Commit graph

361 commits

Author SHA1 Message Date
8e66dd1b4f Missed renaming a Button property 2022-03-04 00:37:59 -08:00
d5ac0ba6d7 Add Summon and Character hovercards 2022-03-04 00:33:21 -08:00
f950543c96 Add and implement WeaponHovercard component 2022-03-04 00:16:58 -08:00
be60319f98 Refactor Button component 2022-03-04 00:16:53 -08:00
f384adcc09 Fix double scale bug 2022-03-03 21:06:52 -08:00
f1397ce847 Make WeaponKeyDropdown controlled
I don't have time to waste figuring out state bullshit and this works
2022-03-03 20:45:34 -08:00
5899e82cdc Enable button always if there is no AX value 2022-03-03 18:00:24 -08:00
25bf58da2b
Merge pull request #20 from jedmund/weapon-mods
Add the ability to add modifications to grid weapons
2022-03-03 16:58:15 -08:00
242c61c200 Fix typescript build errors 2022-03-03 16:58:04 -08:00
8fe270adb5 Added the last bit of client validation 2022-03-03 16:12:28 -08:00
e9546293dc Add form validation for AxSelect
We're not done yet, there's still some weird behaviors and a case we haven't properly checked (if second AX skill has a value but first AX skill doesn't)
2022-03-03 15:27:31 -08:00
9b39299a3a Update index.scss 2022-03-03 03:14:03 -08:00
47ff412c2b Change the weapon's image for null element weapons 2022-03-03 03:14:00 -08:00
a161a1b63a Modify which weapon series trigger the hover button 2022-03-03 03:13:48 -08:00
adebca255e Remove logs 2022-03-03 03:13:35 -08:00
4b2c354d53 Update segmented control for null weapons
This uses the GridWeapon element to modify the party's segmented control color, if possible
2022-03-03 03:13:20 -08:00
43cc0de232 Added WeaponModal component
This uses AxSelect, ElementToggle and WeaponKeyDropdown to let users modify their weapons.
2022-03-03 03:11:20 -08:00
657026e8b5 Remove cookies/headers
We don't make any auth'd calls here
2022-03-03 03:10:56 -08:00
1d0c242429 Add AxSelect component and API call 2022-03-03 03:10:37 -08:00
97fb9420db Add onValueChange hook to send data up 2022-03-03 03:10:25 -08:00
01db78c422 Add WeaponKeyDropdown component and API method 2022-03-03 03:09:12 -08:00
ff65b6e281 Fix party name and description not actually displaying 2022-03-01 19:54:39 -08:00
b46bafa5f7 Add a modal for modifying weapons 2022-03-01 19:53:54 -08:00
869547dc93 Add settings icon to Button 2022-03-01 19:53:40 -08:00
815f3c6b28 Added ElementToggle component
A segmented control for selecting an element
2022-03-01 19:53:23 -08:00
7cae5eebfe Display button on moddable weapons 2022-03-01 19:53:08 -08:00
538e61bc12 Remove ProfileHeader component 2022-03-01 13:03:14 -08:00
cd0ac1e01f Fix missing Edit info button on /new 2022-03-01 01:22:24 -08:00
1c34803578 Added a smooth loading transition + FilterBar on parties 2022-03-01 01:11:32 -08:00
953cd01f49 Fix unauth party creation
There was a bug where unauth users could not add more than one item to a grid before it went read-only. This fixes that bug and ensures that permissions are set properly so no one can edit other people's grids.
