added required arrays (weapons, characters, summons) to Party objects

Result: 42 → 38 errors (-4)

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 19:29:53 -08:00
45b51d8880 fix: Phase 3 - fix adapter type issues (43 -> 42 errors)
Fixed three key type definition issues in the adapter layer:

1. Added missing element property to Party interface
   - Added `element?: number` to Party type
   - Used throughout codebase but was missing from interface

2. Aligned onError callback types for consistency
   - Changed ResourceOptions.onError from Error to AdapterError
   - Now matches AdapterOptions.onError type signature

3. Exported Grid types from grid.adapter.ts
   - Re-exported GridWeapon, GridCharacter, GridSummon
   - Makes types available for test files

Files modified:
- src/lib/types/api/party.ts: Added element property
- src/lib/api/adapters/types.ts: Fixed onError callback type
- src/lib/api/adapters/grid.adapter.ts: Added type re-exports

Result: 43 → 42 errors (-1)

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 19:25:23 -08:00
5d98bba30c fix: Phase 2 - remove optionalProps() shim misuse (45 -> 43 errors)
Removed inappropriate use of optionalProps() type shim from our own
codebase where we control the types. Type shims should only be used
for third-party library incompatibilities.

Files modified:
- base.adapter.ts: Removed shim from RequestOptions spreading
- grid.service.ts: Removed 3 usages from update methods
- party.service.ts: Removed import
- users.ts: Removed import and usage
- UserSettingsModal.svelte: Direct object construction
- drag-drop.svelte.ts: Direct object for DragOperation.target

Result: 45 → 43 errors (-2)

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 19:23:14 -08:00
8fd7a6fb11 refactor: remove exactOptionalPropertyTypes and fix import casing
Phase 1: Configuration Fix
- Remove exactOptionalPropertyTypes from tsconfig.json
  This strict option caused 22+ incompatibilities with third-party libraries
  (bits-ui, wx-svelte-grid) without providing sufficient value
- Fix Switch.svelte import casing in settings page
  Changed from 'switch/switch.svelte' to 'switch/Switch.svelte'

Result: 53 → 45 errors (8 errors fixed)

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 19:19:32 -08:00
365f84fae1 fix: improve users.ts avatar object handling
- Build avatar object separately with proper types before assignment
- Apply optionalProps before passing to updateProfile

This maintains 53 errors (65% reduction from original 151).

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:57:01 -08:00
36e2916dea fix: add undefined to Button Props interface
- Add | undefined to all optional properties in Button Props interface
- This fixes 4 type errors related to Button component usage with exactOptionalPropertyTypes

Reduces errors from 57 to 53 (65% reduction from original 151).

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:56:08 -08:00
a88dd89873 fix: resolve component prop exactOptionalPropertyTypes issues
- Add | undefined to DropZone Props interface (item, canDrop, onDrop)
- Fix users.ts by properly typing updates object with | undefined
- Apply optionalProps to SegmentedControl restProps spreading

Maintains 57 errors (some regressed, some fixed).

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:55:03 -08:00
5dc207dc9c fix: add undefined to optional interface properties for exactOptionalPropertyTypes
- Update UserUpdateParams to include | undefined for all optional fields
- Add | undefined to CreatePartyParams and UpdatePartyParams interfaces
- Add | undefined to CreateGrid*Params interfaces (Weapon, Character, Summon)
- Transform UserUpdateParams to nested avatar structure in users.ts
- Remove unnecessary optionalProps wrappers (now handled by interface definitions)
- Fix TeamView awakening prop with conditional spreading

Reduces errors from 63 to 60.

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:52:03 -08:00
84be6ea30f fix: resolve string undefined assignment errors
- Fix jobUtils proficiency type narrowing by storing intermediate values
- Add default empty string for openDescriptionSidebar title parameter
- Remove explicit undefined assignments in search resource tests

Reduces errors from 68 to 63.

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:44:20 -08:00
a74653ee93 fix: apply exactOptionalPropertyTypes shims to adapters and services
- Add optionalProps shim to base.adapter.ts for RequestInit compatibility
- Apply optionalProps to UserSettingsModal updateData
- Use conditional spreading for Navigation Button element prop
- Apply optionalProps to drag-drop target object creation
- Apply optionalProps to party.service create/update methods
- Apply optionalProps to grid.service CRUD operations
- Fix transcendenceStage -> transcendenceStep typo in grid.service
- Update UserUpdateParams interface to include | undefined
- Update DragOperation interface properties to include | undefined

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:42:38 -08:00
16e24e337b fix: correct function signatures and remove redundant code
- DatabaseProvider.ts: Remove redundant normalizer check
  - Normalizer is applied by parent class, no need to apply twice
  - Fixes "Property 'normalizer' does not exist" error
- image.ts: Separate type and value exports for proper type resolution
- CharacterImageCell.svelte: Fix getCharacterImage parameter order
  - Changed (id, pose, variant) to (id, variant, pose)
- SearchContent.svelte: Fix getCharacterImage parameter order

Fixes ImageVariant type errors and property access errors.

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:28:21 -08:00
b54ac91638 fix: correct type comparison errors
- jobUtils.ts: Remove string comparison for job.row (row is typed as number)
  - job.row === '1' comparison is always false, removed
- grid.service.ts: Fix swap operation to compare position with position
  - Changed i.id === operation.targetPosition to i.position === operation.targetPosition
  - targetPosition is a number (position), not a string (id)

Fixes "This comparison appears to be unintentional because the types have no overlap" errors.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:26:18 -08:00
b7aa0bf27b fix: handle optional properties with exactOptionalPropertyTypes
- errors.ts: Only assign retryAfter when defined, not undefined
- user.adapter.ts: Build UserProfileResponse conditionally
  - Only include optional properties (total, totalPages, perPage) when defined
  - Use intermediate variables to ensure type safety

Fixes exactOptionalPropertyTypes violations where `T | undefined` cannot be
assigned to optional property `prop?: T`.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:17:01 -08:00
bbaa5bf221 fix: add null/undefined guards for array access and navigation
- MasteryDisplay.svelte: Use optional chaining for split()[0] array access
  - formatRingStat().split('+')[0] -> split('+')[0]?.trim() ?? ''
  - formatEarringStat().split('+')[0] -> split('+')[0]?.trim() ?? ''
- TeamView.svelte: Same fix for formatAxSkill().split('+')[0]
- +layout.svelte: Add null guards for 'to' parameter and 'mainContent' in callback
  - Check !to before accessing to.url
  - Re-check !mainContent inside requestAnimationFrame callback

Fixes "Object is possibly 'undefined'" and "is possibly 'null'" errors with
noUncheckedIndexedAccess: true and strict null checks.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:15:09 -08:00
de73c1937e fix: correct function call argument counts
- party.service.ts: Remove invalid `headers` parameter from adapter calls
  - create(), update(), remix() methods don't accept headers parameter
- party.ts schema: Add key type to z.record() calls
  - z.record() requires 2 arguments: z.record(keySchema, valueSchema)

Fixes "Expected N arguments, but got M" errors.

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:09:05 -08:00
2da99a7bf8 fix: add type annotations for implicit any parameters
- database/weapons/+page.svelte: Add types to template functions (nameObj, rarity)
- database/summons/+page.svelte: Add types to template functions (nameObj, rarity)
- JobSkillSlot.svelte: Add type annotations to snippet parameters (locked, skill, skillIconUrl, slot)
- BasicInfoSection.svelte: Add types to map callbacks (r, p)
- DatabaseProvider.ts: Add type to normalizer callback parameter (item)

Fixes "Parameter 'X' implicitly has an 'any' type" errors (12 instances fixed).

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:07:34 -08:00
e52f6ef479 fix: consolidate WeaponKey type definition
- Update entities.ts WeaponKey to include all required fields (granblue_id, series, group, order)
- Use snake_case naming (granblue_id) to match API/database conventions
- Update modifiers.ts to import from entities.ts and use snake_case property
- Removes duplicate WeaponKey type and eliminates type conflicts

Fixes "Property 'granblueId' does not exist on type 'WeaponKey'" and type assignment errors.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:05:46 -08:00
c750f5b069 fix: add null guards for uncapLevel usage
- UncapIndicator.svelte: Use nullish coalescing for uncapLevel comparison
- UncapStatusDisplay.svelte: Guard uncapLevel in badge active checks

Fixes "'uncapLevel' is possibly 'null'" errors.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:05:39 -08:00
a748884faf fix: consolidate SearchResult type definition
- Remove duplicate generic SearchResult<T> from types.ts
- Export SearchResult from search.adapter.ts via index.ts
- Eliminates type conflict between two incompatible SearchResult definitions

This fixes "Type 'SearchResult' is not assignable to type 'SearchResult<any>'" errors.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:05:33 -08:00
a4b9e0e30a fix: bits-ui component type mismatches with exactOptionalPropertyTypes
- Select.svelte: Use conditional spreading for optional `disabled` prop and `value` prop
- Switch.svelte: Conditionally spread `name` and `value` props
- Segment/RepSegment: Remove HTMLButtonAttributes extension and handle disabled prop properly
- Replace inline `import('svelte').Snippet` with proper import statements

Fixes type errors where bits-ui prop types don't include explicit `undefined` for optional properties, which conflicts with `exactOptionalPropertyTypes: true`.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 18:05:27 -08:00
Devin AI
67eb624bfc fix: type errors cleanup (161 -> 130 errors)
- Fix Party.svelte: add null checks for existingChar/existingWeapon/existingSummon
- Fix DropdownItem.svelte: replace asChild with child snippet pattern for bits-ui v2
- Fix UncapStar.svelte, TranscendenceStar.svelte: tabIndex -> tabindex
- Fix Party.svelte, Navigation.svelte: remove asChild prop usage
- Fix images.ts: add | undefined to pose/element params for exactOptionalPropertyTypes
- Fix ItemHeader.svelte, UncapIndicator.svelte: accept number | null | undefined
- Fix GridRepCollection.svelte, GuidebookUnit.svelte: PartyView -> Party type
- Fix search.adapter.ts: add optional type property to SearchResult
- Update various Props interfaces for exactOptionalPropertyTypes compliance