2022-03-01 00:19:35 -08:00
29f20ec33c Update CharacterResult
same shit
2022-02-28 18:24:54 -08:00
5c1d19aceb Small variable updates 2022-02-28 18:22:19 -08:00
57973c39cc Fix SummonResult
Fix styles and add UncapIndicator
2022-02-28 18:22:10 -08:00
44a92ef1aa Update WeaponResult
Update styling, add UncapIndicator
2022-02-28 18:17:30 -08:00
67bd3e8c73 Make some props optional for read-only 2022-02-28 18:17:04 -08:00
f16c53ed16 Further SearchModal styling 2022-02-28 18:16:53 -08:00
d66bdc07f6 Fix SearchModal styling
Brings it more in line with other modals
2022-02-28 17:44:27 -08:00
f3d2ff9662 Implement new LoginModal in HeaderMenu 2022-02-28 16:40:48 -08:00
1c7e602464 Refactor and redesign LoginModal 2022-02-28 16:40:16 -08:00
35cf0ee369 Rework signup method and open/close behavior 2022-02-28 16:03:34 -08:00
0e3aacfbb0 Refactor validation in SignupModal 2022-02-28 15:00:32 -08:00
829146f1bd Redesign Signup Modal 2022-02-28 14:16:04 -08:00
d656ba7eba Fix logout state bug
Logging out didn't reset state, so the HeaderMenu still displayed the logged in menu
2022-02-28 13:30:26 -08:00
ec7b080ad9 Remove logs 2022-02-28 12:59:37 -08:00
82c38705d1 Fix useEffect looping in Party 2022-02-28 12:58:38 -08:00
0fa993161b Remove flatRaids state 2022-02-28 12:52:11 -08:00
af7d40f6e3 Move organizeRaids into useCallback hook 2022-02-28 12:51:48 -08:00
13ddd2131a Fix useEffect looping in RaidDropdown 2022-02-28 11:57:02 -08:00
ad1472dfbb Fix (some) warnings and errors
I always forget to `npm run build` before pushing a PR
2022-02-28 01:09:43 -08:00
69aa0ec528 Update state when saving/unsaving 2022-02-28 01:02:28 -08:00
bf3007f85e Update GridRep to accommodate save button 2022-02-28 01:02:17 -08:00
4998072475 Implement IconOnly button type 2022-02-28 01:01:33 -08:00
7131f484a6 Fix styles 2022-02-28 01:01:17 -08:00
60ec49de1d Add page to display all saved parties 2022-02-27 22:32:35 -08:00
a2afcc6b4d Add button for saving and hook up to API 2022-02-27 22:32:14 -08:00
770a8c0ec2 Remove log 2022-02-27 22:31:53 -08:00
ca1529b723 Fix top right button spacing 2022-02-27 22:31:43 -08:00
6f78730a69 Add saved state for button 2022-02-27 22:31:30 -08:00
99f2a65cf8 Save favorited/user when fetching party data 2022-02-27 22:31:16 -08:00
5f1bee26cf Refactor some endpoints 2022-02-27 22:30:00 -08:00
a0db0bd93c Implement changing images based on uncap level 2022-02-27 17:09:00 -08:00
8ce10c43b1 Fix build errors 2022-02-27 00:42:45 -08:00
a9f14c8a38 Add an optional All option to raid select 2022-02-27 00:39:37 -08:00
bf85f9d99c Reset the state when a new party is loaded 2022-02-27 00:39:04 -08:00
7d663a0979 Implement FilterBar component 2022-02-27 00:38:06 -08:00
557a5795e0 Ensure bottom nav only shows on party pages 2022-02-27 00:37:58 -08:00
5a337003df Update GridRep to optionally display the username 2022-02-27 00:37:44 -08:00
3ded388ffa Move generic select style to globals 2022-02-27 00:36:59 -08:00
52e9b07edc Move font-small to font-tiny and add 13px size 2022-02-27 00:36:21 -08:00
23ff979e83 Add typing to the object grids and match new API 2022-02-27 00:35:41 -08:00
0c19d9c929 Remove log 2022-02-26 20:38:51 -08:00
0aee5d30d0 Fixed a dumb editable bug 2022-02-26 20:37:53 -08:00
999b3a3e91 Renamed grey-10 to grey-40 2022-02-26 19:51:22 -08:00
d76c7fa03a Disable rendering of search modal in read-only mode 2022-02-26 19:03:46 -08:00
f66063b273 Grids shouldn't send API calls if a grid isn't editable 2022-02-26 18:58:16 -08:00
2a4fcfa957 Remove logs 2022-02-26 18:34:02 -08:00
687c4efd26 Fix empty slots in GridRep 2022-02-26 18:33:03 -08:00