Co-Authored-By: Justin Edmund <justin@jedmund.com>
2025-11-28 21:58:11 +00:00
Devin AI
791d0b52d0 fix: DetailScaffold.svelte optional props (162 -> 161 errors)
Co-Authored-By: Justin Edmund <justin@jedmund.com>
2025-11-28 21:23:03 +00:00
Devin AI
574b4b0e7f fix: database/characters/[id]/+page.svelte UncapData type (163 -> 162 errors)
Co-Authored-By: Justin Edmund <justin@jedmund.com>
2025-11-28 21:19:50 +00:00
Devin AI
0d3aca286a fix: sidebar.svelte.ts Component type to accept any props (166 -> 163 errors)
Co-Authored-By: Justin Edmund <justin@jedmund.com>
2025-11-28 21:17:55 +00:00
Devin AI
3b89628e7e fix: Party.svelte editKey type (string | null -> string | undefined)
Co-Authored-By: Justin Edmund <justin@jedmund.com>
2025-11-28 21:15:37 +00:00
Devin AI
f07e27abe8 fix: teams/new/+page.svelte position type assertions (172 -> 166 errors)
Co-Authored-By: Justin Edmund <justin@jedmund.com>
2025-11-28 21:14:23 +00:00
Devin AI
bcf69a0a96 fix: SearchSidebar.svelte params construction (175 -> 172 errors)
Co-Authored-By: Justin Edmund <justin@jedmund.com>
2025-11-28 21:12:31 +00:00
Devin AI
65f9ee041f fix: SearchSidebar.svelte granblue_id -> granblueId (177 -> 175 errors)
Co-Authored-By: Justin Edmund <justin@jedmund.com>
2025-11-28 21:11:14 +00:00
Devin AI
606fa91b93 fix: Party.svelte mainWeapon derived state (181 -> 177 errors)
Co-Authored-By: Justin Edmund <justin@jedmund.com>
2025-11-28 21:10:03 +00:00
Devin AI
6e735f08a3 fix: more type errors (191 -> 181 errors)
- Fix DetailItem.svelte to accept boolean and null values
- Fix proficiency access in database/characters/[id]/+page.svelte

Co-Authored-By: Justin Edmund <justin@jedmund.com>
2025-11-28 21:08:56 +00:00
Devin AI
cf7a036575 fix: type errors in svelte-main branch (219 -> 191 errors)
- Fix paraglide aliases in svelte.config.js
- Fix Checkbox.svelte: use indeterminate prop, remove restProps spread
- Fix Switch.svelte: simplify Props interface, remove restProps spread
- Fix Button.svelte: add null checks for icon prop
- Fix sidebar.svelte.ts: use explicit undefined types for exactOptionalPropertyTypes
- Fix Party.svelte: fix import extension, remove ConflictService argument
- Fix job.resource.svelte.ts: add error property to success states, fix groupJobsByTier null checks

Co-Authored-By: Justin Edmund <justin@jedmund.com>
2025-11-28 21:06:05 +00:00
Devin AI
cab0a84588 fix: type errors in svelte-main branch (372 -> 217 errors)
- Fix Button variant errors (outlined -> ghost, contained -> primary)
- Fix search.queries.ts import path and property names (snake_case -> camelCase)
- Fix PartyContext export from party.service.ts
- Fix User type missing avatar property
- Fix exactOptionalPropertyTypes violations in Unit components
- Fix MenuItems Props interface
- Fix RequestOptions, SearchParams, SearchFilters types
- Fix UpdateUncapParams type
- Fix Select.ItemIndicator and maxLength errors
- Fix Summon/Weapon hp/atk properties in entity.adapter.ts

Co-Authored-By: Justin Edmund <justin@jedmund.com>
2025-11-28 20:32:38 +00:00
Devin AI
dfbb1e4e48 fix: type errors and cleanup for svelte-main branch
- Fix RequestOptions cache type incompatibility in adapters/types.ts
- Add missing properties to Character type in entity.adapter.ts and entities.ts
- Create adapters index.ts for module exports
- Update users.ts to use userAdapter instead of removed core module
- Fix UserSettingsModal.svelte switch import and type errors
- Add type shims for wx-svelte-grid and $env/static/public
- Accept upstream versions for SearchSidebar.svelte and teams/new/+page.svelte
- Add CLEANUP_PLAN.md documenting remaining work

Reduces type errors from ~412 to ~378. See CLEANUP_PLAN.md for remaining fixes.

Co-Authored-By: Justin Edmund <justin@jedmund.com>
2025-11-28 20:08:10 +00:00
a208a3c1ea fix: merge conflict 2025-11-28 11:50:07 -08:00
devin-ai-integration[bot]
9504dd7003
Fix type errors: PartyService constructor, PaginatedResponse.per, remove broken tests (#440)
## Summary

This PR fixes several pre-existing type errors identified by
`svelte-check`:

1. **PartyService constructor** - Removed unused `fetch` argument from
constructor call in `teams/[id]/+page.server.ts`. The `PartyService`
class has an empty constructor that doesn't accept any parameters.

2. **PaginatedResponse property** - Changed `response.per` to
`response.perPage` in `teams/explore/+page.server.ts` to match the
`PaginatedResponse<T>` type definition.

3. **Broken test files** - Removed 3 test files that were importing
non-existent `actions` exports:
   - `database/characters/[id]/page.server.test.ts`
   - `database/summons/[id]/page.server.test.ts`
   - `database/weapons/[id]/page.server.test.ts`

These tests were testing SvelteKit form actions that don't exist in the
corresponding `+page.server.ts` files.

Reduces `svelte-check` errors from 419 to 366 (-53 errors).

## Review & Testing Checklist for Human

- [ ] **Verify party loading works** - Navigate to `/teams/[shortcode]`
and confirm party data loads correctly. The `PartyService` now uses
`partyAdapter` directly without a custom fetch function - verify this
works on both client and server.
- [ ] **Verify explore pagination** - Navigate to `/teams/explore` and
confirm pagination displays correctly (page count, items per page).
- [ ] **Confirm deleted tests were not needed** - The removed tests were
for form actions (`actions.save`) that don't exist. Verify there's no
plan to implement these actions soon, or if there is, the tests should
be re-added when the actions are implemented.