47ba267d5b Fix errors in building 2022-02-26 18:15:42 -08:00
2a148db4c3 Fix styling for GridReps and add new information 2022-02-26 17:46:32 -08:00
ea37cf6a79 Fix style conflict 2022-02-26 17:46:13 -08:00
8e5b414cce Created ProfileHeader component 2022-02-26 17:46:05 -08:00
aae67b08af Add hooks to send data back to the server 2022-02-26 15:55:45 -08:00
45ef4e569b Add flat raid list and callbacks
The flat raid list is so that we can quickly find which raid was selected, since otherwise they're in option groups
2022-02-26 15:55:20 -08:00
68a6e037f2 Cleanup 2022-02-26 15:53:46 -08:00
ed59762c71 Add value prop 2022-02-24 18:19:21 -08:00
32f864baa6 Implement read-only and editable views for party details 2022-02-24 18:19:15 -08:00
7df3da2d34 Add raid dropdown component 2022-02-24 18:18:56 -08:00
7e6e1209dd Add active prop 2022-02-24 18:18:39 -08:00
f9857eb772 Add components for textareas and text limited fields 2022-02-24 18:18:28 -08:00
e00a07d10c Various styling fixes and adjustments 2022-02-24 18:15:08 -08:00
f0cf09dc31 Remove user-generated details
This goes somewhere else
2022-02-24 18:14:32 -08:00
0a096e9dc0 Store party details in state when data is fetched 2022-02-23 19:23:31 -08:00
45c133f450 Change the sent param for the extra toggle 2022-02-23 19:23:19 -08:00
9a5c2835d5 Add destroy logic 2022-02-23 16:43:08 -08:00
c88e9be025 Final updates removing context and replacing with state 2022-02-23 16:13:28 -08:00
a6b222000c Remove references to React context and replace with state where necessary 2022-02-23 15:59:46 -08:00
d688ade570 Fix tap targets in header menu 2022-02-23 15:16:31 -08:00
06eef3c248 Fix a small bug where party was not editable in state 2022-02-23 15:04:25 -08:00
514ed28cfc Clean state when New button is pressed 2022-02-23 14:52:44 -08:00
bbe78566ad Update existing instances of state to use appState 2022-02-23 14:52:35 -08:00
1a52439150 Extra toggle should be switchable on empty grids 2022-02-23 14:28:48 -08:00
fd5cc3a395 Remove unused prop from Button 2022-02-23 14:19:30 -08:00
7e7100cecf Update index.tsx 2022-02-23 14:14:06 -08:00
1ece2d89f8 Fix AboutModal styling and element nesting 2022-02-23 14:14:03 -08:00
f76d28b5f0 Update SearchModal to use new keys 2022-02-23 13:58:11 -08:00
36f4766620 Update CharacterGrid tree to use state management and new keys 2022-02-23 13:57:58 -08:00
2909da98eb Rename unique canonical keys to generic object 2022-02-23 13:57:38 -08:00
99a2474cbb Update SummonGrid tree to use state management goodness 2022-02-23 02:50:17 -08:00
b284bf1f81 Small syntax updates 2022-02-23 02:35:49 -08:00
bc93565dc5 Remove unused methods and props from WeaponGrid tree 2022-02-23 02:05:07 -08:00
9b505f5e20 Implement state management for Weapon grid
Summon and Character will be next. I didn't really pay attention to code cleanliness, so I'll try to do a pass before merging the PR
2022-02-23 01:51:58 -08:00
2e36a0455d Fix typo 2022-02-23 01:51:17 -08:00
54422255c3 Fix syntax error 2022-02-23 01:51:08 -08:00
8678692a40 Update index.tsx 2022-02-04 23:10:45 -08:00
5f1be4679e Implement Radix's Dialog component for the About modal.
Probably still want to spend some time making this look nice/wordsmithing the copy later.
2022-02-04 22:50:13 -08:00
679710efc3 Implement Radix's Alert dialog for deleting teams
We didn't implement the method for actually doing the deleting yet, though
2022-02-04 20:43:02 -08:00
2140208530 Added BottomHeader for new features
Previous Header was split into a base Header component and TopHeader.