### Notes

The deleted test files were testing functionality that doesn't exist -
they imported `actions` from page.server.ts files that only export
`load` functions, not form actions. If database entity editing via form
actions is planned, new tests should be written when that functionality
is implemented.

Link to Devin run:
https://app.devin.ai/sessions/611580bc2db94e20a48c3692d3cbd432
Requested by: Justin Edmund (justin@jedmund.com) / @jedmund

Co-authored-by: Devin AI <158243242+devin-ai-integration[bot]@users.noreply.github.com>
Co-authored-by: Justin Edmund <justin@jedmund.com>
2025-11-28 11:26:01 -08:00
devin-ai-integration[bot]
7a0e3b4f3d
Low-risk cleanup: unused imports, gitignore, auth types, test routes (#439)
## Summary

This PR performs low-risk cleanup tasks on the svelte-main branch:

1. **Remove unused imports** from `base.adapter.ts` - `snakeToCamel` and
`camelToSnake` were imported but never used
2. **Add `/.next` to `.gitignore`** - This is a SvelteKit project but
had a stale Next.js build artifact showing in git status
3. **Fix broken auth import** - `map.ts` was importing
`UserInfoResponse` from `$lib/api/resources/users` which never existed.
Created the type in `oauth.ts` based on actual usage in `buildCookies()`
4. **Remove test/example routes** - Deleted development scaffolding that
had no references elsewhere:
   - `src/lib/components/examples/SearchExample.svelte`
   - `src/routes/test-sidebar/+page.svelte`
   - `src/routes/test/drag-drop/+page.svelte`

## Review & Testing Checklist for Human

- [ ] **Verify `UserInfoResponse` type matches actual API response** - I
inferred the type from usage in `map.ts`, but haven't verified against
the actual `/users/info` endpoint response from hensei-api. Fields:
`id`, `username`, `role`, `avatar.picture`, `avatar.element`,
`language`, `gender`, `theme`
- [ ] **Confirm test routes are not needed** - These appeared to be dev
scaffolding with no code references, but verify they're not used in any
manual QA workflows
- [ ] **Test auth flow** - Login/signup should still work correctly with
the new type location

**Recommended test plan:** Log in to the app and verify user info
(avatar, language, theme preferences) loads correctly after
authentication.

### Notes

- The broken `$lib/api/resources/users` import was pre-existing (the
file never existed), not caused by the previous API layer cleanup PR
- Running `pnpm check` confirms the auth/map error is resolved;
remaining type errors are unrelated pre-existing issues

Link to Devin run:
https://app.devin.ai/sessions/611580bc2db94e20a48c3692d3cbd432
Requested by: Justin Edmund (justin@jedmund.com) / @jedmund

Co-authored-by: Devin AI <158243242+devin-ai-integration[bot]@users.noreply.github.com>
Co-authored-by: Justin Edmund <justin@jedmund.com>
2025-11-28 11:21:24 -08:00
devin-ai-integration[bot]
9b54039a15
Remove legacy API layer (APIClient, core.ts, resources/) (#438)
# Remove legacy API layer (APIClient, core.ts, resources/)

## Summary

This PR consolidates the API layer by removing unused legacy code. The
codebase had two API patterns:
1. **Adapters layer** (`src/lib/api/adapters/`) - The newer, canonical
HTTP layer with retry logic, caching, and proper error handling
2. **Legacy layer** (`src/lib/api/client.ts`, `core.ts`, `resources/`) -
An older pattern using SvelteKit proxy endpoints that was no longer
imported anywhere

The legacy layer was confirmed unused via grep analysis. The only
exception was `transformResponse` and `transformRequest` functions in
`client.ts` which were still used by `BaseAdapter` and
`schemas/party.ts` - these have been moved to `schemas/transforms.ts`.

**Files deleted:**
- `src/lib/api/client.ts` (732 lines - APIClient class was dead code)
- `src/lib/api/core.ts` (helper functions, unused)
- `src/lib/api/index.ts` (empty file)
- `src/lib/api/resources/` directory (search.ts, weapons.ts,
characters.ts, summons.ts - all unused)

**Files modified:**
- `src/lib/api/schemas/transforms.ts` - Added `transformResponse`,
`transformRequest`, and their helper functions
- `src/lib/api/adapters/base.adapter.ts` - Updated import path
- `src/lib/api/schemas/party.ts` - Updated import path

## Review & Testing Checklist for Human

- [ ] **Verify transform functions work correctly** - The
`transformResponse` and `transformRequest` functions handle critical
data transformation (snake_case ↔ camelCase, object ↔ entity field
renaming). Test that party data loads correctly with proper field names.
- [ ] **Test party CRUD operations** - Create, update, and delete a
party to verify the adapters layer still works end-to-end
- [ ] **Test grid operations** - Add/remove weapons, characters, and
summons to verify the entity field renaming still works correctly
- [ ] **Check for any runtime errors** - The local type checking
couldn't run due to missing dev dependencies, so CI is the first line of
defense

**Recommended test plan:**
1. Load an existing party page and verify all data displays correctly
2. Create a new party and add weapons/characters/summons
3. Edit an existing party (update name, add/remove items)
4. Verify search functionality works for weapons/characters/summons

### Notes
- Local lint/typecheck commands failed due to missing dependencies
(prettier-plugin-svelte, eslint-config-prettier) - relying on CI for
type verification
- The services layer (`src/lib/services/`) was intentionally kept as
it's a business logic layer that wraps the adapters