2022-02-04 18:22:57 -08:00
e8876d3b90 Slight update adding Button type
Previous type prop renamed to icon
2022-02-04 18:22:30 -08:00
194b1c5ff3 Remove GridType definitions in favor of the shared one 2022-02-04 18:21:37 -08:00
cface6a107 Save extra state to server 2022-02-04 14:47:34 -08:00
b42bef99fe Fix bug with uncap levels on Summons and Characters 2022-02-04 02:11:05 -08:00
5bd6ac4bc7 HeaderMenu z-index too low 2022-02-04 00:57:16 -08:00
be90172fad We have to pass around the slug as well 2022-02-04 00:55:58 -08:00
2bf1c75364 Add id to context so state can be shared across tabs 2022-02-04 00:46:17 -08:00
be6656f9e9 Final cleanup, removing old methods and moving Context around 2022-02-04 00:15:27 -08:00
a5f64b6dbe Refactored CharacterGrid to pull its own data 2022-02-03 23:51:23 -08:00
ef13369550 Refactored SummonGrid to pull its own data 2022-02-03 23:51:13 -08:00
46feb6895d Refactored WeaponGrid to pull its own data 2022-02-03 23:51:04 -08:00
e605e96fee Update buttons and header menu styles 2022-02-03 19:50:48 -08:00
8df60c0e1d Fix some bugs with SCSS nesting 2022-02-03 19:50:26 -08:00
5d27509148 Update the element when the weapon swaps
This is still broken, we have to rewrite some API calls to fix it.
2022-02-03 19:50:06 -08:00
a21a66c8ae Move PartyContext to Party component 2022-02-03 19:46:26 -08:00
b6153a959c Change order of uncap indicators and weapon name 2022-02-03 19:44:55 -08:00
4f5a80bd6b Fix proportion of CharacterUnit 2022-02-03 19:44:32 -08:00
db642371b7 Add support for tinting segmented control with party element 2022-02-03 01:58:36 -08:00
8b1f41b0cd Resolve naming conflict with ToggleSwitch style 2022-02-03 01:18:40 -08:00
9f6cd27bce Update default style for PartySegmentedControl 2022-02-03 01:18:18 -08:00
2277a1eff9 Redesign and add styles for element-tinted control 2022-02-03 01:08:55 -08:00
4737b430a1 Add proper scoping 2022-02-03 01:08:40 -08:00
1344b43bee Update size/color of plus icons in grids; replace values with vars 2022-02-03 00:42:33 -08:00
adf450f612 Fix WeaponUnit hover bug 2022-02-03 00:28:33 -08:00
2384058674 Add new icons 2022-02-03 00:26:51 -08:00
d3da38b6c4 Small refactoring 2022-02-03 00:15:42 -08:00
6ea13cad82 Make SummonGrid responsive 2022-02-03 00:10:15 -08:00
bbc97d8e55 Make CharacterGrid responsive 2022-02-02 23:58:01 -08:00
d5332ccee5 Make WeaponGrid responsive 2022-02-02 23:39:06 -08:00
f9eba3d857 Fix Menu authenticated status 2022-02-02 21:42:36 -08:00
50d2d814eb Fixing bugs 2022-02-02 20:57:51 -08:00
7ff4ee0a8f Update index.tsx 2022-02-02 20:54:03 -08:00
4fb2fd16b8 Fix optimistic UI and prevent saving identical uncap values 2022-02-02 20:36:22 -08:00
8f77794262 Update index.tsx 2022-02-02 19:37:28 -08:00
11e1a81ada Fix extra switch 2022-02-02 19:28:47 -08:00
8192f1d0ce Update index.tsx 2022-02-02 19:08:48 -08:00
ecfc62900d Trading working uncap indicators for working party creation
We start storing the party ID here so that we know (and can come to know) when we are working with an existing party.

Updating the weapon grid based on `weapons` the state vs `props.weapons` makes saving items to a party work properly.

Unfortunately, it sends us back to square one with debouncing the uncap indicators.
2022-02-02 19:07:10 -08:00
065c198e67 Fix uncap indicator optimistic ui update bug 2022-02-02 18:43:55 -08:00
827473ee5a Refactor object grids to handle business logic instead of Party 2022-02-02 16:54:14 -08:00
44966fe8fe Add interactive uncap indicators for summons 2022-02-01 15:50:06 -08:00
36ddc6e506 Breaking out the imageClickHandler was breaking things so I reverted 2022-02-01 14:32:13 -08:00
4f0844c378 Cleanup and refactoring 2022-02-01 14:19:44 -08:00
41f6dcb615 Fix uncap level display bug
This bug was caused primarily by us using the wrong key in the type definition.