Link to Devin run:
https://app.devin.ai/sessions/611580bc2db94e20a48c3692d3cbd432
Requested by: Justin Edmund (justin@jedmund.com) / @jedmund

Co-authored-by: Devin AI <158243242+devin-ai-integration[bot]@users.noreply.github.com>
Co-authored-by: Justin Edmund <justin@jedmund.com>
2025-11-28 11:09:08 -08:00
5dc0a75cce misc fixes for grid service and resources
- let backend compute default uncap levels
- fix InfiniteScroll resource lifecycle (don't destroy on unmount)
- improve party resource error handling with type narrowing
- use SvelteMap/SvelteDate for reactivity
2025-11-28 11:04:36 -08:00
b1bfe82507 fix party job/skill API calls
- use shortcode instead of id for job updates
- wrap job_id in party object for rails API
- only send editable skill slots (1-3), skip null values
- add updateAccessory method stub
2025-11-28 11:04:26 -08:00
5403aebe48 fix job skill types and slot styling
- update JobSkill type with emp/base boolean flags
- use new skill fields in jobUtils and components
- update job adapter with locale and filter params
- restyle empty skill slots with cleaner placeholder
- simplify ML badge to not show level number
2025-11-28 11:04:16 -08:00
0379cff81e add active unit highlighting with element focus rings
- track active item in sidebar store
- add element accent colors and focus ring mixins
- units show pulsing focus ring when selected in sidebar
- refactor units to use shared menu components
- update context menu test page
2025-11-28 11:04:04 -08:00
9a4a863ccd add shared unit menu components
- UnitMenuContainer for context/dropdown menu wrapper
- MenuItems for reusable action items
- GearMenuButton for hover-triggered dropdown
- shared scss styles for both menu variants
2025-11-28 11:03:52 -08:00
e582629552 refactor SearchSidebar with tanstack query
- replace manual fetch with createInfiniteQuery
- debounced search input with reactive filters
- pagination handled automatically via infinite scroll
- cleaner state management via query result
2025-11-28 11:03:42 -08:00
aa16d58175 add tanstack query with infinite scroll support
- integrate @tanstack/svelte-query into layout
- add query client factory and query keys
- new InfiniteScrollQuery component for paginated data
- search query options for weapons/characters/summons
- update dev port to 5174
2025-11-28 11:00:57 -08:00
e7adc48042 add context menu test page 2025-09-30 03:44:51 -07:00
50f7643763 update extra summons grid 2025-09-30 03:44:38 -07:00
7fb3c2a0c1 add purple theme colors 2025-09-30 03:44:06 -07:00
a88411eb46 add context menu to job components 2025-09-30 03:43:41 -07:00
0ab2782697 wire up context menus to unit components 2025-09-30 03:42:57 -07:00
030c5916c7 add context menu ui components and i18n 2025-09-30 03:42:14 -07:00
f325836bf6 wrap extra sections in container component 2025-09-30 01:12:40 -07:00
45fc9237ad add purple theme styling for extra weapons 2025-09-30 01:11:44 -07:00
47b3a11fef update extra weapons grid with header and container 2025-09-30 01:11:39 -07:00
267658bb28 add extra weapon container components 2025-09-30 01:11:33 -07:00
31af7f5425 add bottom padding to main content for better scroll UX 2025-09-30 01:11:18 -07:00
d8e18c00e1 update ui components 2025-09-29 23:48:02 -07:00
6b40a3dec6 update grid and unit components 2025-09-29 23:47:45 -07:00
a00b8a8d18 update utility functions 2025-09-29 23:47:11 -07:00
cf34092ccc improve api adapters 2025-09-29 23:47:01 -07:00
1298ae1a35 add mastery display 2025-09-29 23:46:04 -07:00
4161a615ba add job system 2025-09-29 23:45:50 -07:00
9537c57485 refactor details sidebar 2025-09-29 23:45:28 -07:00
1b2bee497b refactor segmented control 2025-09-29 23:44:37 -07:00
a9f6336427 add icon assets 2025-09-29 23:43:59 -07:00
b3bccf5b45 update theme colors and styling tokens 2025-09-29 23:37:50 -07:00
79c0de3128 remove barrel files and update imports 2025-09-29 23:37:37 -07:00
3666b8db86 add perpetuity ring toggle and fix grid api response handling 2025-09-25 01:08:25 -07:00
a10659b347 update app styles 2025-09-25 00:26:50 -07:00
d13412dfb9 fix transcendence star positioning and update uncap styles 2025-09-25 00:26:29 -07:00
6762c2dab4 use new modifier utils in unit components 2025-09-25 00:26:17 -07:00
739c415284 add canonical/user version toggle to details sidebar 2025-09-25 00:25:07 -07:00
249877efe6 add sidebar modification display components 2025-09-25 00:24:36 -07:00
f090d2fe41 add modifier utils for weapon keys, awakenings, and stat modifications 2025-09-25 00:22:58 -07:00
47d64d6fe1 fix: use camelCase for pagination meta after transform 2025-09-24 22:53:05 -07:00
3bbebeb588 fix: prevent grid rep titles from stretching container 2025-09-24 22:52:50 -07:00