2022-02-01 14:15:38 -08:00
39549f0b94 Move debounce to WeaponGrid 2022-02-01 11:40:06 -08:00
ca42f4b718 Add hover states for stars
These aren't quite right yet
2022-02-01 05:51:15 -08:00
d1962a5cfa Fix incorrect references 2022-02-01 05:30:52 -08:00
67d5ada594 Add variables for the hover scale effects 2022-02-01 05:29:03 -08:00
dd974fde2e WIP: Use debounce to intelligently send uncap level to server
We are using debounce to send the uncap level to the server without making a ton of requests if the user is feeling clicky.

This is a WIP because it doesn't send to the server yet. I'm having issues setting the correct initial state from the props.
2022-02-01 05:07:52 -08:00
7a50c4bce5 Pass down GridWeapon instead of Weapon
Previously, we stripped the Weapon out of the GridWeapon for simplicity. However, now that we need to display and manipulate data on the GridWeapon (unique data), we need to pass that down instead.
2022-02-01 05:06:27 -08:00
e70a7afab7 Pull weapon uncap level from server 2022-02-01 01:47:27 -08:00
a471a494bc Remove img so background-image works 2022-02-01 01:47:05 -08:00
c18c594d05 Allow user to set uncap level
doesn't save to server yet
2022-02-01 01:03:31 -08:00
928273a836 Adjust hover transforms
It was too aggressive
2022-02-01 01:03:31 -08:00
e2ff4fd432 Implement new stars 2022-02-01 01:03:31 -08:00
b2daead1d5 Update WeaponUnit
Flips text and uncap stars and makes the modal click target the image instead of the whole unit
2022-02-01 01:03:31 -08:00
de96600122 Add a new password rule
Password cannot contain username
2022-02-01 00:43:10 -08:00
f1b50fe051 Make new dictionary to make React render on setState 2022-02-01 00:42:49 -08:00
305f0e1f88 Refactor SignupModal 2022-02-01 00:20:04 -08:00
f81d8b46b8 Resolve warning about unauth state 2022-01-31 23:46:25 -08:00
df99c2fca7 Remove unused import 2022-01-31 23:43:59 -08:00
887b7db197 Remove App component
We don't need this anymore
2022-01-31 23:34:38 -08:00
48a8ebe3d8 Update index.tsx 2022-01-31 23:34:38 -08:00
df33b02e1a Use context to determine which navigation to show 2022-01-31 23:34:38 -08:00
1e8a72028d Re-enable some links 2022-01-31 23:34:38 -08:00
77a3b1b8ad Add context when logging in 2022-01-31 23:34:38 -08:00
2d4302c0cb Only show Extra toggle when editable 2022-01-31 23:34:38 -08:00
06f698d1e1 Update Header scss 2022-01-31 23:34:38 -08:00
dcfa961a3f Fix logout and add context support 2022-01-31 23:34:38 -08:00
b0fca8138c Use context to conditionally show Delete button in Header 2022-01-31 23:34:38 -08:00
e02c55665e Convert to Next Router 2022-01-31 23:34:38 -08:00
fcd544536d Create app-wide layout with Header 2022-01-31 23:34:38 -08:00
5f5c6a98e0 Move label directory to add them to repo 2022-01-31 23:34:20 -08:00
e046b0ef42 Fix bug with saving unauth grids 2022-01-30 03:09:29 -08:00
d56bdb58f8 Fix bug with mainhand position 2022-01-30 03:09:20 -08:00
9b81706902 Update index.tsx 2022-01-30 02:47:08 -08:00
ccb98de069 Update path for item images
So we can use a CDN on prod
2022-01-30 02:32:10 -08:00
9073f4262f Fix fieldset fixes 2022-01-29 18:27:29 -08:00
f2085c8344 Fix more ESLint warnings 2022-01-29 18:22:22 -08:00
97a55e843c Add empty alt tags for decorative images 2022-01-29 18:13:49 -08:00
cc34cfff7c Units only fire onClick if editable 2022-01-28 23:12:37 -08:00
3bdb048f28 Move SearchModal to WeaponGrid 2022-01-28 23:10:21 -08:00
df9a91cf96 Move SearchModal to SummonGrid 2022-01-28 22:58:00 -08:00
b08ac89f9b Fix reference to user ID 2022-01-28 21:27:29 -08:00