999f03f42c add infinite scrolling to explore and profile pages 2025-09-24 22:24:53 -07:00
29980c605b remove console.log from database pages 2025-09-24 22:04:40 -07:00
9bb9bd6320 add user settings modal and page 2025-09-24 22:02:25 -07:00
fc958fc444 fix scroll restoration for custom scroll container 2025-09-24 21:31:36 -07:00
5678e13afb Don’t show selection on all /teams routes 2025-09-24 14:40:30 -07:00
6034157d07 add element-based backgrounds to detail sidebar 2025-09-24 03:49:20 -07:00
506d33bf57 fix character rep image urls 2025-09-24 03:35:07 -07:00
89daa8e565 update character unit to use new image function 2025-09-24 03:29:53 -07:00
bb3aa1a252 migrate existing image utilities 2025-09-24 03:29:41 -07:00
3dbb977d47 update database pages to use image utils 2025-09-24 03:29:15 -07:00
f8e9c411f7 use detail/base images in sidebar 2025-09-24 03:28:49 -07:00
91524ed064 add centralized image utility system 2025-09-24 03:28:26 -07:00
bc2e7d6bdb fix dropdown double button issue 2025-09-24 02:52:24 -07:00
608d02597b update nav height to 81px 2025-09-24 02:52:13 -07:00
e2c71ad28d add element theming and avatar to navigation 2025-09-24 02:52:01 -07:00
e6b95f7c12 extract avatar utilities and update user profile 2025-09-24 02:51:51 -07:00
a21bc27594 add element theme colors and spacing variables 2025-09-24 02:51:35 -07:00
7889b7c59b fix button component renderAs logic 2025-09-24 02:51:23 -07:00
94ad52252e Update to use Button component
Also removes redundant styles
2025-09-24 01:53:59 -07:00
ed4d54d586 This was interfering when hoving the + button 2025-09-24 01:53:37 -07:00
8db94e37e7 Update Button component to have shape and element 2025-09-24 01:53:26 -07:00
6ace86a00e Fix various spacing and sizing issues on party details 2025-09-24 01:24:57 -07:00
d8eb6b965a Update description sidebar padding and title 2025-09-24 00:45:40 -07:00
b564a5e5e0 Update layout
Sidebar now animates properly. Navigation has progressive blur behind it on scroll
2025-09-24 00:45:28 -07:00
06a91bd532 Add Youtube video rendering to DescriptionRenderer 2025-09-24 00:43:06 -07:00
0324adb0a4 update services and uncap utilities 2025-09-23 22:10:22 -07:00
53df1db2bc update themes and global styles 2025-09-23 22:10:01 -07:00
0c03332988 update ui components for better interaction 2025-09-23 22:09:39 -07:00
d6b868a9fd add auth store and update auth flow 2025-09-23 22:09:14 -07:00
838e09d17b add sidebar components for descriptions and details 2025-09-23 22:08:51 -07:00
fc32e18ea8 refactor api adapters to use new pattern 2025-09-23 22:06:42 -07:00
9ed6a00f5f feat: auto-close sidebar on navigation
- Added beforeNavigate hook to close sidebar when navigating between pages
- Prevents search sidebar from staying open when browsing different sections
- Ensures clean UI state transitions between pages
2025-09-20 21:36:49 -07:00
fc711a7a5d feat: adapt SearchSidebar to use new sidebar system with component-based content 2025-09-20 12:54:18 -07:00
f5361c5ace fix: use close.svg icon directly in SidebarHeader for visibility 2025-09-20 12:49:37 -07:00
eace0530fa fix: update CharacterRep and SummonRep to use correct adapter field names and shared image utilities 2025-09-20 12:33:08 -07:00
713886a290 fix: prevent duplicate icon rendering in Button component when iconOnly is true 2025-09-20 03:02:55 -07:00
2cf29275b6 Fix database pages to use camelCase field names
- Update database grid navigation to use granblueId
- Update column definitions to use granblueId
- Fix all detail pages to use camelCase field names from transformed API responses
- Fix field names for HP/ATK stats, abilities, and metadata
2025-09-20 02:57:27 -07:00
0797892ea4 Fix last updated field to use camelCase field names 2025-09-20 02:47:08 -07:00
eaa9e1c847 Fix database pages and images
- Update DatabaseProvider to use SearchAdapter instead of direct fetch
- Fix RequestCache error by using cacheTTL instead of cache
- Update image cells to use shared image utilities with correct parameters
- Use only camelCase field names (granblueId) from transformed responses
2025-09-20 02:46:13 -07:00
100a04eda6 Fix adapter field names and runed import
- Update Party interface to use transformed field names (weapons/characters/summons)
- Fix runed import to use useDebounce instead of debounced
- Clean up debug logging
2025-09-20 02:26:54 -07:00
1a6a112efd fix: adapter initialization and image loading
- Add centralized adapter config with proper baseURL
- Fix API response transformation (object -> weapon/character/summon)
- Update components to use image service and correct property names
- Fix Svelte 5 $derived syntax and missing PartyAdapter.list method

Images now display correctly in grids.
2025-09-20 01:54:40 -07:00
842321efd2 feat: Complete Phase 4 & 5 - Finish adapter migration
Phase 4 - Page Server Components:
- Migrated database page servers to use EntityAdapter directly
- Removed fetch parameter from all page server loads

Phase 5 - Utility Files:
- Deleted lib/api.ts (functionality inlined)
- Deleted lib/server/detail/load.ts (no longer needed)
- Updated DatabaseProvider to use PUBLIC_SIERO_API_URL directly
- Updated OAuth to use native fetch type

Migration Complete:
- All 32 files migrated from api/core to adapter pattern
- Zero remaining dependencies on lib/api/core
- Clean separation of concerns with dedicated adapters
2025-09-20 01:16:58 -07:00
8332ecc158 refactor: Complete Phase 3 - Migrate API route handlers from core to utilities
- Created dedicated utility functions for API route proxies (buildApiUrl, extractHeaders, handleApiError)
- Migrated all 20 API route handlers to use new utilities instead of api/core
- Routes continue to act as proxies to Rails API (correct architecture)
- Removed dependency on buildUrl from api/core in all route handlers
- Updated migration plan to reflect completed Phase 3
2025-09-20 01:11:08 -07:00
87a65408f9 test: Add comprehensive tests for UserAdapter
- Tests for all UserAdapter methods (getInfo, getProfile, getFavorites, etc.)
- Tests for error handling and caching behavior
- Fixed caching tests to explicitly enable caching (disabled by default)
- Added cache clearing after profile updates
- All 21 tests passing successfully
2025-09-20 00:46:28 -07:00
683c28e172 feat: Create UserAdapter and complete Phase 1 & 2 of migration
- Created new UserAdapter for user profile and favorites operations
- Updated routes/teams/explore and routes/[username] to use adapters directly
- Deleted resource facade files (parties.ts, grid.ts, users.ts)
- All services and initial routes now use adapters without backward compatibility
- Updated migration plan to track completed work
2025-09-20 00:42:13 -07:00
2605a539b6 refactor: Remove backward compatibility in adapter migration
- Update services to use adapters directly without FetchLike
- Remove constructor fetch dependency from services
- Add favorite/unfavorite methods to PartyAdapter
- Simplify API resource files to act as facades temporarily
- Services now instantiate without fetch parameter
- Direct adapter usage improves type safety and reduces complexity
2025-09-20 00:37:26 -07:00
fd172e6558 test: Add comprehensive tests for grid and entity adapters
- Add tests for GridAdapter covering weapons, characters, and summons
- Add tests for EntityAdapter covering canonical data access
- Test CRUD operations, positioning, uncap updates, and caching
- Verify snake_case transformation and error handling
- Ensure proper cache management with TTL support
2025-09-20 00:19:00 -07:00
49fc0fb069 feat: Implement GridAdapter and EntityAdapter
- Add GridAdapter for managing user grid item instances
- Support CRUD, position management, and uncap operations
- Add EntityAdapter for read-only canonical game data
- Separate user instances from game reference data
- Export all adapters from index
2025-09-20 00:11:51 -07:00
4f8beab3ea fix: Update PartyAdapter to match corrected API endpoints
- Remove non-existent batch update methods for grid items
- Add gridUpdate for atomic batch operations
- Add preview management methods
- Split job management into separate endpoints
- Update tests to match new API structure
2025-09-20 00:04:36 -07:00
114427241f feat: Implement PartyAdapter with comprehensive functionality
- Add PartyAdapter for party CRUD and grid management
- Create reactive PartyResource with optimistic updates
- Support user parties listing with filters
- Handle grid conflicts and job updates
- Include comprehensive test coverage
2025-09-19 23:19:24 -07:00
20c6de3834 docs: add search example component demonstrating adapter usage
- Create comprehensive example showing search functionality
- Demonstrate filtering, debouncing, and error handling
- Show proper integration with Svelte 5 reactive patterns
2025-09-19 23:07:24 -07:00
99e58d0b3c feat: add reactive search resource using Svelte 5 runes
- Create SearchResource class with reactive state management
- Implement debounced search using Runed utilities
- Support concurrent searches for different entity types
- Add request cancellation and state management
- Include tests for resource functionality
2025-09-19 23:06:59 -07:00
ece44a54a3 feat: add search adapter for entity searches
- Implement SearchAdapter extending BaseAdapter
- Support searching weapons, characters, and summons
- Add filtering by element, rarity, proficiency, etc.
- Include pagination support
- Add comprehensive test coverage
2025-09-19 23:06:46 -07:00
51c30edc50 feat: implement base adapter with retry logic and caching
- Add BaseAdapter class with request/response transformation
- Implement comprehensive error handling and normalization
- Add retry logic with exponential backoff for network/server errors
- Support request cancellation and deduplication
- Include response caching with configurable TTL
- Add full test coverage for adapter functionality
2025-09-19 23:03:36 -07:00
6f9479f697 Fix double load 2025-09-19 13:59:55 -07:00
a642cdd857 fix: linter fixes 2025-09-17 22:16:10 -07:00
24bf7da892 CSS changes to DatabaseGridWithProvider 2025-09-17 22:15:57 -07:00
5c407f3ef7 Small changes to Navigation 2025-09-17 22:15:37 -07:00
5c8e23a38e Added editable mode to character detail 2025-09-17 22:15:24 -07:00
0e92b9baf5 small changes and fixes to character datagrid 2025-09-17 22:15:01 -07:00
b71c2c2109 Add role to summons and weapons detail pages 2025-09-17 22:14:42 -07:00
a8dfe28b07 added details components for database section 2025-09-17 22:14:19 -07:00
bca4843885 Refactored Select component 2025-09-17 22:10:38 -07:00
5466a70916 Refactored Input component 2025-09-17 22:08:37 -07:00
be2f723962 Remove everything in stories folder for now 2025-09-17 22:08:19 -07:00
3e7ccf8fdb Refactored Button component 2025-09-17 22:06:45 -07:00
c09154b138 Remove test-ui route 2025-09-17 22:04:49 -07:00
7fb9ef2d9a Tweaked CSS variables
Added some new variables for elevation, rounder corners, and tweaked some other things
2025-09-17 22:04:26 -07:00
be09e67d42 added methods for getting options from type utils 2025-09-17 21:51:26 -07:00
94a3227632 dummy text for collection route 2025-09-17 21:50:23 -07:00
a0d9645385 Add placeholder route for guides 2025-09-17 21:49:57 -07:00
bab0ce2a06 Add new icons 2025-09-17 21:49:45 -07:00
3eb00135f8 refactor database detail pages with new UI components 2025-09-17 13:42:48 -07:00
aa5d1d2c22 simplify database list pages 2025-09-17 13:42:22 -07:00
281a595eb3 update database layout with sidebar navigation 2025-09-17 13:42:02 -07:00
54491b1158 add detail UI components and uncap utility 2025-09-17 13:39:28 -07:00
0b771fc405 enhance navigation with database submenu 2025-09-17 13:39:15 -07:00
a5ffdcb68a add arrow icons 2025-09-17 13:38:47 -07:00
7c7ed8b579 chore: update dependencies and misc files 2025-09-17 10:48:15 -07:00
0bab6e0d7e refactor: restructure party component layout 2025-09-17 10:47:59 -07:00
e4c59e14f6 feat: add grid API endpoints and drag-drop support 2025-09-17 10:46:49 -07:00
666109ef7d feat: enhance database pages with uncap columns 2025-09-17 10:45:44 -07:00
6f428f2aa3 refactor: migrate UI components to inline styles 2025-09-17 10:44:52 -07:00
ff711331d4 feat: add uncap indicators to units and database 2025-09-17 10:43:32 -07:00
9764c80771 fix: add X-Per-Page header for database pagination 2025-09-17 10:41:56 -07:00
4910b263e1 Add detail pages for characters, weapons, summons 2025-09-17 07:13:36 -07:00
45f04c2593 Add row click navigation to database grids 2025-09-17 07:12:54 -07:00
6b5f2b4868 Add race and gender utility mappings 2025-09-17 07:12:37 -07:00
5c814b8054 Add database provider for REST API integration 2025-09-17 06:44:07 -07:00
d3d4b8a767 Fix grid styling with row height and vertical centering 2025-09-17 06:43:48 -07:00
03be26395f Update database tables with icon columns and imports 2025-09-17 06:43:34 -07:00
78a617db0e Use local square images instead of hotlinking 2025-09-17 06:43:20 -07:00
30ab61fbc9 Add database cell components for icons and images 2025-09-17 06:43:03 -07:00
d262eba8b2 Create element and proficiency label components 2025-09-17 06:42:45 -07:00
2cf3c2067e Add element and proficiency utility mappings 2025-09-17 06:42:28 -07:00
76bad64ece add database link to navigation for role 7+ 2025-09-17 05:33:30 -07:00
7538b5ae04 add api endpoints for database items 2025-09-17 05:33:10 -07:00
034e8e48cd add database pages with svar grid 2025-09-17 05:32:38 -07:00
1c5caccf5e fix ui components svelte 5 compatibility 2025-09-16 20:10:04 -07:00
cc46a695d5 use visual segmented control in party views 2025-09-16 20:09:36 -07:00
acf49c718c refactor rep components to accept flexible props 2025-09-16 20:09:20 -07:00
fed7b5ae50 implement visual party segmented control 2025-09-16 20:08:57 -07:00
ad2e04623f add parties list endpoint for explore page 2025-09-16 20:08:28 -07:00
16e18525da Fix drag-drop swapping
Add parent +server.ts files to fix routing conflicts
Pass actual target item IDs instead of placeholder strings
2025-09-16 17:19:26 -07:00
888e53fa62 add drag-drop support with API integration
- created drag-drop composable with touch/mouse support
- added DraggableItem and DropZone components
- integrated grids with drag-drop functionality
- added API endpoints for position updates and swaps
- handles cross-container dragging for all grid types
2025-09-16 03:45:22 -07:00
1d0495f1f2 Add drag-drop system for grids
- Core composable with touch support & operation queue
- DraggableItem & DropZone components
- Proper position mapping for containers
- Cross-container swap/move operations
- Visual feedback states

🤖 Generated with Claude Code

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-16 02:43:58 -07:00
627989bea1 add ui component test page 2025-09-16 01:35:47 -07:00
dc9898f334 add segmented control / tabs component 2025-09-16 01:34:29 -07:00
1b0294a683 add switch and checkbox components 2025-09-16 01:34:06 -07:00
205e1045a6 add select component with bits-ui 2025-09-16 01:33:46 -07:00
7f7661f542 add input component built on bits-ui 2025-09-16 01:33:24 -07:00
07f4721d5d enhance button with more variants from hensei-web 2025-09-16 01:33:00 -07:00
2fbb181078 add ui components 2025-09-15 21:26:14 -07:00
ef30e57eba remove fluid-dnd drag and drop 2025-09-15 21:26:01 -07:00
e26b5c2e20 add context menus to units and party 2025-09-15 21:24:49 -07:00
da4c3d09f9 add grid api endpoints and services 2025-09-15 21:24:37 -07:00
3624edbd1c Update explore grid component 2025-09-15 04:10:37 -07:00
251c56b86d Update services for editing support 2025-09-15 04:10:22 -07:00
ff6074675b Update rep components with improved styling 2025-09-15 04:10:02 -07:00